luau/Analysis/include/Luau/Unifier.h
Arseny Kapoulkine d50b079325
Sync to upstream/release/509 (#303)
- Rework transaction log used for type checking which should result in more robust type checking internals with fewer bugs
- Reduce the amount of memory consumed by type checker on large module graphs
- Type checker now errors on attempts to change the type of imported module fields
- The return type of newproxy is now any (fixes #296)
- Implement new number printing algorithm (Schubfach) which makes tostring() produce precise (round-trippable) and short decimal output up to 10x faster
- Fix lua_Debug::linedefined to point to the line with the function definition instead of the first statement (fixes #265)
- Fix minor bugs in Tab completion in Repl
- Repl now saves/restores command history in ~/.luau_history
2022-01-06 17:46:53 -08:00

101 lines
4.2 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Error.h"
#include "Luau/Location.h"
#include "Luau/TxnLog.h"
#include "Luau/TypeInfer.h"
#include "Luau/Module.h" // FIXME: For TypeArena. It merits breaking out into its own header.
#include "Luau/UnifierSharedState.h"
#include <unordered_set>
namespace Luau
{
enum Variance
{
Covariant,
Invariant
};
struct Unifier
{
TypeArena* const types;
Mode mode;
ScopePtr globalScope; // sigh. Needed solely to get at string's metatable.
DEPRECATED_TxnLog DEPRECATED_log;
TxnLog log;
ErrorVec errors;
Location location;
Variance variance = Covariant;
CountMismatch::Context ctx = CountMismatch::Arg;
UnifierSharedState& sharedState;
Unifier(TypeArena* types, Mode mode, ScopePtr globalScope, const Location& location, Variance variance, UnifierSharedState& sharedState,
TxnLog* parentLog = nullptr);
Unifier(TypeArena* types, Mode mode, ScopePtr globalScope, std::vector<std::pair<TypeId, TypeId>>* sharedSeen, const Location& location,
Variance variance, UnifierSharedState& sharedState, TxnLog* parentLog = nullptr);
// Test whether the two type vars unify. Never commits the result.
ErrorVec canUnify(TypeId subTy, TypeId superTy);
ErrorVec canUnify(TypePackId subTy, TypePackId superTy, bool isFunctionCall = false);
/** Attempt to unify.
* Populate the vector errors with any type errors that may arise.
* Populate the transaction log with the set of TypeIds that need to be reset to undo the unification attempt.
*/
void tryUnify(TypeId subTy, TypeId superTy, bool isFunctionCall = false, bool isIntersection = false);
private:
void tryUnify_(TypeId subTy, TypeId superTy, bool isFunctionCall = false, bool isIntersection = false);
void tryUnifyPrimitives(TypeId subTy, TypeId superTy);
void tryUnifySingletons(TypeId subTy, TypeId superTy);
void tryUnifyFunctions(TypeId subTy, TypeId superTy, bool isFunctionCall = false);
void tryUnifyTables(TypeId subTy, TypeId superTy, bool isIntersection = false);
void DEPRECATED_tryUnifyTables(TypeId subTy, TypeId superTy, bool isIntersection = false);
void tryUnifyFreeTable(TypeId subTy, TypeId superTy);
void tryUnifySealedTables(TypeId subTy, TypeId superTy, bool isIntersection);
void tryUnifyWithMetatable(TypeId subTy, TypeId superTy, bool reversed);
void tryUnifyWithClass(TypeId subTy, TypeId superTy, bool reversed);
void tryUnifyIndexer(const TableIndexer& subIndexer, const TableIndexer& superIndexer);
TypeId deeplyOptional(TypeId ty, std::unordered_map<TypeId, TypeId> seen = {});
void cacheResult(TypeId subTy, TypeId superTy);
public:
void tryUnify(TypePackId subTy, TypePackId superTy, bool isFunctionCall = false);
private:
void tryUnify_(TypePackId subTy, TypePackId superTy, bool isFunctionCall = false);
void tryUnifyVariadics(TypePackId subTy, TypePackId superTy, bool reversed, int subOffset = 0);
void tryUnifyWithAny(TypeId subTy, TypeId anyTy);
void tryUnifyWithAny(TypePackId subTy, TypePackId anyTp);
std::optional<TypeId> findTablePropertyRespectingMeta(TypeId lhsType, Name name);
public:
// Report an "infinite type error" if the type "needle" already occurs within "haystack"
void occursCheck(TypeId needle, TypeId haystack);
void occursCheck(DenseHashSet<TypeId>& seen, TypeId needle, TypeId haystack);
void occursCheck(TypePackId needle, TypePackId haystack);
void occursCheck(DenseHashSet<TypePackId>& seen, TypePackId needle, TypePackId haystack);
Unifier makeChildUnifier();
private:
bool isNonstrictMode() const;
void checkChildUnifierTypeMismatch(const ErrorVec& innerErrors, TypeId wantedType, TypeId givenType);
void checkChildUnifierTypeMismatch(const ErrorVec& innerErrors, const std::string& prop, TypeId wantedType, TypeId givenType);
[[noreturn]] void ice(const std::string& message, const Location& location);
[[noreturn]] void ice(const std::string& message);
// Available after regular type pack unification errors
std::optional<int> firstPackErrorPos;
};
} // namespace Luau