luau/CLI/FileUtils.h
Arseny Kapoulkine 3f1508c83a
Sync to upstream/release/505 (#216)
- Improve error recovery during type checking
- Initial (not fully complete) implementation for singleton types (RFC RFC: Singleton types #37)
- Implement a C-friendly interface for compiler (luacode.h)
- Remove C++ features from lua.h (removed default arguments from luau_load and lua_pushcfunction)
- Fix lua_breakpoint behavior when enabled=false
- Implement coroutine.close (RFC RFC: coroutine.close #88)

Note, this introduces small breaking changes in lua.h:

- luau_load env argument is now required, pass an extra 0
- lua_pushcfunction now must be called with 3 arguments; if you were calling it with 2 arguments, pass an extra NULL; if you were calling it with 4, use lua_pushcclosure.

These changes are necessary to make sure lua.h can be used from pure C - the future release will make it possible by adding an option to luaconf.h to change function name mangling to be C-compatible. We don't anticipate breaking the FFI interface in the future, but this change was necessary to restore C compatibility.

Closes #121
Fixes #213
2021-11-19 08:10:07 -08:00

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C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include <optional>
#include <string>
#include <functional>
#include <vector>
std::optional<std::string> readFile(const std::string& name);
bool isDirectory(const std::string& path);
bool traverseDirectory(const std::string& path, const std::function<void(const std::string& name)>& callback);
std::string joinPaths(const std::string& lhs, const std::string& rhs);
std::optional<std::string> getParentPath(const std::string& path);
std::vector<std::string> getSourceFiles(int argc, char** argv);