luau/tests/ScopedFlags.h
Arseny Kapoulkine d01addc625 Sync to upstream/release/501 (#20)
Co-authored-by: Rodactor <rodactor@roblox.com>
2021-11-01 14:52:34 -07:00

59 lines
1.2 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Common.h"
#include <string.h>
template<typename T>
struct ScopedFValue
{
private:
Luau::FValue<T>* value = nullptr;
T oldValue = T();
public:
ScopedFValue(const char* name, T newValue)
{
for (Luau::FValue<T>* v = Luau::FValue<T>::list; v; v = v->next)
if (strcmp(v->name, name) == 0)
{
value = v;
oldValue = v->value;
v->value = newValue;
break;
}
LUAU_ASSERT(value);
}
ScopedFValue(const ScopedFValue&) = delete;
ScopedFValue& operator=(const ScopedFValue&) = delete;
ScopedFValue(ScopedFValue&& rhs)
{
value = rhs.value;
oldValue = rhs.oldValue;
rhs.value = nullptr;
}
ScopedFValue& operator=(ScopedFValue&& rhs)
{
value = rhs.value;
oldValue = rhs.oldValue;
rhs.value = nullptr;
return *this;
}
~ScopedFValue()
{
if (value)
value->value = oldValue;
}
};
using ScopedFastFlag = ScopedFValue<bool>;
using ScopedFastInt = ScopedFValue<int>;