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42 lines
1.5 KiB
C
42 lines
1.5 KiB
C
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include <stddef.h>
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// Can be used to reconfigure visibility/exports for public APIs
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#ifndef LUACODE_API
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#define LUACODE_API extern
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#endif
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typedef struct lua_CompileOptions lua_CompileOptions;
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struct lua_CompileOptions
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{
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// 0 - no optimization
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// 1 - baseline optimization level that doesn't prevent debuggability
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// 2 - includes optimizations that harm debuggability such as inlining
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int optimizationLevel; // default=1
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// 0 - no debugging support
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// 1 - line info & function names only; sufficient for backtraces
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// 2 - full debug info with local & upvalue names; necessary for debugger
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int debugLevel; // default=1
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// 0 - no code coverage support
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// 1 - statement coverage
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// 2 - statement and expression coverage (verbose)
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int coverageLevel; // default=0
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// global builtin to construct vectors; disabled by default
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const char* vectorLib;
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const char* vectorCtor;
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// vector type name for type tables; disabled by default
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const char* vectorType;
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// null-terminated array of globals that are mutable; disables the import optimization for fields accessed through these
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const char* const* mutableGlobals;
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};
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// compile source to bytecode; when source compilation fails, the resulting bytecode contains the encoded error. use free() to destroy
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LUACODE_API char* luau_compile(const char* source, size_t size, lua_CompileOptions* options, size_t* outsize);
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