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https://github.com/luau-lang/luau.git
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32fb6d10a7
- Fix some cases where type checking would overflow the native stack - Improve autocomplete behavior when assigning a partially written function call (not currently exposed through command line tools) - Improve autocomplete type inference feedback for some expressions where previously the type would not be known - Improve quantification performance during type checking for large types - Improve type checking for table literals when the expected type of the table is known because of a type annotation - Fix type checking errors in cases where required module has errors in the resulting type - Fix debug line information for multi-line chained call sequences (Add function name information for "attempt to call a nil value" #255) - lua_newuserdata now takes 2 arguments to match Lua/LuaJIT APIs better; lua_newuserdatatagged should be used if the third argument was non-0. - lua_ref can no longer be used with LUA_REGISTRYINDEX to prevent mistakes when migrating Lua FFI (Inconsistency with lua_ref #247) - Fix assertions and possible crashes when executing script code indirectly via metatable dispatch from lua_equal/lua_lessthan/lua_getfield/etc. (Hitting a crash in an assert after lua_equal is called. #259) - Fix flamegraph scripts to run under Python 2
52 lines
1.1 KiB
C++
52 lines
1.1 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/DenseHash.h"
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#include "Luau/TypeVar.h"
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#include "Luau/TypePack.h"
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#include <utility>
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namespace Luau
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{
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struct InternalErrorReporter;
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struct TypeIdPairHash
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{
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size_t hashOne(Luau::TypeId key) const
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{
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return (uintptr_t(key) >> 4) ^ (uintptr_t(key) >> 9);
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}
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size_t operator()(const std::pair<Luau::TypeId, Luau::TypeId>& x) const
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{
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return hashOne(x.first) ^ (hashOne(x.second) << 1);
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}
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};
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struct UnifierCounters
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{
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int recursionCount = 0;
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int iterationCount = 0;
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};
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struct UnifierSharedState
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{
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UnifierSharedState(InternalErrorReporter* iceHandler)
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: iceHandler(iceHandler)
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{
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}
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InternalErrorReporter* iceHandler;
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DenseHashSet<void*> seenAny{nullptr};
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DenseHashMap<TypeId, bool> skipCacheForType{nullptr};
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DenseHashSet<std::pair<TypeId, TypeId>, TypeIdPairHash> cachedUnify{{nullptr, nullptr}};
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DenseHashSet<TypeId> tempSeenTy{nullptr};
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DenseHashSet<TypePackId> tempSeenTp{nullptr};
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UnifierCounters counters;
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};
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} // namespace Luau
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