luau/Analysis/src/Unifier.cpp
Arseny Kapoulkine 279855df91
Sync to upstream/release/503 (#135)
- A series of major optimizations to type checking performance on complex
programs/types (up to two orders of magnitude speedup for programs
involving huge tagged unions)
- Fix a few issues encountered by UBSAN (and maybe fix s390x builds)
- Fix gcc-11 test builds
- Fix a rare corner case where luau_load wouldn't wake inactive threads
which could result in a use-after-free due to GC
- Fix CLI crash when error object that's not a string escapes to top level
- Fix Makefile suffixes on macOS

Co-authored-by: Rodactor <rodactor@roblox.com>
2021-11-05 08:47:21 -07:00

2220 lines
70 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/Unifier.h"
#include "Luau/Common.h"
#include "Luau/RecursionCounter.h"
#include "Luau/Scope.h"
#include "Luau/TypePack.h"
#include "Luau/TypeUtils.h"
#include "Luau/TimeTrace.h"
#include "Luau/VisitTypeVar.h"
#include <algorithm>
LUAU_FASTINT(LuauTypeInferRecursionLimit);
LUAU_FASTINT(LuauTypeInferTypePackLoopLimit);
LUAU_FASTINTVARIABLE(LuauTypeInferIterationLimit, 2000);
LUAU_FASTFLAG(LuauGenericFunctions)
LUAU_FASTFLAGVARIABLE(LuauTableSubtypingVariance, false);
LUAU_FASTFLAGVARIABLE(LuauDontMutatePersistentFunctions, false)
LUAU_FASTFLAG(LuauRankNTypes)
LUAU_FASTFLAGVARIABLE(LuauUnionHeuristic, false)
LUAU_FASTFLAGVARIABLE(LuauTableUnificationEarlyTest, false)
LUAU_FASTFLAGVARIABLE(LuauSealedTableUnifyOptionalFix, false)
LUAU_FASTFLAGVARIABLE(LuauOccursCheckOkWithRecursiveFunctions, false)
LUAU_FASTFLAGVARIABLE(LuauTypecheckOpts, false)
LUAU_FASTFLAG(LuauShareTxnSeen);
LUAU_FASTFLAGVARIABLE(LuauCacheUnifyTableResults, false)
namespace Luau
{
struct SkipCacheForType
{
SkipCacheForType(const DenseHashMap<TypeId, bool>& skipCacheForType)
: skipCacheForType(skipCacheForType)
{
}
void cycle(TypeId) {}
void cycle(TypePackId) {}
bool operator()(TypeId ty, const FreeTypeVar& ftv)
{
result = true;
return false;
}
bool operator()(TypeId ty, const BoundTypeVar& btv)
{
result = true;
return false;
}
bool operator()(TypeId ty, const GenericTypeVar& btv)
{
result = true;
return false;
}
bool operator()(TypeId ty, const TableTypeVar&)
{
TableTypeVar& ttv = *getMutable<TableTypeVar>(ty);
if (ttv.boundTo)
{
result = true;
return false;
}
if (ttv.state != TableState::Sealed)
{
result = true;
return false;
}
return true;
}
template<typename T>
bool operator()(TypeId ty, const T& t)
{
const bool* prev = skipCacheForType.find(ty);
if (prev && *prev)
{
result = true;
return false;
}
return true;
}
template<typename T>
bool operator()(TypePackId, const T&)
{
return true;
}
bool operator()(TypePackId tp, const FreeTypePack& ftp)
{
result = true;
return false;
}
bool operator()(TypePackId tp, const BoundTypePack& ftp)
{
result = true;
return false;
}
bool operator()(TypePackId tp, const GenericTypePack& ftp)
{
result = true;
return false;
}
const DenseHashMap<TypeId, bool>& skipCacheForType;
bool result = false;
};
static std::optional<TypeError> hasUnificationTooComplex(const ErrorVec& errors)
{
auto isUnificationTooComplex = [](const TypeError& te) {
return nullptr != get<UnificationTooComplex>(te);
};
auto it = std::find_if(errors.begin(), errors.end(), isUnificationTooComplex);
if (it == errors.end())
return std::nullopt;
else
return *it;
}
Unifier::Unifier(TypeArena* types, Mode mode, ScopePtr globalScope, const Location& location, Variance variance, UnifierSharedState& sharedState)
: types(types)
, mode(mode)
, globalScope(std::move(globalScope))
, location(location)
, variance(variance)
, counters(&countersData)
, counters_DEPRECATED(std::make_shared<UnifierCounters>())
, sharedState(sharedState)
{
LUAU_ASSERT(sharedState.iceHandler);
}
Unifier::Unifier(TypeArena* types, Mode mode, ScopePtr globalScope, const std::vector<std::pair<TypeId, TypeId>>& ownedSeen, const Location& location,
Variance variance, UnifierSharedState& sharedState, const std::shared_ptr<UnifierCounters>& counters_DEPRECATED, UnifierCounters* counters)
: types(types)
, mode(mode)
, globalScope(std::move(globalScope))
, log(ownedSeen)
, location(location)
, variance(variance)
, counters(counters ? counters : &countersData)
, counters_DEPRECATED(counters_DEPRECATED ? counters_DEPRECATED : std::make_shared<UnifierCounters>())
, sharedState(sharedState)
{
LUAU_ASSERT(sharedState.iceHandler);
}
Unifier::Unifier(TypeArena* types, Mode mode, ScopePtr globalScope, std::vector<std::pair<TypeId, TypeId>>* sharedSeen, const Location& location,
Variance variance, UnifierSharedState& sharedState, const std::shared_ptr<UnifierCounters>& counters_DEPRECATED, UnifierCounters* counters)
: types(types)
, mode(mode)
, globalScope(std::move(globalScope))
, log(sharedSeen)
, location(location)
, variance(variance)
, counters(counters ? counters : &countersData)
, counters_DEPRECATED(counters_DEPRECATED ? counters_DEPRECATED : std::make_shared<UnifierCounters>())
, sharedState(sharedState)
{
LUAU_ASSERT(sharedState.iceHandler);
}
void Unifier::tryUnify(TypeId superTy, TypeId subTy, bool isFunctionCall, bool isIntersection)
{
if (FFlag::LuauTypecheckOpts)
counters->iterationCount = 0;
else
counters_DEPRECATED->iterationCount = 0;
tryUnify_(superTy, subTy, isFunctionCall, isIntersection);
}
void Unifier::tryUnify_(TypeId superTy, TypeId subTy, bool isFunctionCall, bool isIntersection)
{
RecursionLimiter _ra(
FFlag::LuauTypecheckOpts ? &counters->recursionCount : &counters_DEPRECATED->recursionCount, FInt::LuauTypeInferRecursionLimit);
if (FFlag::LuauTypecheckOpts)
++counters->iterationCount;
else
++counters_DEPRECATED->iterationCount;
if (FInt::LuauTypeInferIterationLimit > 0 &&
FInt::LuauTypeInferIterationLimit < (FFlag::LuauTypecheckOpts ? counters->iterationCount : counters_DEPRECATED->iterationCount))
{
errors.push_back(TypeError{location, UnificationTooComplex{}});
return;
}
superTy = follow(superTy);
subTy = follow(subTy);
if (superTy == subTy)
return;
auto l = getMutable<FreeTypeVar>(superTy);
auto r = getMutable<FreeTypeVar>(subTy);
if (l && r && l->level.subsumes(r->level))
{
occursCheck(subTy, superTy);
if (!get<ErrorTypeVar>(subTy))
{
log(subTy);
*asMutable(subTy) = BoundTypeVar(superTy);
}
if (!FFlag::LuauRankNTypes)
l->DEPRECATED_canBeGeneric &= r->DEPRECATED_canBeGeneric;
return;
}
else if (l && r && FFlag::LuauGenericFunctions)
{
log(superTy);
occursCheck(superTy, subTy);
if (!FFlag::LuauRankNTypes)
r->DEPRECATED_canBeGeneric &= l->DEPRECATED_canBeGeneric;
r->level = min(r->level, l->level);
*asMutable(superTy) = BoundTypeVar(subTy);
return;
}
else if (l)
{
occursCheck(superTy, subTy);
// Unification can't change the level of a generic.
auto rightGeneric = get<GenericTypeVar>(subTy);
if (FFlag::LuauRankNTypes && rightGeneric && !rightGeneric->level.subsumes(l->level))
{
// TODO: a more informative error message? CLI-39912
errors.push_back(TypeError{location, GenericError{"Generic subtype escaping scope"}});
return;
}
if (!get<ErrorTypeVar>(superTy))
{
if (auto rightLevel = getMutableLevel(subTy))
{
if (!rightLevel->subsumes(l->level))
*rightLevel = l->level;
}
log(superTy);
*asMutable(superTy) = BoundTypeVar(subTy);
}
return;
}
else if (r)
{
occursCheck(subTy, superTy);
// Unification can't change the level of a generic.
auto leftGeneric = get<GenericTypeVar>(superTy);
if (FFlag::LuauRankNTypes && leftGeneric && !leftGeneric->level.subsumes(r->level))
{
// TODO: a more informative error message? CLI-39912
errors.push_back(TypeError{location, GenericError{"Generic supertype escaping scope"}});
return;
}
// This is the old code which is just wrong
auto wrongGeneric = get<GenericTypeVar>(subTy); // Guaranteed to be null
if (!FFlag::LuauRankNTypes && FFlag::LuauGenericFunctions && wrongGeneric && r->level.subsumes(wrongGeneric->level))
{
// This code is unreachable! Should we just remove it?
// TODO: a more informative error message? CLI-39912
errors.push_back(TypeError{location, GenericError{"Generic supertype escaping scope"}});
return;
}
// Check if we're unifying a monotype with a polytype
if (FFlag::LuauGenericFunctions && !FFlag::LuauRankNTypes && !r->DEPRECATED_canBeGeneric && isGeneric(superTy))
{
// TODO: a more informative error message? CLI-39912
errors.push_back(TypeError{location, GenericError{"Failed to unify a polytype with a monotype"}});
return;
}
if (!get<ErrorTypeVar>(subTy))
{
if (auto leftLevel = getMutableLevel(superTy))
{
if (!leftLevel->subsumes(r->level))
*leftLevel = r->level;
}
log(subTy);
*asMutable(subTy) = BoundTypeVar(superTy);
}
return;
}
if (get<ErrorTypeVar>(superTy) || get<AnyTypeVar>(superTy))
return tryUnifyWithAny(superTy, subTy);
if (get<ErrorTypeVar>(subTy) || get<AnyTypeVar>(subTy))
return tryUnifyWithAny(subTy, superTy);
bool cacheEnabled = FFlag::LuauCacheUnifyTableResults && !isFunctionCall && !isIntersection;
auto& cache = sharedState.cachedUnify;
// What if the types are immutable and we proved their relation before
if (cacheEnabled && cache.contains({superTy, subTy}) && (variance == Covariant || cache.contains({subTy, superTy})))
return;
// If we have seen this pair of types before, we are currently recursing into cyclic types.
// Here, we assume that the types unify. If they do not, we will find out as we roll back
// the stack.
if (log.haveSeen(superTy, subTy))
return;
log.pushSeen(superTy, subTy);
if (const UnionTypeVar* uv = get<UnionTypeVar>(subTy))
{
// A | B <: T if A <: T and B <: T
bool failed = false;
std::optional<TypeError> unificationTooComplex;
size_t count = uv->options.size();
size_t i = 0;
for (TypeId type : uv->options)
{
Unifier innerState = makeChildUnifier();
innerState.tryUnify_(superTy, type);
if (auto e = hasUnificationTooComplex(innerState.errors))
unificationTooComplex = e;
else if (!innerState.errors.empty())
failed = true;
if (i != count - 1)
innerState.log.rollback();
else
log.concat(std::move(innerState.log));
++i;
}
if (unificationTooComplex)
errors.push_back(*unificationTooComplex);
else if (failed)
errors.push_back(TypeError{location, TypeMismatch{superTy, subTy}});
}
else if (const UnionTypeVar* uv = get<UnionTypeVar>(superTy))
{
// T <: A | B if T <: A or T <: B
bool found = false;
std::optional<TypeError> unificationTooComplex;
size_t startIndex = 0;
if (FFlag::LuauUnionHeuristic)
{
bool found = false;
const std::string* subName = getName(subTy);
if (subName)
{
for (size_t i = 0; i < uv->options.size(); ++i)
{
const std::string* optionName = getName(uv->options[i]);
if (optionName && *optionName == *subName)
{
found = true;
startIndex = i;
break;
}
}
}
if (!found && cacheEnabled)
{
for (size_t i = 0; i < uv->options.size(); ++i)
{
TypeId type = uv->options[i];
if (cache.contains({type, subTy}) && (variance == Covariant || cache.contains({subTy, type})))
{
startIndex = i;
break;
}
}
}
}
for (size_t i = 0; i < uv->options.size(); ++i)
{
TypeId type = uv->options[(i + startIndex) % uv->options.size()];
Unifier innerState = makeChildUnifier();
innerState.tryUnify_(type, subTy, isFunctionCall);
if (innerState.errors.empty())
{
found = true;
log.concat(std::move(innerState.log));
break;
}
else if (auto e = hasUnificationTooComplex(innerState.errors))
{
unificationTooComplex = e;
}
innerState.log.rollback();
}
if (unificationTooComplex)
errors.push_back(*unificationTooComplex);
else if (!found)
errors.push_back(TypeError{location, TypeMismatch{superTy, subTy}});
}
else if (const IntersectionTypeVar* uv = get<IntersectionTypeVar>(superTy))
{
// T <: A & B if A <: T and B <: T
for (TypeId type : uv->parts)
{
tryUnify_(type, subTy, /*isFunctionCall*/ false, /*isIntersection*/ true);
}
}
else if (const IntersectionTypeVar* uv = get<IntersectionTypeVar>(subTy))
{
// A & B <: T if T <: A or T <: B
bool found = false;
std::optional<TypeError> unificationTooComplex;
size_t startIndex = 0;
if (cacheEnabled)
{
for (size_t i = 0; i < uv->parts.size(); ++i)
{
TypeId type = uv->parts[i];
if (cache.contains({superTy, type}) && (variance == Covariant || cache.contains({type, superTy})))
{
startIndex = i;
break;
}
}
}
for (size_t i = 0; i < uv->parts.size(); ++i)
{
TypeId type = uv->parts[(i + startIndex) % uv->parts.size()];
Unifier innerState = makeChildUnifier();
innerState.tryUnify_(superTy, type, isFunctionCall);
if (innerState.errors.empty())
{
found = true;
log.concat(std::move(innerState.log));
break;
}
else if (auto e = hasUnificationTooComplex(innerState.errors))
{
unificationTooComplex = e;
}
innerState.log.rollback();
}
if (unificationTooComplex)
errors.push_back(*unificationTooComplex);
else if (!found)
errors.push_back(TypeError{location, TypeMismatch{superTy, subTy}});
}
else if (get<PrimitiveTypeVar>(superTy) && get<PrimitiveTypeVar>(subTy))
tryUnifyPrimitives(superTy, subTy);
else if (get<FunctionTypeVar>(superTy) && get<FunctionTypeVar>(subTy))
tryUnifyFunctions(superTy, subTy, isFunctionCall);
else if (get<TableTypeVar>(superTy) && get<TableTypeVar>(subTy))
{
tryUnifyTables(superTy, subTy, isIntersection);
if (cacheEnabled && errors.empty())
cacheResult(superTy, subTy);
}
// tryUnifyWithMetatable assumes its first argument is a MetatableTypeVar. The check is otherwise symmetrical.
else if (get<MetatableTypeVar>(superTy))
tryUnifyWithMetatable(superTy, subTy, /*reversed*/ false);
else if (get<MetatableTypeVar>(subTy))
tryUnifyWithMetatable(subTy, superTy, /*reversed*/ true);
else if (get<ClassTypeVar>(superTy))
tryUnifyWithClass(superTy, subTy, /*reversed*/ false);
// Unification of nonclasses with classes is almost, but not quite symmetrical.
// The order in which we perform this test is significant in the case that both types are classes.
else if (get<ClassTypeVar>(subTy))
tryUnifyWithClass(superTy, subTy, /*reversed*/ true);
else
errors.push_back(TypeError{location, TypeMismatch{superTy, subTy}});
log.popSeen(superTy, subTy);
}
void Unifier::cacheResult(TypeId superTy, TypeId subTy)
{
LUAU_ASSERT(FFlag::LuauCacheUnifyTableResults);
bool* superTyInfo = sharedState.skipCacheForType.find(superTy);
if (superTyInfo && *superTyInfo)
return;
bool* subTyInfo = sharedState.skipCacheForType.find(subTy);
if (subTyInfo && *subTyInfo)
return;
auto skipCacheFor = [this](TypeId ty) {
SkipCacheForType visitor{sharedState.skipCacheForType};
visitTypeVarOnce(ty, visitor, sharedState.seenAny);
sharedState.skipCacheForType[ty] = visitor.result;
return visitor.result;
};
if (!superTyInfo && skipCacheFor(superTy))
return;
if (!subTyInfo && skipCacheFor(subTy))
return;
sharedState.cachedUnify.insert({superTy, subTy});
if (variance == Invariant)
sharedState.cachedUnify.insert({subTy, superTy});
}
struct WeirdIter
{
TypePackId packId;
const TypePack* pack;
size_t index;
bool growing;
TypeLevel level;
WeirdIter(TypePackId packId)
: packId(packId)
, pack(get<TypePack>(packId))
, index(0)
, growing(false)
{
while (pack && pack->head.empty() && pack->tail)
{
packId = *pack->tail;
pack = get<TypePack>(packId);
}
}
WeirdIter(const WeirdIter&) = default;
const TypeId& operator*()
{
LUAU_ASSERT(good());
return pack->head[index];
}
bool good() const
{
return pack != nullptr && index < pack->head.size();
}
bool advance()
{
if (!pack)
return good();
if (index < pack->head.size())
++index;
if (growing || index < pack->head.size())
return good();
if (pack->tail)
{
packId = follow(*pack->tail);
pack = get<TypePack>(packId);
index = 0;
}
return good();
}
bool canGrow() const
{
return nullptr != get<Unifiable::Free>(packId);
}
void grow(TypePackId newTail)
{
LUAU_ASSERT(canGrow());
level = get<Unifiable::Free>(packId)->level;
*asMutable(packId) = Unifiable::Bound<TypePackId>(newTail);
packId = newTail;
pack = get<TypePack>(newTail);
index = 0;
growing = true;
}
};
ErrorVec Unifier::canUnify(TypeId superTy, TypeId subTy)
{
Unifier s = makeChildUnifier();
s.tryUnify_(superTy, subTy);
s.log.rollback();
return s.errors;
}
ErrorVec Unifier::canUnify(TypePackId superTy, TypePackId subTy, bool isFunctionCall)
{
Unifier s = makeChildUnifier();
s.tryUnify_(superTy, subTy, isFunctionCall);
s.log.rollback();
return s.errors;
}
void Unifier::tryUnify(TypePackId superTp, TypePackId subTp, bool isFunctionCall)
{
if (FFlag::LuauTypecheckOpts)
counters->iterationCount = 0;
else
counters_DEPRECATED->iterationCount = 0;
tryUnify_(superTp, subTp, isFunctionCall);
}
/*
* This is quite tricky: we are walking two rope-like structures and unifying corresponding elements.
* If one is longer than the other, but the short end is free, we grow it to the required length.
*/
void Unifier::tryUnify_(TypePackId superTp, TypePackId subTp, bool isFunctionCall)
{
RecursionLimiter _ra(
FFlag::LuauTypecheckOpts ? &counters->recursionCount : &counters_DEPRECATED->recursionCount, FInt::LuauTypeInferRecursionLimit);
if (FFlag::LuauTypecheckOpts)
++counters->iterationCount;
else
++counters_DEPRECATED->iterationCount;
if (FInt::LuauTypeInferIterationLimit > 0 &&
FInt::LuauTypeInferIterationLimit < (FFlag::LuauTypecheckOpts ? counters->iterationCount : counters_DEPRECATED->iterationCount))
{
errors.push_back(TypeError{location, UnificationTooComplex{}});
return;
}
superTp = follow(superTp);
subTp = follow(subTp);
while (auto r = get<TypePack>(subTp))
{
if (r->head.empty() && r->tail)
subTp = follow(*r->tail);
else
break;
}
while (auto l = get<TypePack>(superTp))
{
if (l->head.empty() && l->tail)
superTp = follow(*l->tail);
else
break;
}
if (superTp == subTp)
return;
if (get<Unifiable::Free>(superTp))
{
occursCheck(superTp, subTp);
if (!get<ErrorTypeVar>(superTp))
{
log(superTp);
*asMutable(superTp) = Unifiable::Bound<TypePackId>(subTp);
}
}
else if (get<Unifiable::Free>(subTp))
{
occursCheck(subTp, superTp);
if (!get<ErrorTypeVar>(subTp))
{
log(subTp);
*asMutable(subTp) = Unifiable::Bound<TypePackId>(superTp);
}
}
else if (get<Unifiable::Error>(superTp))
tryUnifyWithAny(superTp, subTp);
else if (get<Unifiable::Error>(subTp))
tryUnifyWithAny(subTp, superTp);
else if (get<VariadicTypePack>(superTp))
tryUnifyVariadics(superTp, subTp, false);
else if (get<VariadicTypePack>(subTp))
tryUnifyVariadics(subTp, superTp, true);
else if (get<TypePack>(superTp) && get<TypePack>(subTp))
{
auto l = get<TypePack>(superTp);
auto r = get<TypePack>(subTp);
// If the size of two heads does not match, but both packs have free tail
// We set the sentinel variable to say so to avoid growing it forever.
auto [superTypes, superTail] = flatten(superTp);
auto [subTypes, subTail] = flatten(subTp);
bool noInfiniteGrowth =
(superTypes.size() != subTypes.size()) && (superTail && get<FreeTypePack>(*superTail)) && (subTail && get<FreeTypePack>(*subTail));
auto superIter = WeirdIter{superTp};
auto subIter = WeirdIter{subTp};
auto mkFreshType = [this](TypeLevel level) {
return types->freshType(level);
};
const TypePackId emptyTp = types->addTypePack(TypePack{{}, std::nullopt});
int loopCount = 0;
do
{
if (FInt::LuauTypeInferTypePackLoopLimit > 0 && loopCount >= FInt::LuauTypeInferTypePackLoopLimit)
ice("Detected possibly infinite TypePack growth");
++loopCount;
if (superIter.good() && subIter.growing)
asMutable(subIter.pack)->head.push_back(mkFreshType(subIter.level));
if (subIter.good() && superIter.growing)
asMutable(superIter.pack)->head.push_back(mkFreshType(superIter.level));
if (superIter.good() && subIter.good())
{
tryUnify_(*superIter, *subIter);
superIter.advance();
subIter.advance();
continue;
}
// If both are at the end, we're done
if (!superIter.good() && !subIter.good())
{
const bool lFreeTail = l->tail && get<FreeTypePack>(FFlag::LuauAddMissingFollow ? follow(*l->tail) : *l->tail) != nullptr;
const bool rFreeTail = r->tail && get<FreeTypePack>(FFlag::LuauAddMissingFollow ? follow(*r->tail) : *r->tail) != nullptr;
if (lFreeTail && rFreeTail)
tryUnify_(*l->tail, *r->tail);
else if (lFreeTail)
tryUnify_(*l->tail, emptyTp);
else if (rFreeTail)
tryUnify_(*r->tail, emptyTp);
break;
}
// If both tails are free, bind one to the other and call it a day
if (superIter.canGrow() && subIter.canGrow())
return tryUnify_(*superIter.pack->tail, *subIter.pack->tail);
// If just one side is free on its tail, grow it to fit the other side.
// FIXME: The tail-most tail of the growing pack should be the same as the tail-most tail of the non-growing pack.
if (superIter.canGrow())
superIter.grow(types->addTypePack(TypePackVar(TypePack{})));
else if (subIter.canGrow())
subIter.grow(types->addTypePack(TypePackVar(TypePack{})));
else
{
// A union type including nil marks an optional argument
if (superIter.good() && isOptional(*superIter))
{
superIter.advance();
continue;
}
else if (subIter.good() && isOptional(*subIter))
{
subIter.advance();
continue;
}
// In nonstrict mode, any also marks an optional argument.
else if (superIter.good() && isNonstrictMode() && get<AnyTypeVar>(FFlag::LuauAddMissingFollow ? follow(*superIter) : *superIter))
{
superIter.advance();
continue;
}
if (get<VariadicTypePack>(superIter.packId))
{
tryUnifyVariadics(superIter.packId, subIter.packId, false, int(subIter.index));
return;
}
if (get<VariadicTypePack>(subIter.packId))
{
tryUnifyVariadics(subIter.packId, superIter.packId, true, int(superIter.index));
return;
}
if (!isFunctionCall && subIter.good())
{
// Sometimes it is ok to pass too many arguments
return;
}
// This is a bit weird because we don't actually know expected vs actual. We just know
// subtype vs supertype. If we are checking the values returned by a function, we swap
// these to produce the expected error message.
size_t expectedSize = size(superTp);
size_t actualSize = size(subTp);
if (ctx == CountMismatch::Result)
std::swap(expectedSize, actualSize);
errors.push_back(TypeError{location, CountMismatch{expectedSize, actualSize, ctx}});
while (superIter.good())
{
tryUnify_(singletonTypes.errorType, *superIter);
superIter.advance();
}
while (subIter.good())
{
tryUnify_(singletonTypes.errorType, *subIter);
subIter.advance();
}
return;
}
} while (!noInfiniteGrowth);
}
else
{
errors.push_back(TypeError{location, GenericError{"Failed to unify type packs"}});
}
}
void Unifier::tryUnifyPrimitives(TypeId superTy, TypeId subTy)
{
const PrimitiveTypeVar* lp = get<PrimitiveTypeVar>(superTy);
const PrimitiveTypeVar* rp = get<PrimitiveTypeVar>(subTy);
if (!lp || !rp)
ice("passed non primitive types to unifyPrimitives");
if (lp->type != rp->type)
errors.push_back(TypeError{location, TypeMismatch{superTy, subTy}});
}
void Unifier::tryUnifyFunctions(TypeId superTy, TypeId subTy, bool isFunctionCall)
{
FunctionTypeVar* lf = getMutable<FunctionTypeVar>(superTy);
FunctionTypeVar* rf = getMutable<FunctionTypeVar>(subTy);
if (!lf || !rf)
ice("passed non-function types to unifyFunction");
size_t numGenerics = lf->generics.size();
if (FFlag::LuauGenericFunctions && numGenerics != rf->generics.size())
{
numGenerics = std::min(lf->generics.size(), rf->generics.size());
errors.push_back(TypeError{location, TypeMismatch{superTy, subTy}});
}
size_t numGenericPacks = lf->genericPacks.size();
if (FFlag::LuauGenericFunctions && numGenericPacks != rf->genericPacks.size())
{
numGenericPacks = std::min(lf->genericPacks.size(), rf->genericPacks.size());
errors.push_back(TypeError{location, TypeMismatch{superTy, subTy}});
}
if (FFlag::LuauGenericFunctions)
{
for (size_t i = 0; i < numGenerics; i++)
log.pushSeen(lf->generics[i], rf->generics[i]);
}
CountMismatch::Context context = ctx;
if (!isFunctionCall)
{
Unifier innerState = makeChildUnifier();
ctx = CountMismatch::Arg;
innerState.tryUnify_(rf->argTypes, lf->argTypes, isFunctionCall);
ctx = CountMismatch::Result;
innerState.tryUnify_(lf->retType, rf->retType);
checkChildUnifierTypeMismatch(innerState.errors, superTy, subTy);
log.concat(std::move(innerState.log));
}
else
{
ctx = CountMismatch::Arg;
tryUnify_(rf->argTypes, lf->argTypes, isFunctionCall);
ctx = CountMismatch::Result;
tryUnify_(lf->retType, rf->retType);
}
if (lf->definition && !rf->definition && (!FFlag::LuauDontMutatePersistentFunctions || !subTy->persistent))
{
rf->definition = lf->definition;
}
else if (!lf->definition && rf->definition && (!FFlag::LuauDontMutatePersistentFunctions || !superTy->persistent))
{
lf->definition = rf->definition;
}
ctx = context;
if (FFlag::LuauGenericFunctions)
{
for (int i = int(numGenerics) - 1; 0 <= i; i--)
log.popSeen(lf->generics[i], rf->generics[i]);
}
}
namespace
{
struct Resetter
{
explicit Resetter(Variance* variance)
: oldValue(*variance)
, variance(variance)
{
}
Variance oldValue;
Variance* variance;
~Resetter()
{
*variance = oldValue;
}
};
} // namespace
void Unifier::tryUnifyTables(TypeId left, TypeId right, bool isIntersection)
{
if (!FFlag::LuauTableSubtypingVariance)
return DEPRECATED_tryUnifyTables(left, right, isIntersection);
TableTypeVar* lt = getMutable<TableTypeVar>(left);
TableTypeVar* rt = getMutable<TableTypeVar>(right);
if (!lt || !rt)
ice("passed non-table types to unifyTables");
std::vector<std::string> missingProperties;
std::vector<std::string> extraProperties;
// Optimization: First test that the property sets are compatible without doing any recursive unification
if (FFlag::LuauTableUnificationEarlyTest && !rt->indexer && rt->state != TableState::Free)
{
for (const auto& [propName, superProp] : lt->props)
{
auto subIter = rt->props.find(propName);
if (subIter == rt->props.end() && !isOptional(superProp.type) && !get<AnyTypeVar>(follow(superProp.type)))
missingProperties.push_back(propName);
}
if (!missingProperties.empty())
{
errors.push_back(TypeError{location, MissingProperties{left, right, std::move(missingProperties)}});
return;
}
}
// And vice versa if we're invariant
if (FFlag::LuauTableUnificationEarlyTest && variance == Invariant && !lt->indexer && lt->state != TableState::Unsealed && lt->state != TableState::Free)
{
for (const auto& [propName, subProp] : rt->props)
{
auto superIter = lt->props.find(propName);
if (superIter == lt->props.end() && !isOptional(subProp.type) && !get<AnyTypeVar>(follow(subProp.type)))
extraProperties.push_back(propName);
}
if (!extraProperties.empty())
{
errors.push_back(TypeError{location, MissingProperties{left, right, std::move(extraProperties), MissingProperties::Extra}});
return;
}
}
// Reminder: left is the supertype, right is the subtype.
// Width subtyping: any property in the supertype must be in the subtype,
// and the types must agree.
for (const auto& [name, prop] : lt->props)
{
const auto& r = rt->props.find(name);
if (r != rt->props.end())
{
// TODO: read-only properties don't need invariance
Resetter resetter{&variance};
variance = Invariant;
Unifier innerState = makeChildUnifier();
innerState.tryUnify_(prop.type, r->second.type);
checkChildUnifierTypeMismatch(innerState.errors, left, right);
if (innerState.errors.empty())
log.concat(std::move(innerState.log));
else
innerState.log.rollback();
}
else if (rt->indexer && isString(rt->indexer->indexType))
{
// TODO: read-only indexers don't need invariance
// TODO: really we should only allow this if prop.type is optional.
Resetter resetter{&variance};
variance = Invariant;
Unifier innerState = makeChildUnifier();
innerState.tryUnify_(prop.type, rt->indexer->indexResultType);
checkChildUnifierTypeMismatch(innerState.errors, left, right);
if (innerState.errors.empty())
log.concat(std::move(innerState.log));
else
innerState.log.rollback();
}
else if (isOptional(prop.type) || get<AnyTypeVar>(follow(prop.type)))
// TODO: this case is unsound, but without it our test suite fails. CLI-46031
// TODO: should isOptional(anyType) be true?
{
}
else if (rt->state == TableState::Free)
{
log(rt);
rt->props[name] = prop;
}
else
missingProperties.push_back(name);
}
for (const auto& [name, prop] : rt->props)
{
if (lt->props.count(name))
{
// If both lt and rt contain the property, then
// we're done since we already unified them above
}
else if (lt->indexer && isString(lt->indexer->indexType))
{
// TODO: read-only indexers don't need invariance
// TODO: really we should only allow this if prop.type is optional.
Resetter resetter{&variance};
variance = Invariant;
Unifier innerState = makeChildUnifier();
innerState.tryUnify_(prop.type, lt->indexer->indexResultType);
checkChildUnifierTypeMismatch(innerState.errors, left, right);
if (innerState.errors.empty())
log.concat(std::move(innerState.log));
else
innerState.log.rollback();
}
else if (lt->state == TableState::Unsealed)
{
// TODO: this case is unsound when variance is Invariant, but without it lua-apps fails to typecheck.
// TODO: file a JIRA
// TODO: hopefully readonly/writeonly properties will fix this.
Property clone = prop;
clone.type = deeplyOptional(clone.type);
log(lt);
lt->props[name] = clone;
}
else if (variance == Covariant)
{
}
else if (isOptional(prop.type) || get<AnyTypeVar>(follow(prop.type)))
// TODO: this case is unsound, but without it our test suite fails. CLI-46031
// TODO: should isOptional(anyType) be true?
{
}
else if (lt->state == TableState::Free)
{
log(lt);
lt->props[name] = prop;
}
else
extraProperties.push_back(name);
}
// Unify indexers
if (lt->indexer && rt->indexer)
{
// TODO: read-only indexers don't need invariance
Resetter resetter{&variance};
variance = Invariant;
Unifier innerState = makeChildUnifier();
innerState.tryUnify(*lt->indexer, *rt->indexer);
checkChildUnifierTypeMismatch(innerState.errors, left, right);
if (innerState.errors.empty())
log.concat(std::move(innerState.log));
else
innerState.log.rollback();
}
else if (lt->indexer)
{
if (rt->state == TableState::Unsealed || rt->state == TableState::Free)
{
// passing/assigning a table without an indexer to something that has one
// e.g. table.insert(t, 1) where t is a non-sealed table and doesn't have an indexer.
// TODO: we only need to do this if the supertype's indexer is read/write
// since that can add indexed elements.
log(rt);
rt->indexer = lt->indexer;
}
}
else if (rt->indexer && variance == Invariant)
{
// Symmetric if we are invariant
if (lt->state == TableState::Unsealed || lt->state == TableState::Free)
{
log(lt);
lt->indexer = rt->indexer;
}
}
if (!missingProperties.empty())
{
errors.push_back(TypeError{location, MissingProperties{left, right, std::move(missingProperties)}});
return;
}
if (!extraProperties.empty())
{
errors.push_back(TypeError{location, MissingProperties{left, right, std::move(extraProperties), MissingProperties::Extra}});
return;
}
/*
* TypeVars are commonly cyclic, so it is entirely possible
* for unifying a property of a table to change the table itself!
* We need to check for this and start over if we notice this occurring.
*
* I believe this is guaranteed to terminate eventually because this will
* only happen when a free table is bound to another table.
*/
if (lt->boundTo || rt->boundTo)
return tryUnify_(left, right);
if (lt->state == TableState::Free)
{
log(lt);
lt->boundTo = right;
}
else if (rt->state == TableState::Free)
{
log(rt);
rt->boundTo = left;
}
}
TypeId Unifier::deeplyOptional(TypeId ty, std::unordered_map<TypeId, TypeId> seen)
{
ty = follow(ty);
if (get<AnyTypeVar>(ty))
return ty;
else if (isOptional(ty))
return ty;
else if (const TableTypeVar* ttv = get<TableTypeVar>(ty))
{
TypeId& result = seen[ty];
if (result)
return result;
result = types->addType(*ttv);
TableTypeVar* resultTtv = getMutable<TableTypeVar>(result);
for (auto& [name, prop] : resultTtv->props)
prop.type = deeplyOptional(prop.type, seen);
return types->addType(UnionTypeVar{{singletonTypes.nilType, result}});
}
else
return types->addType(UnionTypeVar{{singletonTypes.nilType, ty}});
}
void Unifier::DEPRECATED_tryUnifyTables(TypeId left, TypeId right, bool isIntersection)
{
LUAU_ASSERT(!FFlag::LuauTableSubtypingVariance);
Resetter resetter{&variance};
variance = Invariant;
TableTypeVar* lt = getMutable<TableTypeVar>(left);
TableTypeVar* rt = getMutable<TableTypeVar>(right);
if (!lt || !rt)
ice("passed non-table types to unifyTables");
if (lt->state == TableState::Sealed && rt->state == TableState::Sealed)
return tryUnifySealedTables(left, right, isIntersection);
else if ((lt->state == TableState::Sealed && rt->state == TableState::Unsealed) ||
(lt->state == TableState::Unsealed && rt->state == TableState::Sealed))
return tryUnifySealedTables(left, right, isIntersection);
else if ((lt->state == TableState::Sealed && rt->state == TableState::Generic) ||
(lt->state == TableState::Generic && rt->state == TableState::Sealed))
errors.push_back(TypeError{location, TypeMismatch{left, right}});
else if ((lt->state == TableState::Free) != (rt->state == TableState::Free)) // one table is free and the other is not
{
TypeId freeTypeId = rt->state == TableState::Free ? right : left;
TypeId otherTypeId = rt->state == TableState::Free ? left : right;
return tryUnifyFreeTable(freeTypeId, otherTypeId);
}
else if (lt->state == TableState::Free && rt->state == TableState::Free)
{
tryUnifyFreeTable(left, right);
// avoid creating a cycle when the types are already pointing at each other
if (follow(left) != follow(right))
{
log(lt);
lt->boundTo = right;
}
return;
}
else if (lt->state != TableState::Sealed && rt->state != TableState::Sealed)
{
// All free tables are checked in one of the branches above
LUAU_ASSERT(lt->state != TableState::Free);
LUAU_ASSERT(rt->state != TableState::Free);
// Tables must have exactly the same props and their types must all unify
// I honestly have no idea if this is remotely close to reasonable.
for (const auto& [name, prop] : lt->props)
{
const auto& r = rt->props.find(name);
if (r == rt->props.end())
errors.push_back(TypeError{location, UnknownProperty{right, name}});
else
tryUnify_(prop.type, r->second.type);
}
if (lt->indexer && rt->indexer)
tryUnify(*lt->indexer, *rt->indexer);
else if (lt->indexer)
{
// passing/assigning a table without an indexer to something that has one
// e.g. table.insert(t, 1) where t is a non-sealed table and doesn't have an indexer.
if (rt->state == TableState::Unsealed)
rt->indexer = lt->indexer;
else
errors.push_back(TypeError{location, CannotExtendTable{right, CannotExtendTable::Indexer}});
}
}
else if (lt->state == TableState::Sealed)
{
// lt is sealed and so it must be possible for rt to have precisely the same shape
// Verify that this is the case, then bind rt to lt.
ice("unsealed tables are not working yet", location);
}
else if (rt->state == TableState::Sealed)
return tryUnifyTables(right, left, isIntersection);
else
ice("tryUnifyTables");
}
void Unifier::tryUnifyFreeTable(TypeId freeTypeId, TypeId otherTypeId)
{
TableTypeVar* freeTable = getMutable<TableTypeVar>(freeTypeId);
TableTypeVar* otherTable = getMutable<TableTypeVar>(otherTypeId);
if (!freeTable || !otherTable)
ice("passed non-table types to tryUnifyFreeTable");
// Any properties in freeTable must unify with those in otherTable.
// Then bind freeTable to otherTable.
for (const auto& [freeName, freeProp] : freeTable->props)
{
if (auto otherProp = findTablePropertyRespectingMeta(otherTypeId, freeName))
{
tryUnify_(*otherProp, freeProp.type);
/*
* TypeVars are commonly cyclic, so it is entirely possible
* for unifying a property of a table to change the table itself!
* We need to check for this and start over if we notice this occurring.
*
* I believe this is guaranteed to terminate eventually because this will
* only happen when a free table is bound to another table.
*/
if (!get<TableTypeVar>(freeTypeId) || !get<TableTypeVar>(otherTypeId))
return tryUnify_(freeTypeId, otherTypeId);
if (freeTable->boundTo)
return tryUnify_(freeTypeId, otherTypeId);
}
else
{
// If the other table is also free, then we are learning that it has more
// properties than we previously thought. Else, it is an error.
if (otherTable->state == TableState::Free)
otherTable->props.insert({freeName, freeProp});
else
errors.push_back(TypeError{location, UnknownProperty{otherTypeId, freeName}});
}
}
if (freeTable->indexer && otherTable->indexer)
{
Unifier innerState = makeChildUnifier();
innerState.tryUnify(*freeTable->indexer, *otherTable->indexer);
checkChildUnifierTypeMismatch(innerState.errors, freeTypeId, otherTypeId);
log.concat(std::move(innerState.log));
}
else if (otherTable->state == TableState::Free && freeTable->indexer)
freeTable->indexer = otherTable->indexer;
if (!freeTable->boundTo && otherTable->state != TableState::Free)
{
log(freeTable);
freeTable->boundTo = otherTypeId;
}
}
void Unifier::tryUnifySealedTables(TypeId left, TypeId right, bool isIntersection)
{
TableTypeVar* lt = getMutable<TableTypeVar>(left);
TableTypeVar* rt = getMutable<TableTypeVar>(right);
if (!lt || !rt)
ice("passed non-table types to unifySealedTables");
Unifier innerState = makeChildUnifier();
std::vector<std::string> missingPropertiesInSuper;
bool isUnnamedTable = rt->name == std::nullopt && rt->syntheticName == std::nullopt;
bool errorReported = false;
// Optimization: First test that the property sets are compatible without doing any recursive unification
if (FFlag::LuauTableUnificationEarlyTest && !rt->indexer)
{
for (const auto& [propName, superProp] : lt->props)
{
auto subIter = rt->props.find(propName);
if (subIter == rt->props.end() && !isOptional(superProp.type))
missingPropertiesInSuper.push_back(propName);
}
if (!missingPropertiesInSuper.empty())
{
errors.push_back(TypeError{location, MissingProperties{left, right, std::move(missingPropertiesInSuper)}});
return;
}
}
// Tables must have exactly the same props and their types must all unify
for (const auto& it : lt->props)
{
const auto& r = rt->props.find(it.first);
if (r == rt->props.end())
{
if (FFlag::LuauSealedTableUnifyOptionalFix)
{
if (isOptional(it.second.type))
continue;
}
else
{
if (get<UnionTypeVar>(it.second.type))
{
const UnionTypeVar* possiblyOptional = get<UnionTypeVar>(it.second.type);
const std::vector<TypeId>& options = possiblyOptional->options;
if (options.end() != std::find_if(options.begin(), options.end(), isNil))
continue;
}
}
missingPropertiesInSuper.push_back(it.first);
innerState.errors.push_back(TypeError{location, TypeMismatch{left, right}});
}
else
{
if (isUnnamedTable && r->second.location)
{
size_t oldErrorSize = innerState.errors.size();
Location old = innerState.location;
innerState.location = *r->second.location;
innerState.tryUnify_(it.second.type, r->second.type);
innerState.location = old;
if (oldErrorSize != innerState.errors.size() && !errorReported)
{
errorReported = true;
errors.push_back(innerState.errors.back());
}
}
else
{
innerState.tryUnify_(it.second.type, r->second.type);
}
}
}
if (lt->indexer || rt->indexer)
{
if (lt->indexer && rt->indexer)
innerState.tryUnify(*lt->indexer, *rt->indexer);
else if (rt->state == TableState::Unsealed)
{
if (lt->indexer && !rt->indexer)
rt->indexer = lt->indexer;
}
else if (lt->state == TableState::Unsealed)
{
if (rt->indexer && !lt->indexer)
lt->indexer = rt->indexer;
}
else if (lt->indexer)
{
innerState.tryUnify_(lt->indexer->indexType, singletonTypes.stringType);
// We already try to unify properties in both tables.
// Skip those and just look for the ones remaining and see if they fit into the indexer.
for (const auto& [name, type] : rt->props)
{
const auto& it = lt->props.find(name);
if (it == lt->props.end())
innerState.tryUnify_(lt->indexer->indexResultType, type.type);
}
}
else
innerState.errors.push_back(TypeError{location, TypeMismatch{left, right}});
}
log.concat(std::move(innerState.log));
if (errorReported)
return;
if (!missingPropertiesInSuper.empty())
{
errors.push_back(TypeError{location, MissingProperties{left, right, std::move(missingPropertiesInSuper)}});
return;
}
// If the superTy/left is an immediate part of an intersection type, do not do extra-property check.
// Otherwise, we would falsely generate an extra-property-error for 's' in this code:
// local a: {n: number} & {s: string} = {n=1, s=""}
// When checking against the table '{n: number}'.
if (!isIntersection && lt->state != TableState::Unsealed && !lt->indexer)
{
// Check for extra properties in the subTy
std::vector<std::string> extraPropertiesInSub;
for (const auto& it : rt->props)
{
const auto& r = lt->props.find(it.first);
if (r == lt->props.end())
{
if (FFlag::LuauSealedTableUnifyOptionalFix)
{
if (isOptional(it.second.type))
continue;
}
else
{
if (get<UnionTypeVar>(it.second.type))
{
const UnionTypeVar* possiblyOptional = get<UnionTypeVar>(it.second.type);
const std::vector<TypeId>& options = possiblyOptional->options;
if (options.end() != std::find_if(options.begin(), options.end(), isNil))
continue;
}
}
extraPropertiesInSub.push_back(it.first);
}
}
if (!extraPropertiesInSub.empty())
{
errors.push_back(TypeError{location, MissingProperties{left, right, std::move(extraPropertiesInSub), MissingProperties::Extra}});
return;
}
}
checkChildUnifierTypeMismatch(innerState.errors, left, right);
}
void Unifier::tryUnifyWithMetatable(TypeId metatable, TypeId other, bool reversed)
{
const MetatableTypeVar* lhs = get<MetatableTypeVar>(metatable);
if (!lhs)
ice("tryUnifyMetatable invoked with non-metatable TypeVar");
TypeError mismatchError = TypeError{location, TypeMismatch{reversed ? other : metatable, reversed ? metatable : other}};
if (const MetatableTypeVar* rhs = get<MetatableTypeVar>(other))
{
Unifier innerState = makeChildUnifier();
innerState.tryUnify_(lhs->table, rhs->table);
innerState.tryUnify_(lhs->metatable, rhs->metatable);
checkChildUnifierTypeMismatch(innerState.errors, reversed ? other : metatable, reversed ? metatable : other);
log.concat(std::move(innerState.log));
}
else if (TableTypeVar* rhs = getMutable<TableTypeVar>(other))
{
switch (rhs->state)
{
case TableState::Free:
{
tryUnify_(lhs->table, other);
rhs->boundTo = metatable;
break;
}
// We know the shape of sealed, unsealed, and generic tables; you can't add a metatable on to any of these.
case TableState::Sealed:
case TableState::Unsealed:
case TableState::Generic:
errors.push_back(mismatchError);
}
}
else if (get<AnyTypeVar>(other) || get<ErrorTypeVar>(other))
{
}
else
{
errors.push_back(mismatchError);
}
}
// Class unification is almost, but not quite symmetrical. We use the 'reversed' boolean to indicate which scenario we are evaluating.
void Unifier::tryUnifyWithClass(TypeId superTy, TypeId subTy, bool reversed)
{
if (reversed)
std::swap(superTy, subTy);
auto fail = [&]() {
if (!reversed)
errors.push_back(TypeError{location, TypeMismatch{superTy, subTy}});
else
errors.push_back(TypeError{location, TypeMismatch{subTy, superTy}});
};
const ClassTypeVar* superClass = get<ClassTypeVar>(superTy);
if (!superClass)
ice("tryUnifyClass invoked with non-class TypeVar");
if (const ClassTypeVar* subClass = get<ClassTypeVar>(subTy))
{
switch (variance)
{
case Covariant:
if (!isSubclass(subClass, superClass))
return fail();
return;
case Invariant:
if (subClass != superClass)
return fail();
return;
}
ice("Illegal variance setting!");
}
else if (TableTypeVar* table = getMutable<TableTypeVar>(subTy))
{
/**
* A free table is something whose shape we do not exactly know yet.
* Thus, it is entirely reasonable that we might discover that it is being used as some class type.
* In this case, the free table must indeed be that exact class.
* For this to hold, the table must not have any properties that the class does not.
* Further, all properties of the table should unify cleanly with the matching class properties.
* TODO: What does it mean for the table to have an indexer? (probably failure?)
*
* Tables that are not free are known to be actual tables.
*/
if (table->state != TableState::Free)
return fail();
bool ok = true;
for (const auto& [propName, prop] : table->props)
{
const Property* classProp = lookupClassProp(superClass, propName);
if (!classProp)
{
ok = false;
errors.push_back(TypeError{location, UnknownProperty{superTy, propName}});
tryUnify_(prop.type, singletonTypes.errorType);
}
else
tryUnify_(prop.type, classProp->type);
}
if (table->indexer)
{
ok = false;
std::string msg = "Class " + superClass->name + " does not have an indexer";
errors.push_back(TypeError{location, GenericError{msg}});
}
if (!ok)
return;
log(table);
table->boundTo = superTy;
}
else
return fail();
}
void Unifier::tryUnify(const TableIndexer& superIndexer, const TableIndexer& subIndexer)
{
tryUnify_(superIndexer.indexType, subIndexer.indexType);
tryUnify_(superIndexer.indexResultType, subIndexer.indexResultType);
}
static void queueTypePack_DEPRECATED(
std::vector<TypeId>& queue, std::unordered_set<TypePackId>& seenTypePacks, Unifier& state, TypePackId a, TypePackId anyTypePack)
{
LUAU_ASSERT(!FFlag::LuauTypecheckOpts);
while (true)
{
if (FFlag::LuauAddMissingFollow)
a = follow(a);
if (seenTypePacks.count(a))
break;
seenTypePacks.insert(a);
if (FFlag::LuauAddMissingFollow)
{
if (get<Unifiable::Free>(a))
{
state.log(a);
*asMutable(a) = Unifiable::Bound{anyTypePack};
}
else if (auto tp = get<TypePack>(a))
{
queue.insert(queue.end(), tp->head.begin(), tp->head.end());
if (tp->tail)
a = *tp->tail;
else
break;
}
}
else
{
if (get<Unifiable::Free>(a))
{
state.log(a);
*asMutable(a) = Unifiable::Bound{anyTypePack};
}
if (auto tp = get<TypePack>(a))
{
queue.insert(queue.end(), tp->head.begin(), tp->head.end());
if (tp->tail)
a = *tp->tail;
else
break;
}
}
}
}
static void queueTypePack(std::vector<TypeId>& queue, DenseHashSet<TypePackId>& seenTypePacks, Unifier& state, TypePackId a, TypePackId anyTypePack)
{
LUAU_ASSERT(FFlag::LuauTypecheckOpts);
while (true)
{
if (FFlag::LuauAddMissingFollow)
a = follow(a);
if (seenTypePacks.find(a))
break;
seenTypePacks.insert(a);
if (FFlag::LuauAddMissingFollow)
{
if (get<Unifiable::Free>(a))
{
state.log(a);
*asMutable(a) = Unifiable::Bound{anyTypePack};
}
else if (auto tp = get<TypePack>(a))
{
queue.insert(queue.end(), tp->head.begin(), tp->head.end());
if (tp->tail)
a = *tp->tail;
else
break;
}
}
else
{
if (get<Unifiable::Free>(a))
{
state.log(a);
*asMutable(a) = Unifiable::Bound{anyTypePack};
}
if (auto tp = get<TypePack>(a))
{
queue.insert(queue.end(), tp->head.begin(), tp->head.end());
if (tp->tail)
a = *tp->tail;
else
break;
}
}
}
}
void Unifier::tryUnifyVariadics(TypePackId superTp, TypePackId subTp, bool reversed, int subOffset)
{
const VariadicTypePack* lv = get<VariadicTypePack>(superTp);
if (!lv)
ice("passed non-variadic pack to tryUnifyVariadics");
if (const VariadicTypePack* rv = get<VariadicTypePack>(subTp))
tryUnify_(reversed ? rv->ty : lv->ty, reversed ? lv->ty : rv->ty);
else if (get<TypePack>(subTp))
{
TypePackIterator rIter = begin(subTp);
TypePackIterator rEnd = end(subTp);
std::advance(rIter, subOffset);
while (rIter != rEnd)
{
tryUnify_(reversed ? *rIter : lv->ty, reversed ? lv->ty : *rIter);
++rIter;
}
if (std::optional<TypePackId> maybeTail = rIter.tail())
{
TypePackId tail = follow(*maybeTail);
if (get<FreeTypePack>(tail))
{
log(tail);
*asMutable(tail) = BoundTypePack{superTp};
}
else if (const VariadicTypePack* vtp = get<VariadicTypePack>(tail))
{
tryUnify_(lv->ty, vtp->ty);
}
else if (get<Unifiable::Generic>(tail))
{
errors.push_back(TypeError{location, GenericError{"Cannot unify variadic and generic packs"}});
}
else if (get<Unifiable::Error>(tail))
{
// Nothing to do here.
}
else
{
ice("Unknown TypePack kind");
}
}
}
else
{
errors.push_back(TypeError{location, GenericError{"Failed to unify variadic packs"}});
}
}
static void tryUnifyWithAny_DEPRECATED(
std::vector<TypeId>& queue, Unifier& state, std::unordered_set<TypePackId>& seenTypePacks, TypeId anyType, TypePackId anyTypePack)
{
LUAU_ASSERT(!FFlag::LuauTypecheckOpts);
std::unordered_set<TypeId> seen;
while (!queue.empty())
{
TypeId ty = follow(queue.back());
queue.pop_back();
if (seen.count(ty))
continue;
seen.insert(ty);
if (get<FreeTypeVar>(ty))
{
state.log(ty);
*asMutable(ty) = BoundTypeVar{anyType};
}
else if (auto fun = get<FunctionTypeVar>(ty))
{
queueTypePack_DEPRECATED(queue, seenTypePacks, state, fun->argTypes, anyTypePack);
queueTypePack_DEPRECATED(queue, seenTypePacks, state, fun->retType, anyTypePack);
}
else if (auto table = get<TableTypeVar>(ty))
{
for (const auto& [_name, prop] : table->props)
queue.push_back(prop.type);
if (table->indexer)
{
queue.push_back(table->indexer->indexType);
queue.push_back(table->indexer->indexResultType);
}
}
else if (auto mt = get<MetatableTypeVar>(ty))
{
queue.push_back(mt->table);
queue.push_back(mt->metatable);
}
else if (get<ClassTypeVar>(ty))
{
// ClassTypeVars never contain free typevars.
}
else if (auto union_ = get<UnionTypeVar>(ty))
queue.insert(queue.end(), union_->options.begin(), union_->options.end());
else if (auto intersection = get<IntersectionTypeVar>(ty))
queue.insert(queue.end(), intersection->parts.begin(), intersection->parts.end());
else
{
} // Primitives, any, errors, and generics are left untouched.
}
}
static void tryUnifyWithAny(std::vector<TypeId>& queue, Unifier& state, DenseHashSet<TypeId>& seen, DenseHashSet<TypePackId>& seenTypePacks,
TypeId anyType, TypePackId anyTypePack)
{
LUAU_ASSERT(FFlag::LuauTypecheckOpts);
while (!queue.empty())
{
TypeId ty = follow(queue.back());
queue.pop_back();
if (seen.find(ty))
continue;
seen.insert(ty);
if (get<FreeTypeVar>(ty))
{
state.log(ty);
*asMutable(ty) = BoundTypeVar{anyType};
}
else if (auto fun = get<FunctionTypeVar>(ty))
{
queueTypePack(queue, seenTypePacks, state, fun->argTypes, anyTypePack);
queueTypePack(queue, seenTypePacks, state, fun->retType, anyTypePack);
}
else if (auto table = get<TableTypeVar>(ty))
{
for (const auto& [_name, prop] : table->props)
queue.push_back(prop.type);
if (table->indexer)
{
queue.push_back(table->indexer->indexType);
queue.push_back(table->indexer->indexResultType);
}
}
else if (auto mt = get<MetatableTypeVar>(ty))
{
queue.push_back(mt->table);
queue.push_back(mt->metatable);
}
else if (get<ClassTypeVar>(ty))
{
// ClassTypeVars never contain free typevars.
}
else if (auto union_ = get<UnionTypeVar>(ty))
queue.insert(queue.end(), union_->options.begin(), union_->options.end());
else if (auto intersection = get<IntersectionTypeVar>(ty))
queue.insert(queue.end(), intersection->parts.begin(), intersection->parts.end());
else
{
} // Primitives, any, errors, and generics are left untouched.
}
}
void Unifier::tryUnifyWithAny(TypeId any, TypeId ty)
{
LUAU_ASSERT(get<AnyTypeVar>(any) || get<ErrorTypeVar>(any));
if (FFlag::LuauTypecheckOpts)
{
// These types are not visited in general loop below
if (get<PrimitiveTypeVar>(ty) || get<AnyTypeVar>(ty) || get<ClassTypeVar>(ty))
return;
}
const TypePackId anyTypePack = types->addTypePack(TypePackVar{VariadicTypePack{singletonTypes.anyType}});
const TypePackId anyTP = get<AnyTypeVar>(any) ? anyTypePack : types->addTypePack(TypePackVar{Unifiable::Error{}});
if (FFlag::LuauTypecheckOpts)
{
std::vector<TypeId> queue = {ty};
if (FFlag::LuauCacheUnifyTableResults)
{
sharedState.tempSeenTy.clear();
sharedState.tempSeenTp.clear();
Luau::tryUnifyWithAny(queue, *this, sharedState.tempSeenTy, sharedState.tempSeenTp, singletonTypes.anyType, anyTP);
}
else
{
tempSeenTy_DEPRECATED.clear();
tempSeenTp_DEPRECATED.clear();
Luau::tryUnifyWithAny(queue, *this, tempSeenTy_DEPRECATED, tempSeenTp_DEPRECATED, singletonTypes.anyType, anyTP);
}
}
else
{
std::unordered_set<TypePackId> seenTypePacks;
std::vector<TypeId> queue = {ty};
Luau::tryUnifyWithAny_DEPRECATED(queue, *this, seenTypePacks, singletonTypes.anyType, anyTP);
}
}
void Unifier::tryUnifyWithAny(TypePackId any, TypePackId ty)
{
LUAU_ASSERT(get<Unifiable::Error>(any));
const TypeId anyTy = singletonTypes.errorType;
if (FFlag::LuauTypecheckOpts)
{
std::vector<TypeId> queue;
if (FFlag::LuauCacheUnifyTableResults)
{
sharedState.tempSeenTy.clear();
sharedState.tempSeenTp.clear();
queueTypePack(queue, sharedState.tempSeenTp, *this, ty, any);
Luau::tryUnifyWithAny(queue, *this, sharedState.tempSeenTy, sharedState.tempSeenTp, anyTy, any);
}
else
{
tempSeenTy_DEPRECATED.clear();
tempSeenTp_DEPRECATED.clear();
queueTypePack(queue, tempSeenTp_DEPRECATED, *this, ty, any);
Luau::tryUnifyWithAny(queue, *this, tempSeenTy_DEPRECATED, tempSeenTp_DEPRECATED, anyTy, any);
}
}
else
{
std::unordered_set<TypePackId> seenTypePacks;
std::vector<TypeId> queue;
queueTypePack_DEPRECATED(queue, seenTypePacks, *this, ty, any);
Luau::tryUnifyWithAny_DEPRECATED(queue, *this, seenTypePacks, anyTy, any);
}
}
std::optional<TypeId> Unifier::findTablePropertyRespectingMeta(TypeId lhsType, Name name)
{
return Luau::findTablePropertyRespectingMeta(errors, globalScope, lhsType, name, location);
}
std::optional<TypeId> Unifier::findMetatableEntry(TypeId type, std::string entry)
{
type = follow(type);
std::optional<TypeId> metatable = getMetatable(type);
if (!metatable)
return std::nullopt;
TypeId unwrapped = follow(*metatable);
if (get<AnyTypeVar>(unwrapped))
return singletonTypes.anyType;
const TableTypeVar* mtt = getTableType(unwrapped);
if (!mtt)
{
errors.push_back(TypeError{location, GenericError{"Metatable was not a table."}});
return std::nullopt;
}
auto it = mtt->props.find(entry);
if (it != mtt->props.end())
return it->second.type;
else
return std::nullopt;
}
void Unifier::occursCheck(TypeId needle, TypeId haystack)
{
std::unordered_set<TypeId> seen_DEPRECATED;
if (FFlag::LuauCacheUnifyTableResults)
{
if (FFlag::LuauTypecheckOpts)
sharedState.tempSeenTy.clear();
return occursCheck(seen_DEPRECATED, sharedState.tempSeenTy, needle, haystack);
}
else
{
if (FFlag::LuauTypecheckOpts)
tempSeenTy_DEPRECATED.clear();
return occursCheck(seen_DEPRECATED, tempSeenTy_DEPRECATED, needle, haystack);
}
}
void Unifier::occursCheck(std::unordered_set<TypeId>& seen_DEPRECATED, DenseHashSet<TypeId>& seen, TypeId needle, TypeId haystack)
{
RecursionLimiter _ra(
FFlag::LuauTypecheckOpts ? &counters->recursionCount : &counters_DEPRECATED->recursionCount, FInt::LuauTypeInferRecursionLimit);
needle = follow(needle);
haystack = follow(haystack);
if (FFlag::LuauTypecheckOpts)
{
if (seen.find(haystack))
return;
seen.insert(haystack);
}
else
{
if (seen_DEPRECATED.end() != seen_DEPRECATED.find(haystack))
return;
seen_DEPRECATED.insert(haystack);
}
if (get<Unifiable::Error>(needle))
return;
if (!get<Unifiable::Free>(needle))
ice("Expected needle to be free");
if (needle == haystack)
{
errors.push_back(TypeError{location, OccursCheckFailed{}});
log(needle);
*asMutable(needle) = ErrorTypeVar{};
return;
}
auto check = [&](TypeId tv) {
occursCheck(seen_DEPRECATED, seen, needle, tv);
};
if (get<FreeTypeVar>(haystack))
return;
else if (auto a = get<FunctionTypeVar>(haystack))
{
if (!FFlag::LuauOccursCheckOkWithRecursiveFunctions)
{
for (TypeId ty : a->argTypes)
check(ty);
for (TypeId ty : a->retType)
check(ty);
}
}
else if (auto a = get<UnionTypeVar>(haystack))
{
for (TypeId ty : a->options)
check(ty);
}
else if (auto a = get<IntersectionTypeVar>(haystack))
{
for (TypeId ty : a->parts)
check(ty);
}
}
void Unifier::occursCheck(TypePackId needle, TypePackId haystack)
{
std::unordered_set<TypePackId> seen_DEPRECATED;
if (FFlag::LuauCacheUnifyTableResults)
{
if (FFlag::LuauTypecheckOpts)
sharedState.tempSeenTp.clear();
return occursCheck(seen_DEPRECATED, sharedState.tempSeenTp, needle, haystack);
}
else
{
if (FFlag::LuauTypecheckOpts)
tempSeenTp_DEPRECATED.clear();
return occursCheck(seen_DEPRECATED, tempSeenTp_DEPRECATED, needle, haystack);
}
}
void Unifier::occursCheck(std::unordered_set<TypePackId>& seen_DEPRECATED, DenseHashSet<TypePackId>& seen, TypePackId needle, TypePackId haystack)
{
needle = follow(needle);
haystack = follow(haystack);
if (FFlag::LuauTypecheckOpts)
{
if (seen.find(haystack))
return;
seen.insert(haystack);
}
else
{
if (seen_DEPRECATED.end() != seen_DEPRECATED.find(haystack))
return;
seen_DEPRECATED.insert(haystack);
}
if (get<Unifiable::Error>(needle))
return;
if (!get<Unifiable::Free>(needle))
ice("Expected needle pack to be free");
RecursionLimiter _ra(
FFlag::LuauTypecheckOpts ? &counters->recursionCount : &counters_DEPRECATED->recursionCount, FInt::LuauTypeInferRecursionLimit);
while (!get<ErrorTypeVar>(haystack))
{
if (needle == haystack)
{
errors.push_back(TypeError{location, OccursCheckFailed{}});
log(needle);
*asMutable(needle) = ErrorTypeVar{};
return;
}
if (auto a = get<TypePack>(haystack))
{
if (!FFlag::LuauOccursCheckOkWithRecursiveFunctions)
{
for (const auto& ty : a->head)
{
if (auto f = get<FunctionTypeVar>(FFlag::LuauAddMissingFollow ? follow(ty) : ty))
{
occursCheck(seen_DEPRECATED, seen, needle, f->argTypes);
occursCheck(seen_DEPRECATED, seen, needle, f->retType);
}
}
}
if (a->tail)
{
haystack = follow(*a->tail);
continue;
}
}
break;
}
}
Unifier Unifier::makeChildUnifier()
{
if (FFlag::LuauShareTxnSeen)
return Unifier{types, mode, globalScope, log.sharedSeen, location, variance, sharedState, counters_DEPRECATED, counters};
else
return Unifier{types, mode, globalScope, log.ownedSeen, location, variance, sharedState, counters_DEPRECATED, counters};
}
bool Unifier::isNonstrictMode() const
{
return (mode == Mode::Nonstrict) || (mode == Mode::NoCheck);
}
void Unifier::checkChildUnifierTypeMismatch(const ErrorVec& innerErrors, TypeId wantedType, TypeId givenType)
{
if (auto e = hasUnificationTooComplex(innerErrors))
errors.push_back(*e);
else if (!innerErrors.empty())
errors.push_back(TypeError{location, TypeMismatch{wantedType, givenType}});
}
void Unifier::ice(const std::string& message, const Location& location)
{
sharedState.iceHandler->ice(message, location);
}
void Unifier::ice(const std::string& message)
{
sharedState.iceHandler->ice(message);
}
} // namespace Luau