luau/CodeGen/include/Luau/IrDump.h
Alexander McCord 259e509038
Sync to upstream/release/623 (#1236)
# What's changed?

### New Type Solver

- Unification of two fresh types no longer binds them together.
- Replaced uses of raw `emplace` with `emplaceType` to catch cyclic
bound types when they are created.
- `SetIndexerConstraint` is blocked until the indexer result type is not
blocked.
- Fix a case where a blocked type got past the constraint solver.
- Searching for free types should no longer traverse into `ClassType`s.
- Fix a corner case that could result in the non-testable type `~{}`.
- Fix incorrect flagging when `any` was a parameter of some checked
function in nonstrict type checker.
- `IterableConstraint` now consider tables without `__iter` to be
iterables.

### Native Code Generation

- Improve register type info lookup by program counter.
- Generate type information for locals and upvalues

---

### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: James McNellis <jmcnellis@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-04-25 15:26:09 -07:00

54 lines
1.6 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/IrData.h"
#include "Luau/CodeGen.h"
#include <string>
#include <vector>
namespace Luau
{
namespace CodeGen
{
struct CfgInfo;
const char* getCmdName(IrCmd cmd);
const char* getBlockKindName(IrBlockKind kind);
struct IrToStringContext
{
std::string& result;
const std::vector<IrBlock>& blocks;
const std::vector<IrConst>& constants;
const CfgInfo& cfg;
};
void toString(IrToStringContext& ctx, const IrInst& inst, uint32_t index);
void toString(IrToStringContext& ctx, const IrBlock& block, uint32_t index); // Block title
void toString(IrToStringContext& ctx, IrOp op);
void toString(std::string& result, IrConst constant);
const char* getBytecodeTypeName(uint8_t type);
void toString(std::string& result, const BytecodeTypes& bcTypes);
void toStringDetailed(
IrToStringContext& ctx, const IrBlock& block, uint32_t blockIdx, const IrInst& inst, uint32_t instIdx, IncludeUseInfo includeUseInfo);
void toStringDetailed(IrToStringContext& ctx, const IrBlock& block, uint32_t blockIdx, IncludeUseInfo includeUseInfo, IncludeCfgInfo includeCfgInfo,
IncludeRegFlowInfo includeRegFlowInfo);
std::string toString(const IrFunction& function, IncludeUseInfo includeUseInfo);
std::string dump(const IrFunction& function);
std::string toDot(const IrFunction& function, bool includeInst);
std::string toDotCfg(const IrFunction& function);
std::string toDotDjGraph(const IrFunction& function);
std::string dumpDot(const IrFunction& function, bool includeInst);
} // namespace CodeGen
} // namespace Luau