// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details #include "Luau/Clone.h" #include "Luau/RecursionCounter.h" #include "Luau/TxnLog.h" #include "Luau/TypePack.h" #include "Luau/Unifiable.h" LUAU_FASTFLAG(DebugLuauCopyBeforeNormalizing) LUAU_FASTFLAG(LuauClonePublicInterfaceLess2) LUAU_FASTFLAG(DebugLuauReadWriteProperties) LUAU_FASTINTVARIABLE(LuauTypeCloneRecursionLimit, 300) LUAU_FASTFLAGVARIABLE(LuauCloneCyclicUnions, false) namespace Luau { namespace { Property clone(const Property& prop, TypeArena& dest, CloneState& cloneState) { if (FFlag::DebugLuauReadWriteProperties) { std::optional cloneReadTy; if (auto ty = prop.readType()) cloneReadTy = clone(*ty, dest, cloneState); std::optional cloneWriteTy; if (auto ty = prop.writeType()) cloneWriteTy = clone(*ty, dest, cloneState); std::optional cloned = Property::create(cloneReadTy, cloneWriteTy); LUAU_ASSERT(cloned); cloned->deprecated = prop.deprecated; cloned->deprecatedSuggestion = prop.deprecatedSuggestion; cloned->location = prop.location; cloned->tags = prop.tags; cloned->documentationSymbol = prop.documentationSymbol; return *cloned; } else { return Property{ clone(prop.type(), dest, cloneState), prop.deprecated, prop.deprecatedSuggestion, prop.location, prop.tags, prop.documentationSymbol, }; } } static TableIndexer clone(const TableIndexer& indexer, TypeArena& dest, CloneState& cloneState) { LUAU_ASSERT(FFlag::LuauTypecheckClassTypeIndexers); return TableIndexer{clone(indexer.indexType, dest, cloneState), clone(indexer.indexResultType, dest, cloneState)}; } struct TypePackCloner; /* * Both TypeCloner and TypePackCloner work by depositing the requested type variable into the appropriate 'seen' set. * They do not return anything because their sole consumer (the deepClone function) already has a pointer into this storage. */ struct TypeCloner { TypeCloner(TypeArena& dest, TypeId typeId, CloneState& cloneState) : dest(dest) , typeId(typeId) , seenTypes(cloneState.seenTypes) , seenTypePacks(cloneState.seenTypePacks) , cloneState(cloneState) { } TypeArena& dest; TypeId typeId; SeenTypes& seenTypes; SeenTypePacks& seenTypePacks; CloneState& cloneState; template void defaultClone(const T& t); void operator()(const FreeType& t); void operator()(const GenericType& t); void operator()(const BoundType& t); void operator()(const ErrorType& t); void operator()(const BlockedType& t); void operator()(const PendingExpansionType& t); void operator()(const PrimitiveType& t); void operator()(const SingletonType& t); void operator()(const FunctionType& t); void operator()(const TableType& t); void operator()(const MetatableType& t); void operator()(const ClassType& t); void operator()(const AnyType& t); void operator()(const UnionType& t); void operator()(const IntersectionType& t); void operator()(const LazyType& t); void operator()(const UnknownType& t); void operator()(const NeverType& t); void operator()(const NegationType& t); void operator()(const TypeFamilyInstanceType& t); }; struct TypePackCloner { TypeArena& dest; TypePackId typePackId; SeenTypes& seenTypes; SeenTypePacks& seenTypePacks; CloneState& cloneState; TypePackCloner(TypeArena& dest, TypePackId typePackId, CloneState& cloneState) : dest(dest) , typePackId(typePackId) , seenTypes(cloneState.seenTypes) , seenTypePacks(cloneState.seenTypePacks) , cloneState(cloneState) { } template void defaultClone(const T& t) { TypePackId cloned = dest.addTypePack(TypePackVar{t}); seenTypePacks[typePackId] = cloned; } void operator()(const FreeTypePack& t) { defaultClone(t); } void operator()(const GenericTypePack& t) { defaultClone(t); } void operator()(const ErrorTypePack& t) { defaultClone(t); } void operator()(const BlockedTypePack& t) { defaultClone(t); } // While we are a-cloning, we can flatten out bound Types and make things a bit tighter. // We just need to be sure that we rewrite pointers both to the binder and the bindee to the same pointer. void operator()(const Unifiable::Bound& t) { TypePackId cloned = clone(t.boundTo, dest, cloneState); if (FFlag::DebugLuauCopyBeforeNormalizing) cloned = dest.addTypePack(TypePackVar{BoundTypePack{cloned}}); seenTypePacks[typePackId] = cloned; } void operator()(const VariadicTypePack& t) { TypePackId cloned = dest.addTypePack(TypePackVar{VariadicTypePack{clone(t.ty, dest, cloneState), /*hidden*/ t.hidden}}); seenTypePacks[typePackId] = cloned; } void operator()(const TypePack& t) { TypePackId cloned = dest.addTypePack(TypePack{}); TypePack* destTp = getMutable(cloned); LUAU_ASSERT(destTp != nullptr); seenTypePacks[typePackId] = cloned; for (TypeId ty : t.head) destTp->head.push_back(clone(ty, dest, cloneState)); if (t.tail) destTp->tail = clone(*t.tail, dest, cloneState); } void operator()(const TypeFamilyInstanceTypePack& t) { TypePackId cloned = dest.addTypePack(TypeFamilyInstanceTypePack{t.family, {}, {}}); TypeFamilyInstanceTypePack* destTp = getMutable(cloned); LUAU_ASSERT(destTp); seenTypePacks[typePackId] = cloned; destTp->typeArguments.reserve(t.typeArguments.size()); for (TypeId ty : t.typeArguments) destTp->typeArguments.push_back(clone(ty, dest, cloneState)); destTp->packArguments.reserve(t.packArguments.size()); for (TypePackId tp : t.packArguments) destTp->packArguments.push_back(clone(tp, dest, cloneState)); } }; template void TypeCloner::defaultClone(const T& t) { TypeId cloned = dest.addType(t); seenTypes[typeId] = cloned; } void TypeCloner::operator()(const FreeType& t) { defaultClone(t); } void TypeCloner::operator()(const GenericType& t) { defaultClone(t); } void TypeCloner::operator()(const Unifiable::Bound& t) { TypeId boundTo = clone(t.boundTo, dest, cloneState); if (FFlag::DebugLuauCopyBeforeNormalizing) boundTo = dest.addType(BoundType{boundTo}); seenTypes[typeId] = boundTo; } void TypeCloner::operator()(const Unifiable::Error& t) { defaultClone(t); } void TypeCloner::operator()(const BlockedType& t) { defaultClone(t); } void TypeCloner::operator()(const PendingExpansionType& t) { TypeId res = dest.addType(PendingExpansionType{t.prefix, t.name, t.typeArguments, t.packArguments}); PendingExpansionType* petv = getMutable(res); LUAU_ASSERT(petv); seenTypes[typeId] = res; std::vector typeArguments; for (TypeId arg : t.typeArguments) typeArguments.push_back(clone(arg, dest, cloneState)); std::vector packArguments; for (TypePackId arg : t.packArguments) packArguments.push_back(clone(arg, dest, cloneState)); petv->typeArguments = std::move(typeArguments); petv->packArguments = std::move(packArguments); } void TypeCloner::operator()(const PrimitiveType& t) { defaultClone(t); } void TypeCloner::operator()(const SingletonType& t) { defaultClone(t); } void TypeCloner::operator()(const FunctionType& t) { // FISHY: We always erase the scope when we clone things. clone() was // originally written so that we could copy a module's type surface into an // export arena. This probably dates to that. TypeId result = dest.addType(FunctionType{TypeLevel{0, 0}, {}, {}, nullptr, nullptr, t.definition, t.hasSelf}); FunctionType* ftv = getMutable(result); LUAU_ASSERT(ftv != nullptr); seenTypes[typeId] = result; for (TypeId generic : t.generics) ftv->generics.push_back(clone(generic, dest, cloneState)); for (TypePackId genericPack : t.genericPacks) ftv->genericPacks.push_back(clone(genericPack, dest, cloneState)); ftv->tags = t.tags; ftv->argTypes = clone(t.argTypes, dest, cloneState); ftv->argNames = t.argNames; ftv->retTypes = clone(t.retTypes, dest, cloneState); ftv->hasNoFreeOrGenericTypes = t.hasNoFreeOrGenericTypes; } void TypeCloner::operator()(const TableType& t) { // If table is now bound to another one, we ignore the content of the original if (!FFlag::DebugLuauCopyBeforeNormalizing && t.boundTo) { TypeId boundTo = clone(*t.boundTo, dest, cloneState); seenTypes[typeId] = boundTo; return; } TypeId result = dest.addType(TableType{}); TableType* ttv = getMutable(result); LUAU_ASSERT(ttv != nullptr); *ttv = t; seenTypes[typeId] = result; ttv->level = TypeLevel{0, 0}; if (FFlag::DebugLuauCopyBeforeNormalizing && t.boundTo) ttv->boundTo = clone(*t.boundTo, dest, cloneState); for (const auto& [name, prop] : t.props) ttv->props[name] = clone(prop, dest, cloneState); if (FFlag::LuauTypecheckClassTypeIndexers) { if (t.indexer) ttv->indexer = clone(*t.indexer, dest, cloneState); } else { if (t.indexer) ttv->indexer = TableIndexer{clone(t.indexer->indexType, dest, cloneState), clone(t.indexer->indexResultType, dest, cloneState)}; } for (TypeId& arg : ttv->instantiatedTypeParams) arg = clone(arg, dest, cloneState); for (TypePackId& arg : ttv->instantiatedTypePackParams) arg = clone(arg, dest, cloneState); ttv->definitionModuleName = t.definitionModuleName; ttv->definitionLocation = t.definitionLocation; ttv->tags = t.tags; } void TypeCloner::operator()(const MetatableType& t) { TypeId result = dest.addType(MetatableType{}); MetatableType* mtv = getMutable(result); seenTypes[typeId] = result; mtv->table = clone(t.table, dest, cloneState); mtv->metatable = clone(t.metatable, dest, cloneState); } void TypeCloner::operator()(const ClassType& t) { TypeId result = dest.addType(ClassType{t.name, {}, std::nullopt, std::nullopt, t.tags, t.userData, t.definitionModuleName}); ClassType* ctv = getMutable(result); seenTypes[typeId] = result; for (const auto& [name, prop] : t.props) ctv->props[name] = clone(prop, dest, cloneState); if (t.parent) ctv->parent = clone(*t.parent, dest, cloneState); if (t.metatable) ctv->metatable = clone(*t.metatable, dest, cloneState); if (FFlag::LuauTypecheckClassTypeIndexers) { if (t.indexer) ctv->indexer = clone(*t.indexer, dest, cloneState); } } void TypeCloner::operator()(const AnyType& t) { defaultClone(t); } void TypeCloner::operator()(const UnionType& t) { if (FFlag::LuauCloneCyclicUnions) { TypeId result = dest.addType(FreeType{nullptr}); seenTypes[typeId] = result; std::vector options; options.reserve(t.options.size()); for (TypeId ty : t.options) options.push_back(clone(ty, dest, cloneState)); asMutable(result)->ty.emplace(std::move(options)); } else { std::vector options; options.reserve(t.options.size()); for (TypeId ty : t.options) options.push_back(clone(ty, dest, cloneState)); TypeId result = dest.addType(UnionType{std::move(options)}); seenTypes[typeId] = result; } } void TypeCloner::operator()(const IntersectionType& t) { TypeId result = dest.addType(IntersectionType{}); seenTypes[typeId] = result; IntersectionType* option = getMutable(result); LUAU_ASSERT(option != nullptr); for (TypeId ty : t.parts) option->parts.push_back(clone(ty, dest, cloneState)); } void TypeCloner::operator()(const LazyType& t) { if (TypeId unwrapped = t.unwrapped.load()) { seenTypes[typeId] = clone(unwrapped, dest, cloneState); } else { defaultClone(t); } } void TypeCloner::operator()(const UnknownType& t) { defaultClone(t); } void TypeCloner::operator()(const NeverType& t) { defaultClone(t); } void TypeCloner::operator()(const NegationType& t) { TypeId result = dest.addType(AnyType{}); seenTypes[typeId] = result; TypeId ty = clone(t.ty, dest, cloneState); asMutable(result)->ty = NegationType{ty}; } void TypeCloner::operator()(const TypeFamilyInstanceType& t) { TypeId result = dest.addType(TypeFamilyInstanceType{ t.family, {}, {}, }); seenTypes[typeId] = result; TypeFamilyInstanceType* tfit = getMutable(result); LUAU_ASSERT(tfit != nullptr); tfit->typeArguments.reserve(t.typeArguments.size()); for (TypeId p : t.typeArguments) tfit->typeArguments.push_back(clone(p, dest, cloneState)); tfit->packArguments.reserve(t.packArguments.size()); for (TypePackId p : t.packArguments) tfit->packArguments.push_back(clone(p, dest, cloneState)); } } // anonymous namespace TypePackId clone(TypePackId tp, TypeArena& dest, CloneState& cloneState) { if (tp->persistent) return tp; RecursionLimiter _ra(&cloneState.recursionCount, FInt::LuauTypeCloneRecursionLimit); TypePackId& res = cloneState.seenTypePacks[tp]; if (res == nullptr) { TypePackCloner cloner{dest, tp, cloneState}; Luau::visit(cloner, tp->ty); // Mutates the storage that 'res' points into. } return res; } TypeId clone(TypeId typeId, TypeArena& dest, CloneState& cloneState) { if (typeId->persistent) return typeId; RecursionLimiter _ra(&cloneState.recursionCount, FInt::LuauTypeCloneRecursionLimit); TypeId& res = cloneState.seenTypes[typeId]; if (res == nullptr) { TypeCloner cloner{dest, typeId, cloneState}; Luau::visit(cloner, typeId->ty); // Mutates the storage that 'res' points into. // Persistent types are not being cloned and we get the original type back which might be read-only if (!res->persistent) { asMutable(res)->documentationSymbol = typeId->documentationSymbol; } } return res; } TypeFun clone(const TypeFun& typeFun, TypeArena& dest, CloneState& cloneState) { TypeFun result; for (auto param : typeFun.typeParams) { TypeId ty = clone(param.ty, dest, cloneState); std::optional defaultValue; if (param.defaultValue) defaultValue = clone(*param.defaultValue, dest, cloneState); result.typeParams.push_back({ty, defaultValue}); } for (auto param : typeFun.typePackParams) { TypePackId tp = clone(param.tp, dest, cloneState); std::optional defaultValue; if (param.defaultValue) defaultValue = clone(*param.defaultValue, dest, cloneState); result.typePackParams.push_back({tp, defaultValue}); } result.type = clone(typeFun.type, dest, cloneState); return result; } } // namespace Luau