// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details #include "Luau/CodeBlockUnwind.h" #include "Luau/CodeAllocator.h" #include "Luau/UnwindBuilder.h" #include #if defined(_WIN32) && defined(_M_X64) #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #ifndef NOMINMAX #define NOMINMAX #endif #include #elif !defined(_WIN32) // Defined in unwind.h which may not be easily discoverable on various platforms extern "C" void __register_frame(const void*); extern "C" void __deregister_frame(const void*); extern "C" void __unw_add_dynamic_fde() __attribute__((weak)); #endif namespace Luau { namespace CodeGen { #if !defined(_WIN32) static void visitFdeEntries(char* pos, void (*cb)(const void*)) { // When using glibc++ unwinder, we need to call __register_frame/__deregister_frame on the entire .eh_frame data // When using libc++ unwinder (libunwind), each FDE has to be handled separately // libc++ unwinder is the macOS unwinder, but on Linux the unwinder depends on the library the executable is linked with // __unw_add_dynamic_fde is specific to libc++ unwinder, as such we determine the library based on its existence if (__unw_add_dynamic_fde == nullptr) return cb(pos); for (;;) { unsigned partLength; memcpy(&partLength, pos, sizeof(partLength)); if (partLength == 0) // Zero-length section signals completion break; unsigned partId; memcpy(&partId, pos + 4, sizeof(partId)); if (partId != 0) // Skip CIE part cb(pos); // CIE is found using an offset in FDE pos += partLength + 4; } } #endif void* createBlockUnwindInfo(void* context, uint8_t* block, size_t blockSize, size_t& beginOffset) { UnwindBuilder* unwind = (UnwindBuilder*)context; // All unwinding related data is placed together at the start of the block size_t unwindSize = unwind->getSize(); unwindSize = (unwindSize + (kCodeAlignment - 1)) & ~(kCodeAlignment - 1); // Match code allocator alignment LUAU_ASSERT(blockSize >= unwindSize); char* unwindData = (char*)block; unwind->finalize(unwindData, unwindSize, block, blockSize); #if defined(_WIN32) && defined(_M_X64) if (!RtlAddFunctionTable((RUNTIME_FUNCTION*)block, uint32_t(unwind->getFunctionCount()), uintptr_t(block))) { LUAU_ASSERT(!"failed to allocate function table"); return nullptr; } #elif !defined(_WIN32) visitFdeEntries(unwindData, __register_frame); #endif beginOffset = unwindSize + unwind->getBeginOffset(); return block; } void destroyBlockUnwindInfo(void* context, void* unwindData) { #if defined(_WIN32) && defined(_M_X64) if (!RtlDeleteFunctionTable((RUNTIME_FUNCTION*)unwindData)) LUAU_ASSERT(!"failed to deallocate function table"); #elif !defined(_WIN32) visitFdeEntries((char*)unwindData, __deregister_frame); #endif } } // namespace CodeGen } // namespace Luau