// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details #pragma once #include <Luau/NotNull.h> #include "Luau/TypeArena.h" #include "Luau/Type.h" #include <unordered_map> namespace Luau { // Only exposed so they can be unit tested. using SeenTypes = std::unordered_map<TypeId, TypeId>; using SeenTypePacks = std::unordered_map<TypePackId, TypePackId>; struct CloneState { NotNull<BuiltinTypes> builtinTypes; SeenTypes seenTypes; SeenTypePacks seenTypePacks; }; TypePackId clone(TypePackId tp, TypeArena& dest, CloneState& cloneState); TypeId clone(TypeId tp, TypeArena& dest, CloneState& cloneState); TypeFun clone(const TypeFun& typeFun, TypeArena& dest, CloneState& cloneState); } // namespace Luau