// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details #pragma once #include "Luau/Location.h" #include #include #include #include #include #include namespace Luau { struct AstName { const char* value; AstName() : value(nullptr) { } explicit AstName(const char* value) : value(value) { } bool operator==(const AstName& rhs) const { return value == rhs.value; } bool operator!=(const AstName& rhs) const { return value != rhs.value; } bool operator==(const char* rhs) const { return value && strcmp(value, rhs) == 0; } bool operator!=(const char* rhs) const { return !value || strcmp(value, rhs) != 0; } bool operator<(const AstName& rhs) const { return (value && rhs.value) ? strcmp(value, rhs.value) < 0 : value < rhs.value; } }; class AstType; class AstVisitor; class AstStat; class AstStatBlock; class AstExpr; class AstTypePack; class AstAttr; class AstExprTable; struct AstLocal { AstName name; Location location; AstLocal* shadow; size_t functionDepth; size_t loopDepth; AstType* annotation; AstLocal(const AstName& name, const Location& location, AstLocal* shadow, size_t functionDepth, size_t loopDepth, AstType* annotation) : name(name) , location(location) , shadow(shadow) , functionDepth(functionDepth) , loopDepth(loopDepth) , annotation(annotation) { } }; template struct AstArray { T* data; size_t size; const T* begin() const { return data; } const T* end() const { return data + size; } std::reverse_iterator rbegin() const { return std::make_reverse_iterator(end()); } std::reverse_iterator rend() const { return std::make_reverse_iterator(begin()); } }; struct AstTypeList { AstArray types; // Null indicates no tail, not an untyped tail. AstTypePack* tailType = nullptr; }; using AstArgumentName = std::pair; // TODO: remove and replace when we get a common struct for this pair instead of AstName struct AstGenericType { AstName name; Location location; AstType* defaultValue = nullptr; }; struct AstGenericTypePack { AstName name; Location location; AstTypePack* defaultValue = nullptr; }; extern int gAstRttiIndex; template struct AstRtti { static const int value; }; template const int AstRtti::value = ++gAstRttiIndex; #define LUAU_RTTI(Class) \ static int ClassIndex() \ { \ return AstRtti::value; \ } class AstNode { public: explicit AstNode(int classIndex, const Location& location) : classIndex(classIndex) , location(location) { } virtual void visit(AstVisitor* visitor) = 0; virtual AstExpr* asExpr() { return nullptr; } virtual AstStat* asStat() { return nullptr; } virtual AstType* asType() { return nullptr; } virtual AstAttr* asAttr() { return nullptr; } template bool is() const { return classIndex == T::ClassIndex(); } template T* as() { return classIndex == T::ClassIndex() ? static_cast(this) : nullptr; } template const T* as() const { return classIndex == T::ClassIndex() ? static_cast(this) : nullptr; } const int classIndex; Location location; }; class AstAttr : public AstNode { public: LUAU_RTTI(AstAttr) enum Type { Checked, Native, }; AstAttr(const Location& location, Type type); AstAttr* asAttr() override { return this; } void visit(AstVisitor* visitor) override; Type type; }; class AstExpr : public AstNode { public: explicit AstExpr(int classIndex, const Location& location) : AstNode(classIndex, location) { } AstExpr* asExpr() override { return this; } }; class AstStat : public AstNode { public: explicit AstStat(int classIndex, const Location& location) : AstNode(classIndex, location) , hasSemicolon(false) { } AstStat* asStat() override { return this; } bool hasSemicolon; }; class AstExprGroup : public AstExpr { public: LUAU_RTTI(AstExprGroup) explicit AstExprGroup(const Location& location, AstExpr* expr); void visit(AstVisitor* visitor) override; AstExpr* expr; }; class AstExprConstantNil : public AstExpr { public: LUAU_RTTI(AstExprConstantNil) explicit AstExprConstantNil(const Location& location); void visit(AstVisitor* visitor) override; }; class AstExprConstantBool : public AstExpr { public: LUAU_RTTI(AstExprConstantBool) AstExprConstantBool(const Location& location, bool value); void visit(AstVisitor* visitor) override; bool value; }; enum class ConstantNumberParseResult { Ok, Imprecise, Malformed, BinOverflow, HexOverflow, }; class AstExprConstantNumber : public AstExpr { public: LUAU_RTTI(AstExprConstantNumber) AstExprConstantNumber(const Location& location, double value, ConstantNumberParseResult parseResult = ConstantNumberParseResult::Ok); void visit(AstVisitor* visitor) override; double value; ConstantNumberParseResult parseResult; }; class AstExprConstantString : public AstExpr { public: LUAU_RTTI(AstExprConstantString) enum QuoteStyle { Quoted, Unquoted }; AstExprConstantString(const Location& location, const AstArray& value, QuoteStyle quoteStyle = Quoted); void visit(AstVisitor* visitor) override; AstArray value; QuoteStyle quoteStyle = Quoted; }; class AstExprLocal : public AstExpr { public: LUAU_RTTI(AstExprLocal) AstExprLocal(const Location& location, AstLocal* local, bool upvalue); void visit(AstVisitor* visitor) override; AstLocal* local; bool upvalue; }; class AstExprGlobal : public AstExpr { public: LUAU_RTTI(AstExprGlobal) AstExprGlobal(const Location& location, const AstName& name); void visit(AstVisitor* visitor) override; AstName name; }; class AstExprVarargs : public AstExpr { public: LUAU_RTTI(AstExprVarargs) AstExprVarargs(const Location& location); void visit(AstVisitor* visitor) override; }; class AstExprCall : public AstExpr { public: LUAU_RTTI(AstExprCall) AstExprCall(const Location& location, AstExpr* func, const AstArray& args, bool self, const Location& argLocation); void visit(AstVisitor* visitor) override; AstExpr* func; AstArray args; bool self; Location argLocation; }; class AstExprIndexName : public AstExpr { public: LUAU_RTTI(AstExprIndexName) AstExprIndexName( const Location& location, AstExpr* expr, const AstName& index, const Location& indexLocation, const Position& opPosition, char op); void visit(AstVisitor* visitor) override; AstExpr* expr; AstName index; Location indexLocation; Position opPosition; char op = '.'; }; class AstExprIndexExpr : public AstExpr { public: LUAU_RTTI(AstExprIndexExpr) AstExprIndexExpr(const Location& location, AstExpr* expr, AstExpr* index); void visit(AstVisitor* visitor) override; AstExpr* expr; AstExpr* index; }; class AstExprFunction : public AstExpr { public: LUAU_RTTI(AstExprFunction) AstExprFunction(const Location& location, const AstArray& attributes, const AstArray& generics, const AstArray& genericPacks, AstLocal* self, const AstArray& args, bool vararg, const Location& varargLocation, AstStatBlock* body, size_t functionDepth, const AstName& debugname, const std::optional& returnAnnotation = {}, AstTypePack* varargAnnotation = nullptr, const std::optional& argLocation = std::nullopt); void visit(AstVisitor* visitor) override; bool hasNativeAttribute() const; AstArray attributes; AstArray generics; AstArray genericPacks; AstLocal* self; AstArray args; std::optional returnAnnotation; bool vararg = false; Location varargLocation; AstTypePack* varargAnnotation; AstStatBlock* body; size_t functionDepth; AstName debugname; std::optional argLocation; }; class AstExprTable : public AstExpr { public: LUAU_RTTI(AstExprTable) struct Item { enum Kind { List, // foo, in which case key is a nullptr Record, // foo=bar, in which case key is a AstExprConstantString General, // [foo]=bar }; Kind kind; AstExpr* key; // can be nullptr! AstExpr* value; }; AstExprTable(const Location& location, const AstArray& items); void visit(AstVisitor* visitor) override; AstArray items; }; class AstExprUnary : public AstExpr { public: LUAU_RTTI(AstExprUnary) enum Op { Not, Minus, Len }; AstExprUnary(const Location& location, Op op, AstExpr* expr); void visit(AstVisitor* visitor) override; Op op; AstExpr* expr; }; std::string toString(AstExprUnary::Op op); class AstExprBinary : public AstExpr { public: LUAU_RTTI(AstExprBinary) enum Op { Add, Sub, Mul, Div, FloorDiv, Mod, Pow, Concat, CompareNe, CompareEq, CompareLt, CompareLe, CompareGt, CompareGe, And, Or, Op__Count }; AstExprBinary(const Location& location, Op op, AstExpr* left, AstExpr* right); void visit(AstVisitor* visitor) override; Op op; AstExpr* left; AstExpr* right; }; std::string toString(AstExprBinary::Op op); class AstExprTypeAssertion : public AstExpr { public: LUAU_RTTI(AstExprTypeAssertion) AstExprTypeAssertion(const Location& location, AstExpr* expr, AstType* annotation); void visit(AstVisitor* visitor) override; AstExpr* expr; AstType* annotation; }; class AstExprIfElse : public AstExpr { public: LUAU_RTTI(AstExprIfElse) AstExprIfElse(const Location& location, AstExpr* condition, bool hasThen, AstExpr* trueExpr, bool hasElse, AstExpr* falseExpr); void visit(AstVisitor* visitor) override; AstExpr* condition; bool hasThen; AstExpr* trueExpr; bool hasElse; AstExpr* falseExpr; }; class AstExprInterpString : public AstExpr { public: LUAU_RTTI(AstExprInterpString) AstExprInterpString(const Location& location, const AstArray>& strings, const AstArray& expressions); void visit(AstVisitor* visitor) override; /// An interpolated string such as `foo{bar}baz` is represented as /// an array of strings for "foo" and "bar", and an array of expressions for "baz". /// `strings` will always have one more element than `expressions`. AstArray> strings; AstArray expressions; }; class AstStatBlock : public AstStat { public: LUAU_RTTI(AstStatBlock) AstStatBlock(const Location& location, const AstArray& body, bool hasEnd = true); void visit(AstVisitor* visitor) override; AstArray body; /* Indicates whether or not this block has been terminated in a * syntactically valid way. * * This is usually but not always done with the 'end' keyword. AstStatIf * and AstStatRepeat are the two main exceptions to this. * * The 'then' clause of an if statement can properly be closed by the * keywords 'else' or 'elseif'. A 'repeat' loop's body is closed with the * 'until' keyword. */ bool hasEnd = false; }; class AstStatIf : public AstStat { public: LUAU_RTTI(AstStatIf) AstStatIf(const Location& location, AstExpr* condition, AstStatBlock* thenbody, AstStat* elsebody, const std::optional& thenLocation, const std::optional& elseLocation); void visit(AstVisitor* visitor) override; AstExpr* condition; AstStatBlock* thenbody; AstStat* elsebody; std::optional thenLocation; // Active for 'elseif' as well std::optional elseLocation; }; class AstStatWhile : public AstStat { public: LUAU_RTTI(AstStatWhile) AstStatWhile(const Location& location, AstExpr* condition, AstStatBlock* body, bool hasDo, const Location& doLocation); void visit(AstVisitor* visitor) override; AstExpr* condition; AstStatBlock* body; bool hasDo = false; Location doLocation; }; class AstStatRepeat : public AstStat { public: LUAU_RTTI(AstStatRepeat) AstStatRepeat(const Location& location, AstExpr* condition, AstStatBlock* body, bool DEPRECATED_hasUntil); void visit(AstVisitor* visitor) override; AstExpr* condition; AstStatBlock* body; bool DEPRECATED_hasUntil = false; }; class AstStatBreak : public AstStat { public: LUAU_RTTI(AstStatBreak) AstStatBreak(const Location& location); void visit(AstVisitor* visitor) override; }; class AstStatContinue : public AstStat { public: LUAU_RTTI(AstStatContinue) AstStatContinue(const Location& location); void visit(AstVisitor* visitor) override; }; class AstStatReturn : public AstStat { public: LUAU_RTTI(AstStatReturn) AstStatReturn(const Location& location, const AstArray& list); void visit(AstVisitor* visitor) override; AstArray list; }; class AstStatExpr : public AstStat { public: LUAU_RTTI(AstStatExpr) AstStatExpr(const Location& location, AstExpr* expr); void visit(AstVisitor* visitor) override; AstExpr* expr; }; class AstStatLocal : public AstStat { public: LUAU_RTTI(AstStatLocal) AstStatLocal(const Location& location, const AstArray& vars, const AstArray& values, const std::optional& equalsSignLocation); void visit(AstVisitor* visitor) override; AstArray vars; AstArray values; std::optional equalsSignLocation; }; class AstStatFor : public AstStat { public: LUAU_RTTI(AstStatFor) AstStatFor(const Location& location, AstLocal* var, AstExpr* from, AstExpr* to, AstExpr* step, AstStatBlock* body, bool hasDo, const Location& doLocation); void visit(AstVisitor* visitor) override; AstLocal* var; AstExpr* from; AstExpr* to; AstExpr* step; AstStatBlock* body; bool hasDo = false; Location doLocation; }; class AstStatForIn : public AstStat { public: LUAU_RTTI(AstStatForIn) AstStatForIn(const Location& location, const AstArray& vars, const AstArray& values, AstStatBlock* body, bool hasIn, const Location& inLocation, bool hasDo, const Location& doLocation); void visit(AstVisitor* visitor) override; AstArray vars; AstArray values; AstStatBlock* body; bool hasIn = false; Location inLocation; bool hasDo = false; Location doLocation; }; class AstStatAssign : public AstStat { public: LUAU_RTTI(AstStatAssign) AstStatAssign(const Location& location, const AstArray& vars, const AstArray& values); void visit(AstVisitor* visitor) override; AstArray vars; AstArray values; }; class AstStatCompoundAssign : public AstStat { public: LUAU_RTTI(AstStatCompoundAssign) AstStatCompoundAssign(const Location& location, AstExprBinary::Op op, AstExpr* var, AstExpr* value); void visit(AstVisitor* visitor) override; AstExprBinary::Op op; AstExpr* var; AstExpr* value; }; class AstStatFunction : public AstStat { public: LUAU_RTTI(AstStatFunction) AstStatFunction(const Location& location, AstExpr* name, AstExprFunction* func); void visit(AstVisitor* visitor) override; AstExpr* name; AstExprFunction* func; }; class AstStatLocalFunction : public AstStat { public: LUAU_RTTI(AstStatLocalFunction) AstStatLocalFunction(const Location& location, AstLocal* name, AstExprFunction* func); void visit(AstVisitor* visitor) override; AstLocal* name; AstExprFunction* func; }; class AstStatTypeAlias : public AstStat { public: LUAU_RTTI(AstStatTypeAlias) AstStatTypeAlias(const Location& location, const AstName& name, const Location& nameLocation, const AstArray& generics, const AstArray& genericPacks, AstType* type, bool exported); void visit(AstVisitor* visitor) override; AstName name; Location nameLocation; AstArray generics; AstArray genericPacks; AstType* type; bool exported; }; class AstStatDeclareGlobal : public AstStat { public: LUAU_RTTI(AstStatDeclareGlobal) AstStatDeclareGlobal(const Location& location, const AstName& name, AstType* type); void visit(AstVisitor* visitor) override; AstName name; AstType* type; }; class AstStatDeclareFunction : public AstStat { public: LUAU_RTTI(AstStatDeclareFunction) AstStatDeclareFunction(const Location& location, const AstName& name, const AstArray& generics, const AstArray& genericPacks, const AstTypeList& params, const AstArray& paramNames, const AstTypeList& retTypes); AstStatDeclareFunction(const Location& location, const AstArray& attributes, const AstName& name, const AstArray& generics, const AstArray& genericPacks, const AstTypeList& params, const AstArray& paramNames, const AstTypeList& retTypes); void visit(AstVisitor* visitor) override; bool isCheckedFunction() const; AstArray attributes; AstName name; AstArray generics; AstArray genericPacks; AstTypeList params; AstArray paramNames; AstTypeList retTypes; }; struct AstDeclaredClassProp { AstName name; AstType* ty = nullptr; bool isMethod = false; }; enum class AstTableAccess { Read = 0b01, Write = 0b10, ReadWrite = 0b11, }; struct AstTableIndexer { AstType* indexType; AstType* resultType; Location location; AstTableAccess access = AstTableAccess::ReadWrite; std::optional accessLocation; }; class AstStatDeclareClass : public AstStat { public: LUAU_RTTI(AstStatDeclareClass) AstStatDeclareClass(const Location& location, const AstName& name, std::optional superName, const AstArray& props, AstTableIndexer* indexer = nullptr); void visit(AstVisitor* visitor) override; AstName name; std::optional superName; AstArray props; AstTableIndexer* indexer; }; class AstType : public AstNode { public: AstType(int classIndex, const Location& location) : AstNode(classIndex, location) { } AstType* asType() override { return this; } }; // Don't have Luau::Variant available, it's a bit of an overhead, but a plain struct is nice to use struct AstTypeOrPack { AstType* type = nullptr; AstTypePack* typePack = nullptr; }; class AstTypeReference : public AstType { public: LUAU_RTTI(AstTypeReference) AstTypeReference(const Location& location, std::optional prefix, AstName name, std::optional prefixLocation, const Location& nameLocation, bool hasParameterList = false, const AstArray& parameters = {}); void visit(AstVisitor* visitor) override; bool hasParameterList; std::optional prefix; std::optional prefixLocation; AstName name; Location nameLocation; AstArray parameters; }; struct AstTableProp { AstName name; Location location; AstType* type; AstTableAccess access = AstTableAccess::ReadWrite; std::optional accessLocation; }; class AstTypeTable : public AstType { public: LUAU_RTTI(AstTypeTable) AstTypeTable(const Location& location, const AstArray& props, AstTableIndexer* indexer = nullptr); void visit(AstVisitor* visitor) override; AstArray props; AstTableIndexer* indexer; }; class AstTypeFunction : public AstType { public: LUAU_RTTI(AstTypeFunction) AstTypeFunction(const Location& location, const AstArray& generics, const AstArray& genericPacks, const AstTypeList& argTypes, const AstArray>& argNames, const AstTypeList& returnTypes); AstTypeFunction(const Location& location, const AstArray& attributes, const AstArray& generics, const AstArray& genericPacks, const AstTypeList& argTypes, const AstArray>& argNames, const AstTypeList& returnTypes); void visit(AstVisitor* visitor) override; bool isCheckedFunction() const; AstArray attributes; AstArray generics; AstArray genericPacks; AstTypeList argTypes; AstArray> argNames; AstTypeList returnTypes; }; class AstTypeTypeof : public AstType { public: LUAU_RTTI(AstTypeTypeof) AstTypeTypeof(const Location& location, AstExpr* expr); void visit(AstVisitor* visitor) override; AstExpr* expr; }; class AstTypeUnion : public AstType { public: LUAU_RTTI(AstTypeUnion) AstTypeUnion(const Location& location, const AstArray& types); void visit(AstVisitor* visitor) override; AstArray types; }; class AstTypeIntersection : public AstType { public: LUAU_RTTI(AstTypeIntersection) AstTypeIntersection(const Location& location, const AstArray& types); void visit(AstVisitor* visitor) override; AstArray types; }; class AstExprError : public AstExpr { public: LUAU_RTTI(AstExprError) AstExprError(const Location& location, const AstArray& expressions, unsigned messageIndex); void visit(AstVisitor* visitor) override; AstArray expressions; unsigned messageIndex; }; class AstStatError : public AstStat { public: LUAU_RTTI(AstStatError) AstStatError(const Location& location, const AstArray& expressions, const AstArray& statements, unsigned messageIndex); void visit(AstVisitor* visitor) override; AstArray expressions; AstArray statements; unsigned messageIndex; }; class AstTypeError : public AstType { public: LUAU_RTTI(AstTypeError) AstTypeError(const Location& location, const AstArray& types, bool isMissing, unsigned messageIndex); void visit(AstVisitor* visitor) override; AstArray types; bool isMissing; unsigned messageIndex; }; class AstTypeSingletonBool : public AstType { public: LUAU_RTTI(AstTypeSingletonBool) AstTypeSingletonBool(const Location& location, bool value); void visit(AstVisitor* visitor) override; bool value; }; class AstTypeSingletonString : public AstType { public: LUAU_RTTI(AstTypeSingletonString) AstTypeSingletonString(const Location& location, const AstArray& value); void visit(AstVisitor* visitor) override; const AstArray value; }; class AstTypePack : public AstNode { public: AstTypePack(int classIndex, const Location& location) : AstNode(classIndex, location) { } }; class AstTypePackExplicit : public AstTypePack { public: LUAU_RTTI(AstTypePackExplicit) AstTypePackExplicit(const Location& location, AstTypeList typeList); void visit(AstVisitor* visitor) override; AstTypeList typeList; }; class AstTypePackVariadic : public AstTypePack { public: LUAU_RTTI(AstTypePackVariadic) AstTypePackVariadic(const Location& location, AstType* variadicType); void visit(AstVisitor* visitor) override; AstType* variadicType; }; class AstTypePackGeneric : public AstTypePack { public: LUAU_RTTI(AstTypePackGeneric) AstTypePackGeneric(const Location& location, AstName name); void visit(AstVisitor* visitor) override; AstName genericName; }; class AstVisitor { public: virtual ~AstVisitor() {} virtual bool visit(class AstNode*) { return true; } virtual bool visit(class AstAttr* node) { return visit(static_cast(node)); } virtual bool visit(class AstExpr* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprGroup* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprConstantNil* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprConstantBool* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprConstantNumber* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprConstantString* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprLocal* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprGlobal* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprVarargs* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprCall* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprIndexName* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprIndexExpr* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprFunction* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprTable* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprUnary* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprBinary* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprTypeAssertion* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprIfElse* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprInterpString* node) { return visit(static_cast(node)); } virtual bool visit(class AstExprError* node) { return visit(static_cast(node)); } virtual bool visit(class AstStat* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatBlock* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatIf* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatWhile* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatRepeat* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatBreak* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatContinue* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatReturn* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatExpr* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatLocal* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatFor* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatForIn* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatAssign* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatCompoundAssign* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatFunction* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatLocalFunction* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatTypeAlias* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatDeclareFunction* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatDeclareGlobal* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatDeclareClass* node) { return visit(static_cast(node)); } virtual bool visit(class AstStatError* node) { return visit(static_cast(node)); } // By default visiting type annotations is disabled; override this in your visitor if you need to! virtual bool visit(class AstType* node) { return false; } virtual bool visit(class AstTypeReference* node) { return visit(static_cast(node)); } virtual bool visit(class AstTypeTable* node) { return visit(static_cast(node)); } virtual bool visit(class AstTypeFunction* node) { return visit(static_cast(node)); } virtual bool visit(class AstTypeTypeof* node) { return visit(static_cast(node)); } virtual bool visit(class AstTypeUnion* node) { return visit(static_cast(node)); } virtual bool visit(class AstTypeIntersection* node) { return visit(static_cast(node)); } virtual bool visit(class AstTypeSingletonBool* node) { return visit(static_cast(node)); } virtual bool visit(class AstTypeSingletonString* node) { return visit(static_cast(node)); } virtual bool visit(class AstTypeError* node) { return visit(static_cast(node)); } virtual bool visit(class AstTypePack* node) { return false; } virtual bool visit(class AstTypePackExplicit* node) { return visit(static_cast(node)); } virtual bool visit(class AstTypePackVariadic* node) { return visit(static_cast(node)); } virtual bool visit(class AstTypePackGeneric* node) { return visit(static_cast(node)); } }; AstName getIdentifier(AstExpr*); Location getLocation(const AstTypeList& typeList); template // AstNode, AstExpr, AstLocal, etc Location getLocation(AstArray array) { if (0 == array.size) return {}; return Location{array.data[0]->location.begin, array.data[array.size - 1]->location.end}; } #undef LUAU_RTTI } // namespace Luau namespace std { template<> struct hash { size_t operator()(const Luau::AstName& value) const { // note: since operator== uses pointer identity, hashing function uses it as well // the hasher is the same as DenseHashPointer (DenseHash.h) return (uintptr_t(value.value) >> 4) ^ (uintptr_t(value.value) >> 9); } }; } // namespace std