// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details #include "Luau/Symbol.h" #include "Luau/Common.h" LUAU_FASTFLAG(DebugLuauDeferredConstraintResolution) namespace Luau { bool Symbol::operator==(const Symbol& rhs) const { if (local) return local == rhs.local; else if (global.value) return rhs.global.value && global == rhs.global.value; // Subtlety: AstName::operator==(const char*) uses strcmp, not pointer identity. else if (FFlag::DebugLuauDeferredConstraintResolution) return !rhs.local && !rhs.global.value; // Reflexivity: we already know `this` Symbol is empty, so check that rhs is. else return false; } std::string toString(const Symbol& name) { if (name.local) return name.local->name.value; LUAU_ASSERT(name.global.value); return name.global.value; } } // namespace Luau