// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details #pragma once #include "Luau/Def.h" #include "Luau/LValue.h" #include "Luau/Location.h" #include "Luau/NotNull.h" #include "Luau/Type.h" #include "Luau/DenseHash.h" #include "Luau/Symbol.h" #include "Luau/Unifiable.h" #include <unordered_map> #include <optional> #include <memory> namespace Luau { struct Scope; using ScopePtr = std::shared_ptr<Scope>; struct Binding { TypeId typeId; Location location; bool deprecated = false; std::string deprecatedSuggestion; std::optional<std::string> documentationSymbol; }; struct Scope { explicit Scope(TypePackId returnType); // root scope explicit Scope(const ScopePtr& parent, int subLevel = 0); // child scope. Parent must not be nullptr. const ScopePtr parent; // null for the root // All the children of this scope. std::vector<NotNull<Scope>> children; std::unordered_map<Symbol, Binding> bindings; TypePackId returnType; std::optional<TypePackId> varargPack; TypeLevel level; Location location; // the spanning location associated with this scope std::unordered_map<Name, TypeFun> exportedTypeBindings; std::unordered_map<Name, TypeFun> privateTypeBindings; std::unordered_map<Name, Location> typeAliasLocations; std::unordered_map<Name, Location> typeAliasNameLocations; std::unordered_map<Name, ModuleName> importedModules; // Mapping from the name in the require statement to the internal moduleName. std::unordered_map<Name, std::unordered_map<Name, TypeFun>> importedTypeBindings; DenseHashSet<Name> builtinTypeNames{""}; void addBuiltinTypeBinding(const Name& name, const TypeFun& tyFun); std::optional<TypeId> lookup(Symbol sym) const; std::optional<TypeId> lookupUnrefinedType(DefId def) const; std::optional<TypeId> lookup(DefId def) const; std::optional<std::pair<TypeId, Scope*>> lookupEx(DefId def); std::optional<std::pair<Binding*, Scope*>> lookupEx(Symbol sym); std::optional<TypeFun> lookupType(const Name& name) const; std::optional<TypeFun> lookupImportedType(const Name& moduleAlias, const Name& name) const; std::unordered_map<Name, TypePackId> privateTypePackBindings; std::optional<TypePackId> lookupPack(const Name& name) const; // WARNING: This function linearly scans for a string key of equal value! It is thus O(n**2) std::optional<Binding> linearSearchForBinding(const std::string& name, bool traverseScopeChain = true) const; RefinementMap refinements; // This can be viewed as the "unrefined" type of each binding. DenseHashMap<const Def*, TypeId> lvalueTypes{nullptr}; // Luau values are routinely refined more narrowly than their actual // inferred type through control flow statements. We retain those refined // types here. DenseHashMap<const Def*, TypeId> rvalueRefinements{nullptr}; void inheritAssignments(const ScopePtr& childScope); void inheritRefinements(const ScopePtr& childScope); // For mutually recursive type aliases, it's important that // they use the same types for the same names. // For instance, in `type Tree<T> { data: T, children: Forest<T> } type Forest<T> = {Tree<T>}` // we need that the generic type `T` in both cases is the same, so we use a cache. std::unordered_map<Name, TypeId> typeAliasTypeParameters; std::unordered_map<Name, TypePackId> typeAliasTypePackParameters; }; // Returns true iff the left scope encloses the right scope. A Scope* equal to // nullptr is considered to be the outermost-possible scope. bool subsumesStrict(Scope* left, Scope* right); // Returns true if the left scope encloses the right scope, or if they are the // same scope. As in subsumesStrict(), nullptr is considered to be the // outermost-possible scope. bool subsumes(Scope* left, Scope* right); } // namespace Luau