local function prequire(name) local success, result = pcall(require, name); return success and result end
local bench = script and require(script.Parent.bench_support) or prequire("bench_support") or require("../bench_support")

function test()

    function test() return game.Foo end

    local ts0 = os.clock()
    for i=0,10000 do pcall(test) end
    local ts1 = os.clock()

    return ts1-ts0
end

bench.runCode(test, "Failure: pcall game.Foo")