Commit graph

16 commits

Author SHA1 Message Date
vegorov-rbx
7edd58afed
Add benchmarks for native compilation with type info enabled (#1244) 2024-05-02 08:33:47 -07:00
Arseny Kapoulkine
309001020a
Update benchmark.yml
Update apt-get cache before installing valgrind as it looks like the default cache got out of date.
2023-09-16 12:21:09 +02:00
Arseny Kapoulkine
ba65b0e9cd
Build and use luau-compile in CI (#952) 2023-06-12 08:46:44 -07:00
Arseny Kapoulkine
29d0ea10cf
Add DCR solver to analysis benchmarks (#862)
For now just do this in strict mode. This will help us track performance
over time, although for now the behavior is going to keep changing so
it's not going to be a fully solid metric for a few weeks.
2023-03-13 13:58:29 -07:00
Arseny Kapoulkine
e64d489e57
Update benchmark.yml
Add codegennull runs to compile time benchmarks
2022-10-24 17:24:19 -07:00
Arseny Kapoulkine
49d6bc30ad
Add bench-codegen benchmark (#713)
We will now run luau with --codegen during benchmark runs and collect
the data into separate JSON. Note that we don't yet have the historical
data for these, which will be backfilled later.
2022-10-17 12:18:34 -07:00
Arseny Kapoulkine
937ef2efd4
Cleanup benchmark builds a little bit (#691)
We don't need to run any cachegrind benchmarks in benchmark-dev, since
benchmark uses our new callgrind setup instead.

Also removes prototyping filters that we no longer need from all builds.
2022-09-29 15:42:23 -07:00
Arseny Kapoulkine
8b390a33aa
Update benchmark.yml
Switch to bench.json file so that bench-gcc is the only outlier, as everything else is built with clang.
2022-08-11 14:14:32 -07:00
Arseny Kapoulkine
f7d8ad0774
Sync to upstream/release/540 (#635)
Also adjust benchmark runs to use config=profile and run clang for all benchmarks + gcc for runtime
2022-08-11 14:01:33 -07:00
Arseny Kapoulkine
2460e38998
bench: Implement luau-analyze and luau --compile benchmarks (#575)
This change adds another file for benchmarking luau-analyze and sets up
benchmarks for both non-strict/strict modes for analysis and all three
optimization levels for compilation performance.

To avoid issues with race conditions on repository update we do all this
in the same job in benchmark.yml.

To be able to benchmark both modes from a single file, luau-analyze
gains --mode argument which allows to override the default typechecking
mode. Not sure if we'll want this to be a hard override on top of the
module-specified mode in the future, but this works for now.
2022-07-05 08:23:09 -07:00
Arseny Kapoulkine
48aa7a5162
bench: Implement first class support for callgrind (#570)
Since callgrind allows to control stats collection from the guest, this
allows us to reset the collection right before the benchmark starts.

This change exposes this to the benchmark runner and integrates
callgrind data parsing into bench.py, so that we can run bench.py with
--callgrind argument and, as long as the runner was built with callgrind
support, we get instruction counts from the run.

We convert instruction counts to seconds using 10G instructions/second
rate; there's no correct way to do this without simulating the full CPU
pipeline but it results in time units on a similar scale to real runs.
2022-07-04 11:13:07 -07:00
Arseny Kapoulkine
4cd0443913
Update benchmark.yml
Cleaner names
2022-06-24 18:30:26 -07:00
Arseny Kapoulkine
9846a6c7b9
Update benchmark.yml
Remove all alert/comment functionality
2022-06-24 18:26:15 -07:00
Arseny Kapoulkine
224d35bc9e
Update benchmark.yml
Attempt to fix Windows and other builds
2022-06-24 18:16:12 -07:00
Allan N Jeremy
5e405b58b3
Added multi-os runners for benchmark & implemented luau analyze (#542) 2022-06-24 09:46:29 -07:00
Allan N Jeremy
da01056022
Added Luau Benchmark Workflows (#530) 2022-06-14 08:48:07 -07:00