We've made a few small changes to reduce the amount of stack we use when
typechecking nested method calls (eg `foo:bar():baz():quux()`).
We've also fixed a small bytecode compiler issue that caused us to emit
redundant jump instructions in code that conditionally uses `break` or
`continue`.
On the new solver, we've switched to a new, better way to handle
augmentations to unsealed tables. We've also made some substantial
improvements to type inference and error reporting on function calls.
These things should both be on par with the old solver now.
The main improvements to the native code generator have been elimination
of some redundant type tag checks. Also, we are starting to inline
particular fastcalls directly to IR.
---------
Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
- Type aliases can no longer override primitive types; attempts to do
that will result in a type error
- Fix misleading type error messages for mismatches in expression list
length during assignment
- Fix incorrect type name display in certain cases
- setmetatable/getmetatable are now ~2x faster
- tools/perfstat.py can be used to display statistics about profiles
captured via --profile switch
- Improve type error messages for argument count mismatch in certain
cases
- Fix type checking variadic returns when the type is incompatible which
type checked in certain cases
- Reduce size of upvalue objects by 8 bytes on 64-bit platforms
- Reduce I$ footprint of interpreter by 1.5KB
- Reduce GC pause during atomic stage for programs with a lot of threads
- Remove support for bytecode v2
- Remove type definitions of
`utf8.nfcnormalize`/`nfdnormalize`/`graphemes` that aren't supported by
standalone Luau library
- Add `lua_costatus` to retrieve extended thread status (similar to
`coroutine.status`)
- Improve GC sweeping performance (2-10% improvement on allocation-heavy
benchmarks)
- Improve ComparisonPrecedence lint suggestions for three-way comparisons (X < Y < Z)
- Improve type checking stability
- Improve location information for errors when parsing invalid type annotations
- Compiler now generates bytecode version 3 in all configurations
- Improve performance of comparisons against numeric constants on AArch64
- Fix autocomplete not suggesting globals defined after the cursor (fixes#622)
- Improve type checker stability
- Reduce parser C stack consumption which fixes some stack overflow crashes on deeply nested sources
- Improve performance of bit32.extract/replace when width is implied (~3% faster chess)
- Improve performance of bit32.extract when field/width are constants (~10% faster base64)
- Heap dump now annotates thread stacks with local variable/function names
* Adds a currently unused x86-64 assembler as a prerequisite for possible future JIT compilation
* Fix a bug in table iteration (closes Possible table iteration bug #504)
* Improved warning method when function is used as a type
* Fix a bug with unsandboxed iteration with pairs()
* Type of coroutine.status() is now a union of value types
* Bytecode output for tests/debugging now has labels
* Improvements to loop unrolling cost estimation
* Report errors when the key obviously doesn't exist in the table
2022-05-26 15:08:16 -07:00
Renamed from Compiler/include/Luau/Bytecode.h (Browse further)