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334 lines
11 KiB
C++
334 lines
11 KiB
C++
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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#include "Luau/SharedCodeAllocator.h"
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#include "doctest.h"
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// We explicitly test correctness of self-assignment for some types
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#ifdef __clang__
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#pragma GCC diagnostic ignored "-Wself-assign-overloaded"
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#endif
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using namespace Luau::CodeGen;
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TEST_SUITE_BEGIN("SharedCodeAllocator");
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TEST_CASE("NativeModuleRefRefcounting")
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{
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SharedCodeAllocator allocator{};
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REQUIRE(allocator.tryGetNativeModule(ModuleId{0x0a}).empty());
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NativeModuleRef modRefA = allocator.getOrInsertNativeModule(ModuleId{0x0a}, {}, {}, {});
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REQUIRE(!modRefA.empty());
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// If we attempt to get the module again, we should get the same module back:
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REQUIRE(allocator.tryGetNativeModule(ModuleId{0x0a}).get() == modRefA.get());
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// If we try to insert another instance of the module, we should get the
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// existing module back:
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REQUIRE(allocator.getOrInsertNativeModule(ModuleId{0x0a}, {}, {}, {}).get() == modRefA.get());
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// If we try to look up a different module, we should not get the existing
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// module back:
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REQUIRE(allocator.tryGetNativeModule(ModuleId{0x0b}).empty());
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// (Insert a second module to help with validation below)
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NativeModuleRef modRefB = allocator.getOrInsertNativeModule(ModuleId{0x0b}, {}, {}, {});
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REQUIRE(!modRefB.empty());
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REQUIRE(modRefB.get() != modRefA.get());
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// Verify NativeModuleRef refcounting:
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// NativeModuleRef non-null copy construction:
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{
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NativeModuleRef modRef1{modRefA};
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REQUIRE(modRef1.get() == modRefA.get());
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REQUIRE(modRefA->getRefcount() == 2);
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}
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// NativeModuleRef null copy construction:
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{
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NativeModuleRef modRef1{};
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NativeModuleRef modRef2{modRef1};
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REQUIRE(modRef1.empty());
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REQUIRE(modRef2.empty());
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}
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// NativeModuleRef non-null move construction:
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{
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NativeModuleRef modRef1{modRefA};
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NativeModuleRef modRef2{std::move(modRef1)};
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REQUIRE(modRef1.empty());
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REQUIRE(modRef2.get() == modRefA.get());
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REQUIRE(modRefA->getRefcount() == 2);
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}
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// NativeModuleRef null move construction:
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{
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NativeModuleRef modRef1{};
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NativeModuleRef modRef2{std::move(modRef1)};
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REQUIRE(modRef1.empty());
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REQUIRE(modRef2.empty());
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}
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// NativeModuleRef null -> non-null copy assignment:
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{
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NativeModuleRef modRef1{};
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modRef1 = modRefA;
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REQUIRE(modRef1.get() == modRefA.get());
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REQUIRE(modRefA->getRefcount() == 2);
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}
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// NativeModuleRef null -> null copy assignment:
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{
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NativeModuleRef modRef1{};
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NativeModuleRef modRef2{};
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modRef2 = modRef1;
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REQUIRE(modRef1.empty());
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REQUIRE(modRef2.empty());
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}
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// NativeModuleRef self copy assignment:
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{
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NativeModuleRef modRef1{modRefA};
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modRef1 = modRef1;
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REQUIRE(modRef1.get() == modRefA.get());
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REQUIRE(modRefA->getRefcount() == 2);
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}
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// NativeModuleRef non-null -> non-null copy assignment:
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{
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NativeModuleRef modRef1{modRefA};
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NativeModuleRef modRef2{modRefB};
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modRef2 = modRef1;
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REQUIRE(modRef1.get() == modRefA.get());
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REQUIRE(modRef2.get() == modRefA.get());
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REQUIRE(modRefA->getRefcount() == 3);
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REQUIRE(modRefB->getRefcount() == 1);
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}
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// NativeModuleRef null -> non-null move assignment:
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{
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NativeModuleRef modRef1{modRefA};
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NativeModuleRef modRef2{};
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modRef2 = std::move(modRef1);
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REQUIRE(modRef1.empty());
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REQUIRE(modRef2.get() == modRefA.get());
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REQUIRE(modRefA->getRefcount() == 2);
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}
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// NativeModuleRef null -> null move assignment:
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{
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NativeModuleRef modRef1{};
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NativeModuleRef modRef2{};
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modRef2 = std::move(modRef1);
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REQUIRE(modRef1.empty());
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REQUIRE(modRef2.empty());
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}
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// NativeModuleRef self move assignment:
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{
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NativeModuleRef modRef1{modRefA};
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modRef1 = std::move(modRef1);
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REQUIRE(modRef1.get() == modRefA.get());
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REQUIRE(modRefA->getRefcount() == 2);
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}
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// NativeModuleRef non-null -> non-null move assignment:
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{
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NativeModuleRef modRef1{modRefA};
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NativeModuleRef modRef2{modRefB};
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modRef2 = std::move(modRef1);
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REQUIRE(modRef1.empty());
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REQUIRE(modRef2.get() == modRefA.get());
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REQUIRE(modRefA->getRefcount() == 2);
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REQUIRE(modRefB->getRefcount() == 1);
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}
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// NativeModuleRef null reset:
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{
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NativeModuleRef modRef1{};
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modRef1.reset();
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REQUIRE(modRef1.empty());
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}
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// NativeModuleRef non-null reset:
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{
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NativeModuleRef modRef1{modRefA};
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modRef1.reset();
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REQUIRE(modRef1.empty());
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REQUIRE(modRefA->getRefcount() == 1);
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}
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// NativeModuleRef swap:
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{
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NativeModuleRef modRef1{modRefA};
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NativeModuleRef modRef2{modRefB};
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modRef1.swap(modRef2);
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REQUIRE(modRef1.get() == modRefB.get());
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REQUIRE(modRef2.get() == modRefA.get());
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REQUIRE(modRefA->getRefcount() == 2);
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REQUIRE(modRefB->getRefcount() == 2);
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}
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REQUIRE(modRefA->getRefcount() == 1);
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REQUIRE(modRefB->getRefcount() == 1);
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// If we release the last reference to a module, it should destroy the
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// module:
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modRefA.reset();
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REQUIRE(allocator.tryGetNativeModule(ModuleId{0x0a}).empty());
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}
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TEST_CASE("NativeProtoRefcounting")
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{
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SharedCodeAllocator allocator{};
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std::vector<NativeProto> nativeProtos;
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nativeProtos.reserve(1);
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nativeProtos.push_back(NativeProto{0x01, createNativeProtoExecData(0)});
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NativeModuleRef modRefA = allocator.getOrInsertNativeModule(ModuleId{0x0a}, std::move(nativeProtos), {}, {});
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REQUIRE(!modRefA.empty());
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REQUIRE(modRefA->getRefcount());
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const NativeProto* proto1 = modRefA->tryGetNativeProto(0x01);
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REQUIRE(proto1 != nullptr);
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// getNonOwningPointerToInstructionOffsets should not acquire ownership:
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const uint32_t* unownedInstructionOffsets = proto1->getNonOwningPointerToInstructionOffsets();
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REQUIRE(unownedInstructionOffsets != nullptr);
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REQUIRE(modRefA->getRefcount() == 1);
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// getOwningPointerToInstructionOffsets should acquire ownership:
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const uint32_t* ownedInstructionOffsets = proto1->getOwningPointerToInstructionOffsets();
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REQUIRE(ownedInstructionOffsets == unownedInstructionOffsets);
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REQUIRE(modRefA->getRefcount() == 2);
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// We should be able to call it multiple times to get multiple references:
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const uint32_t* ownedInstructionOffsets2 = proto1->getOwningPointerToInstructionOffsets();
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REQUIRE(ownedInstructionOffsets2 == unownedInstructionOffsets);
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REQUIRE(modRefA->getRefcount() == 3);
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// releaseOwningPointerToInstructionOffsets should be callable to release
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// the reference:
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NativeProto::releaseOwningPointerToInstructionOffsets(ownedInstructionOffsets2);
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REQUIRE(modRefA->getRefcount() == 2);
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// If we release our NativeModuleRef, the module should be kept alive by
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// the owning instruction offsets pointer:
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modRefA.reset();
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modRefA = allocator.tryGetNativeModule(ModuleId{0x0a});
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REQUIRE(!modRefA.empty());
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REQUIRE(modRefA->getRefcount() == 2);
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// If the last "release" comes via releaseOwningPointerToInstructionOffsets,
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// the module should be successfully destroyed:
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modRefA.reset();
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NativeProto::releaseOwningPointerToInstructionOffsets(ownedInstructionOffsets);
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REQUIRE(allocator.tryGetNativeModule(ModuleId{0x0a}).empty());
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}
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TEST_CASE("NativeProtoState")
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{
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SharedCodeAllocator allocator{};
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const std::vector<uint8_t> data(16);
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const std::vector<uint8_t> code(16);
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std::vector<NativeProto> nativeProtos;
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nativeProtos.reserve(2);
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{
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NativeProtoExecDataPtr nativeExecData = createNativeProtoExecData(2);
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nativeExecData[0] = 0;
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nativeExecData[1] = 4;
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NativeProto proto{1, std::move(nativeExecData)};
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proto.setEntryOffset(0x00);
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nativeProtos.push_back(std::move(proto));
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}
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{
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NativeProtoExecDataPtr nativeExecData = createNativeProtoExecData(2);
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nativeExecData[0] = 8;
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nativeExecData[1] = 12;
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NativeProto proto{3, std::move(nativeExecData)};
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proto.setEntryOffset(0x08);
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nativeProtos.push_back(std::move(proto));
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}
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NativeModuleRef modRefA = allocator.getOrInsertNativeModule(ModuleId{0x0a}, std::move(nativeProtos), data, code);
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REQUIRE(!modRefA.empty());
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REQUIRE(modRefA->getModuleBaseAddress() != nullptr);
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const NativeProto* proto1 = modRefA->tryGetNativeProto(1);
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REQUIRE(proto1 != nullptr);
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REQUIRE(proto1->getBytecodeId() == 1);
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REQUIRE(proto1->getEntryAddress() == modRefA->getModuleBaseAddress() + 0x00);
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const uint32_t* proto1Offsets = proto1->getNonOwningPointerToInstructionOffsets();
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REQUIRE(proto1Offsets != nullptr);
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REQUIRE(proto1Offsets[0] == 0);
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REQUIRE(proto1Offsets[1] == 4);
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const NativeProto* proto3 = modRefA->tryGetNativeProto(3);
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REQUIRE(proto3 != nullptr);
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REQUIRE(proto3->getBytecodeId() == 3);
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REQUIRE(proto3->getEntryAddress() == modRefA->getModuleBaseAddress() + 0x08);
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const uint32_t* proto3Offsets = proto3->getNonOwningPointerToInstructionOffsets();
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REQUIRE(proto3Offsets != nullptr);
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REQUIRE(proto3Offsets[0] == 8);
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REQUIRE(proto3Offsets[1] == 12);
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// Ensure that non-existent native protos cannot be found:
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REQUIRE(modRefA->tryGetNativeProto(0) == nullptr);
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REQUIRE(modRefA->tryGetNativeProto(2) == nullptr);
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REQUIRE(modRefA->tryGetNativeProto(4) == nullptr);
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}
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