luau/tests/TypeInfer.refinements.test.cpp

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
2022-04-15 00:57:43 +01:00
#include "Luau/Normalize.h"
#include "Luau/Scope.h"
#include "Luau/TypeInfer.h"
#include "Fixture.h"
#include "doctest.h"
LUAU_FASTFLAG(LuauSolverV2)
using namespace Luau;
namespace
{
2022-06-17 02:05:14 +01:00
std::optional<WithPredicate<TypePackId>> magicFunctionInstanceIsA(
TypeChecker& typeChecker,
const ScopePtr& scope,
const AstExprCall& expr,
WithPredicate<TypePackId> withPredicate
)
{
if (expr.args.size != 1)
return std::nullopt;
auto index = expr.func->as<Luau::AstExprIndexName>();
auto str = expr.args.data[0]->as<Luau::AstExprConstantString>();
if (!index || !str)
return std::nullopt;
std::optional<LValue> lvalue = tryGetLValue(*index->expr);
std::optional<TypeFun> tfun = scope->lookupType(std::string(str->value.data, str->value.size));
if (!lvalue || !tfun)
return std::nullopt;
ModulePtr module = typeChecker.currentModule;
TypePackId booleanPack = module->internalTypes.addTypePack({typeChecker.booleanType});
2022-06-17 02:05:14 +01:00
return WithPredicate<TypePackId>{booleanPack, {IsAPredicate{std::move(*lvalue), expr.location, tfun->type}}};
}
void dcrMagicRefinementInstanceIsA(const MagicRefinementContext& ctx)
{
if (ctx.callSite->args.size != 1 || ctx.discriminantTypes.empty())
return;
auto index = ctx.callSite->func->as<Luau::AstExprIndexName>();
auto str = ctx.callSite->args.data[0]->as<Luau::AstExprConstantString>();
if (!index || !str)
return;
std::optional<TypeId> discriminantTy = ctx.discriminantTypes[0];
if (!discriminantTy)
return;
std::optional<TypeFun> tfun = ctx.scope->lookupType(std::string(str->value.data, str->value.size));
if (!tfun)
return;
LUAU_ASSERT(get<BlockedType>(*discriminantTy));
asMutable(*discriminantTy)->ty.emplace<BoundType>(tfun->type);
}
struct RefinementClassFixture : BuiltinsFixture
{
RefinementClassFixture()
{
TypeArena& arena = frontend.globals.globalTypes;
NotNull<Scope> scope{frontend.globals.globalScope.get()};
std::optional<TypeId> rootSuper = std::make_optional(builtinTypes->classType);
unfreeze(arena);
TypeId vec3 = arena.addType(ClassType{"Vector3", {}, rootSuper, std::nullopt, {}, nullptr, "Test", {}});
getMutable<ClassType>(vec3)->props = {
{"X", Property{builtinTypes->numberType}},
{"Y", Property{builtinTypes->numberType}},
{"Z", Property{builtinTypes->numberType}},
};
TypeId inst = arena.addType(ClassType{"Instance", {}, rootSuper, std::nullopt, {}, nullptr, "Test", {}});
TypePackId isAParams = arena.addTypePack({inst, builtinTypes->stringType});
TypePackId isARets = arena.addTypePack({builtinTypes->booleanType});
TypeId isA = arena.addType(FunctionType{isAParams, isARets});
getMutable<FunctionType>(isA)->magicFunction = magicFunctionInstanceIsA;
getMutable<FunctionType>(isA)->dcrMagicRefinement = dcrMagicRefinementInstanceIsA;
getMutable<ClassType>(inst)->props = {
{"Name", Property{builtinTypes->stringType}},
{"IsA", Property{isA}},
};
TypeId folder = frontend.globals.globalTypes.addType(ClassType{"Folder", {}, inst, std::nullopt, {}, nullptr, "Test", {}});
TypeId part = frontend.globals.globalTypes.addType(ClassType{"Part", {}, inst, std::nullopt, {}, nullptr, "Test", {}});
getMutable<ClassType>(part)->props = {
{"Position", Property{vec3}},
};
frontend.globals.globalScope->exportedTypeBindings["Vector3"] = TypeFun{{}, vec3};
frontend.globals.globalScope->exportedTypeBindings["Instance"] = TypeFun{{}, inst};
frontend.globals.globalScope->exportedTypeBindings["Folder"] = TypeFun{{}, folder};
frontend.globals.globalScope->exportedTypeBindings["Part"] = TypeFun{{}, part};
for (const auto& [name, ty] : frontend.globals.globalScope->exportedTypeBindings)
persist(ty.type);
freeze(frontend.globals.globalTypes);
}
};
} // namespace
TEST_SUITE_BEGIN("RefinementTest");
TEST_CASE_FIXTURE(Fixture, "is_truthy_constraint")
{
CheckResult result = check(R"(
function f(v: string?)
if v then
local s = v
else
local s = v
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("string", toString(requireTypeAtPosition({3, 26})));
CHECK_EQ("nil", toString(requireTypeAtPosition({5, 26})));
}
TEST_CASE_FIXTURE(Fixture, "invert_is_truthy_constraint")
{
CheckResult result = check(R"(
function f(v: string?)
if not v then
local s = v
else
local s = v
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("nil", toString(requireTypeAtPosition({3, 26})));
CHECK_EQ("string", toString(requireTypeAtPosition({5, 26})));
}
TEST_CASE_FIXTURE(Fixture, "parenthesized_expressions_are_followed_through")
{
CheckResult result = check(R"(
function f(v: string?)
if (not v) then
local s = v
else
local s = v
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("nil", toString(requireTypeAtPosition({3, 26})));
CHECK_EQ("string", toString(requireTypeAtPosition({5, 26})));
}
TEST_CASE_FIXTURE(Fixture, "and_constraint")
{
CheckResult result = check(R"(
function f(a: string?, b: number?)
if a and b then
local x = a
local y = b
else
local x = a
local y = b
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("string", toString(requireTypeAtPosition({3, 26})));
CHECK_EQ("number", toString(requireTypeAtPosition({4, 26})));
CHECK_EQ("string?", toString(requireTypeAtPosition({6, 26})));
CHECK_EQ("number?", toString(requireTypeAtPosition({7, 26})));
}
TEST_CASE_FIXTURE(Fixture, "not_and_constraint")
{
CheckResult result = check(R"(
function f(a: string?, b: number?)
if not (a and b) then
local x = a
local y = b
else
local x = a
local y = b
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string?", toString(requireTypeAtPosition({3, 26})));
CHECK_EQ("number?", toString(requireTypeAtPosition({4, 26})));
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("string", toString(requireTypeAtPosition({6, 26})));
CHECK_EQ("number", toString(requireTypeAtPosition({7, 26})));
}
TEST_CASE_FIXTURE(Fixture, "or_predicate_with_truthy_predicates")
{
CheckResult result = check(R"(
function f(a: string?, b: number?)
if a or b then
local x = a
local y = b
else
local x = a
local y = b
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string?", toString(requireTypeAtPosition({3, 26})));
CHECK_EQ("number?", toString(requireTypeAtPosition({4, 26})));
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("nil", toString(requireTypeAtPosition({6, 26})));
CHECK_EQ("nil", toString(requireTypeAtPosition({7, 26})));
}
TEST_CASE_FIXTURE(Fixture, "a_and_b_or_a_and_c")
{
CheckResult result = check(R"(
function f(a: string?, b: number?, c: boolean)
if (a and b) or (a and c) then
local foo = a
local bar = b
local baz = c
else
local foo = a
local bar = b
local baz = c
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("string", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("number?", toString(requireTypeAtPosition({4, 28})));
if (FFlag::LuauSolverV2)
CHECK_EQ("boolean", toString(requireTypeAtPosition({5, 28})));
else
CHECK_EQ("true", toString(requireTypeAtPosition({5, 28}))); // oh no! :(
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("string?", toString(requireTypeAtPosition({7, 28})));
CHECK_EQ("number?", toString(requireTypeAtPosition({8, 28})));
CHECK_EQ("boolean", toString(requireTypeAtPosition({9, 28})));
}
TEST_CASE_FIXTURE(Fixture, "type_assertion_expr_carry_its_constraints")
{
CheckResult result = check(R"(
function g(a: number?, b: string?)
if (a :: any) and (b :: any) then
local x = a
local y = b
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
{
CHECK_EQ("number?", toString(requireTypeAtPosition({3, 26})));
CHECK_EQ("string?", toString(requireTypeAtPosition({4, 26})));
}
else
{
// We're going to drop support for type refinements through type assertions.
CHECK_EQ("number", toString(requireTypeAtPosition({3, 26})));
CHECK_EQ("string", toString(requireTypeAtPosition({4, 26})));
}
}
TEST_CASE_FIXTURE(BuiltinsFixture, "typeguard_in_if_condition_position")
{
Sync to upstream/release/600 (#1076) ### What's Changed - Improve readability of unions and intersections by limiting the number of elements of those types that can be presented on a single line (gated under `FFlag::LuauToStringSimpleCompositeTypesSingleLine`) - Adds a new option to the compiler `--record-stats` to record and output compilation statistics - `if...then...else` expressions are now optimized into `AND/OR` form when possible. ### VM - Add a new `buffer` type to Luau based on the [buffer RFC](https://github.com/Roblox/luau/pull/739) and additional C API functions to work with it; this release does not include the library. - Internal C API to work with string buffers has been updated to align with Lua version more closely ### Native Codegen - Added support for new X64 instruction (rev) and new A64 instruction (bswap) in the assembler - Simplified the way numerical loop condition is translated to IR ### New Type Solver - Operator inference now handled by type families - Created a new system called `Type Paths` to explain why subtyping tests fail in order to improve the quality of error messages. - Systematic changes to implement Data Flow analysis in the new solver (`Breadcrumb` removed and replaced with `RefinementKey`) --- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com>
2023-10-21 02:10:30 +01:00
CheckResult result = check(R"(
function f(s: any, t: unknown)
if type(s) == "number" then
local n = s
end
if type(t) == "number" then
local n = t
end
end
)");
Sync to upstream/release/600 (#1076) ### What's Changed - Improve readability of unions and intersections by limiting the number of elements of those types that can be presented on a single line (gated under `FFlag::LuauToStringSimpleCompositeTypesSingleLine`) - Adds a new option to the compiler `--record-stats` to record and output compilation statistics - `if...then...else` expressions are now optimized into `AND/OR` form when possible. ### VM - Add a new `buffer` type to Luau based on the [buffer RFC](https://github.com/Roblox/luau/pull/739) and additional C API functions to work with it; this release does not include the library. - Internal C API to work with string buffers has been updated to align with Lua version more closely ### Native Codegen - Added support for new X64 instruction (rev) and new A64 instruction (bswap) in the assembler - Simplified the way numerical loop condition is translated to IR ### New Type Solver - Operator inference now handled by type families - Created a new system called `Type Paths` to explain why subtyping tests fail in order to improve the quality of error messages. - Systematic changes to implement Data Flow analysis in the new solver (`Breadcrumb` removed and replaced with `RefinementKey`) --- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com>
2023-10-21 02:10:30 +01:00
LUAU_REQUIRE_NO_ERRORS(result);
// DCR changes refinements to preserve error suppression.
if (FFlag::LuauSolverV2)
CHECK_EQ("*error-type* | number", toString(requireTypeAtPosition({3, 26})));
else
CHECK_EQ("number", toString(requireTypeAtPosition({3, 26})));
CHECK_EQ("number", toString(requireTypeAtPosition({6, 26})));
}
2022-05-13 20:36:37 +01:00
TEST_CASE_FIXTURE(BuiltinsFixture, "typeguard_in_assert_position")
{
CheckResult result = check(R"(
function f(a)
assert(type(a) == "number")
local b = a
return b
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
CHECK("<a>(a) -> a & number" == toString(requireType("f")));
else
CHECK("<a>(a) -> number" == toString(requireType("f")));
}
Sync to upstream/release/617 (#1204) # What's Changed * Fix a case where the stack wasn't completely cleaned up where `debug.info` errored when passed `"f"` option and a thread. * Fix a case of uninitialized field in `luaF_newproto`. ### New Type Solver * When a local is captured in a function, don't add a new entry to the `DfgScope::bindings` if the capture occurs within a loop. * Fix a poor performance characteristic during unification by not trying to simplify an intersection. * Fix a case of multiple constraints mutating the same blocked type causing incorrect inferences. * Fix a case of assertion failure when overload resolution encounters a return typepack mismatch. * When refining a property of the top `table` type, we no longer signal an unknown property error. * Fix a misuse of free types when trying to infer the type of a subscript expression. * Fix a case of assertion failure when trying to resolve an overload from `never`. ### Native Code Generation * Fix dead store optimization issues caused by partial stores. --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-03-15 23:37:39 +00:00
TEST_CASE_FIXTURE(BuiltinsFixture, "refine_unknown_to_table_then_test_a_prop")
{
CheckResult result = check(R"(
local function f(x: unknown): string?
if typeof(x) == "table" then
if typeof(x.foo) == "string" then
return x.foo
end
end
return nil
end
)");
if (FFlag::LuauSolverV2)
Sync to upstream/release/622 (#1232) # What's changed? * Improved the actual message for the type errors for `cannot call non-function` when attempting to call a union of functions/callable tables. The error now correctly explains the issue is an inability to determine the return type of the call in this situation. * Resolve an issue where tables and metatables were not correctly being cloned during instantiation (fixes #1176). * Refactor `luaM_getnextgcopage` to `luaM_getnextpage` (generally removing `gco` prefix where appropriate). * Optimize `table.move` between tables for large ranges of elements. * Reformat a bunch of code automatically using `clang-format`. ### New Type Solver * Clean up minimally-used or unused constraints in the constraint solver (`InstantiationConstraint`, `SetOpConstraint`, `SingletonOrTopTypeConstraint`). * Add a builtin `singleton` type family to replace `SingletonOrTopTypeConstraint` when inferring refinements. * Fixed a crash involving type path reasoning by recording when type family reduction has taken place in the path. * Improved constraint ordering by blocking on unreduced types families that are not yet proven uninhabitable. * Improved the handling of `SetIndexerConstraints` for both better inference quality and to resolve crashes. * Fix a crash when normalizing cyclic unions of intersections. * Fix a crash when normalizing an intersection with the negation of `unknown`. * Fix a number of crashes caused by missing `follow` calls on `TypeId`s. * Changed type family reduction to correctly use a semantic notion of uninhabited types, rather than checking for `never` types specifically. * Refactor the `union` and `intersect` type families to be variadic. ### Native Code Generation * Improve translation for userdata key get/set and userdata/vector namecall. * Provide `[top level]` and `[anonymous]` as function names to `FunctionStats` as appropriate when no function name is available. * Disable unwind support on Android platforms since it is unsupported. * --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-04-19 22:48:02 +01:00
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/617 (#1204) # What's Changed * Fix a case where the stack wasn't completely cleaned up where `debug.info` errored when passed `"f"` option and a thread. * Fix a case of uninitialized field in `luaF_newproto`. ### New Type Solver * When a local is captured in a function, don't add a new entry to the `DfgScope::bindings` if the capture occurs within a loop. * Fix a poor performance characteristic during unification by not trying to simplify an intersection. * Fix a case of multiple constraints mutating the same blocked type causing incorrect inferences. * Fix a case of assertion failure when overload resolution encounters a return typepack mismatch. * When refining a property of the top `table` type, we no longer signal an unknown property error. * Fix a misuse of free types when trying to infer the type of a subscript expression. * Fix a case of assertion failure when trying to resolve an overload from `never`. ### Native Code Generation * Fix dead store optimization issues caused by partial stores. --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-03-15 23:37:39 +00:00
else
{
LUAU_REQUIRE_ERROR_COUNT(2, result);
for (size_t i = 0; i < result.errors.size(); i++)
{
const UnknownProperty* up = get<UnknownProperty>(result.errors[i]);
REQUIRE_EQ("foo", up->key);
REQUIRE_EQ("unknown", toString(up->table));
}
}
}
TEST_CASE_FIXTURE(BuiltinsFixture, "refine_unknown_to_table_then_test_a_nested_prop")
{
CheckResult result = check(R"(
local function f(x: unknown): string?
if typeof(x) == "table" then
-- this should error, `x.foo` is an unknown property
if typeof(x.foo.bar) == "string" then
return x.foo.bar
end
end
return nil
end
)");
if (FFlag::LuauSolverV2)
Sync to upstream/release/617 (#1204) # What's Changed * Fix a case where the stack wasn't completely cleaned up where `debug.info` errored when passed `"f"` option and a thread. * Fix a case of uninitialized field in `luaF_newproto`. ### New Type Solver * When a local is captured in a function, don't add a new entry to the `DfgScope::bindings` if the capture occurs within a loop. * Fix a poor performance characteristic during unification by not trying to simplify an intersection. * Fix a case of multiple constraints mutating the same blocked type causing incorrect inferences. * Fix a case of assertion failure when overload resolution encounters a return typepack mismatch. * When refining a property of the top `table` type, we no longer signal an unknown property error. * Fix a misuse of free types when trying to infer the type of a subscript expression. * Fix a case of assertion failure when trying to resolve an overload from `never`. ### Native Code Generation * Fix dead store optimization issues caused by partial stores. --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-03-15 23:37:39 +00:00
{
LUAU_REQUIRE_ERROR_COUNT(1, result);
const UnknownProperty* up = get<UnknownProperty>(result.errors[0]);
REQUIRE_EQ("bar", up->key);
REQUIRE_EQ("unknown", toString(up->table));
}
else
{
LUAU_REQUIRE_ERROR_COUNT(2, result);
for (size_t i = 0; i < result.errors.size(); i++)
{
const UnknownProperty* up = get<UnknownProperty>(result.errors[i]);
REQUIRE_EQ("foo", up->key);
REQUIRE_EQ("unknown", toString(up->table));
}
}
}
TEST_CASE_FIXTURE(BuiltinsFixture, "refine_unknown_to_table_then_test_a_tested_nested_prop")
{
CheckResult result = check(R"(
local function f(x: unknown): string?
if typeof(x) == "table" then
if typeof(x.foo) == "table" and typeof(x.foo.bar) == "string" then
return x.foo.bar
end
end
return nil
end
)");
if (FFlag::LuauSolverV2)
Sync to upstream/release/617 (#1204) # What's Changed * Fix a case where the stack wasn't completely cleaned up where `debug.info` errored when passed `"f"` option and a thread. * Fix a case of uninitialized field in `luaF_newproto`. ### New Type Solver * When a local is captured in a function, don't add a new entry to the `DfgScope::bindings` if the capture occurs within a loop. * Fix a poor performance characteristic during unification by not trying to simplify an intersection. * Fix a case of multiple constraints mutating the same blocked type causing incorrect inferences. * Fix a case of assertion failure when overload resolution encounters a return typepack mismatch. * When refining a property of the top `table` type, we no longer signal an unknown property error. * Fix a misuse of free types when trying to infer the type of a subscript expression. * Fix a case of assertion failure when trying to resolve an overload from `never`. ### Native Code Generation * Fix dead store optimization issues caused by partial stores. --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-03-15 23:37:39 +00:00
LUAU_REQUIRE_NO_ERRORS(result);
else
{
LUAU_REQUIRE_ERROR_COUNT(3, result);
for (size_t i = 0; i < result.errors.size(); i++)
{
const UnknownProperty* up = get<UnknownProperty>(result.errors[i]);
REQUIRE_EQ("foo", up->key);
REQUIRE_EQ("unknown", toString(up->table));
}
}
}
TEST_CASE_FIXTURE(BuiltinsFixture, "call_an_incompatible_function_after_using_typeguard")
{
CheckResult result = check(R"(
local function f(x: number)
return x
end
local function g(x: unknown)
if type(x) == "string" then
f(x)
end
end
local function h(x: any)
if type(x) == "string" then
f(x)
end
end
)");
LUAU_REQUIRE_ERROR_COUNT(2, result);
CHECK("Type 'string' could not be converted into 'number'" == toString(result.errors[0]));
CHECK(Location{{ 7, 18}, {7, 19}} == result.errors[0].location);
CHECK("Type 'string' could not be converted into 'number'" == toString(result.errors[1]));
CHECK(Location{{ 13, 18}, {13, 19}} == result.errors[1].location);
}
2022-05-13 20:36:37 +01:00
TEST_CASE_FIXTURE(BuiltinsFixture, "impossible_type_narrow_is_not_an_error")
{
// This unit test serves as a reminder to not implement this warning until Luau is intelligent enough.
// For instance, getting a value out of the indexer and checking whether the value exists is not an error.
CheckResult result = check(R"(
local t: {string} = {"a", "b", "c"}
local v = t[4]
if not v then
t[4] = "d"
else
print(v)
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(Fixture, "truthy_constraint_on_properties")
{
CheckResult result = check(R"(
local t: {x: number?} = {x = 1}
if t.x then
local t2 = t
local foo = t.x
end
local bar = t.x
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
{
// CLI-115281 - Types produced by refinements don't always get simplified
CHECK("{ x: number? } & { x: ~(false?) }" == toString(requireTypeAtPosition({4, 23})));
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK("number" == toString(requireTypeAtPosition({5, 26})));
}
CHECK_EQ("number?", toString(requireType("bar")));
}
2022-05-13 20:36:37 +01:00
TEST_CASE_FIXTURE(BuiltinsFixture, "index_on_a_refined_property")
{
CheckResult result = check(R"(
local t: {x: {y: string}?} = {x = {y = "hello!"}}
if t.x then
print(t.x.y)
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
2022-05-13 20:36:37 +01:00
TEST_CASE_FIXTURE(BuiltinsFixture, "assert_non_binary_expressions_actually_resolve_constraints")
{
CheckResult result = check(R"(
local foo: string? = "hello"
assert(foo)
local bar: string = foo
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(Fixture, "lvalue_is_equal_to_another_lvalue")
{
CheckResult result = check(R"(
local function f(a: (string | number)?, b: boolean?)
if a == b then
local foo, bar = a, b
else
local foo, bar = a, b
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ(toString(requireTypeAtPosition({3, 33})), "(number | string)?"); // a == b
CHECK_EQ(toString(requireTypeAtPosition({3, 36})), "boolean?"); // a == b
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ(toString(requireTypeAtPosition({5, 33})), "(number | string)?"); // a ~= b
CHECK_EQ(toString(requireTypeAtPosition({5, 36})), "boolean?"); // a ~= b
}
TEST_CASE_FIXTURE(Fixture, "lvalue_is_equal_to_a_term")
{
CheckResult result = check(R"(
local function f(a: (string | number)?)
if a == 1 then
local foo = a
else
local foo = a
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ(toString(requireTypeAtPosition({3, 28})), "(number | string)?"); // a == 1;
CHECK_EQ(toString(requireTypeAtPosition({5, 28})), "(number | string)?"); // a ~= 1
}
TEST_CASE_FIXTURE(Fixture, "term_is_equal_to_an_lvalue")
{
CheckResult result = check(R"(
local function f(a: (string | number)?)
if "hello" == a then
local foo = a
else
local foo = a
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
{
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ(toString(requireTypeAtPosition({3, 28})), R"("hello")"); // a == "hello"
CHECK_EQ(toString(requireTypeAtPosition({5, 28})), R"(((string & ~"hello") | number)?)"); // a ~= "hello"
}
else
{
CHECK_EQ(toString(requireTypeAtPosition({3, 28})), R"("hello")"); // a == "hello"
CHECK_EQ(toString(requireTypeAtPosition({5, 28})), R"((number | string)?)"); // a ~= "hello"
}
}
TEST_CASE_FIXTURE(Fixture, "lvalue_is_not_nil")
{
CheckResult result = check(R"(
local function f(a: (string | number)?)
if a ~= nil then
local foo = a
else
local foo = a
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ(toString(requireTypeAtPosition({3, 28})), "number | string"); // a ~= nil
if (FFlag::LuauSolverV2)
Sync to upstream/release/622 (#1232) # What's changed? * Improved the actual message for the type errors for `cannot call non-function` when attempting to call a union of functions/callable tables. The error now correctly explains the issue is an inability to determine the return type of the call in this situation. * Resolve an issue where tables and metatables were not correctly being cloned during instantiation (fixes #1176). * Refactor `luaM_getnextgcopage` to `luaM_getnextpage` (generally removing `gco` prefix where appropriate). * Optimize `table.move` between tables for large ranges of elements. * Reformat a bunch of code automatically using `clang-format`. ### New Type Solver * Clean up minimally-used or unused constraints in the constraint solver (`InstantiationConstraint`, `SetOpConstraint`, `SingletonOrTopTypeConstraint`). * Add a builtin `singleton` type family to replace `SingletonOrTopTypeConstraint` when inferring refinements. * Fixed a crash involving type path reasoning by recording when type family reduction has taken place in the path. * Improved constraint ordering by blocking on unreduced types families that are not yet proven uninhabitable. * Improved the handling of `SetIndexerConstraints` for both better inference quality and to resolve crashes. * Fix a crash when normalizing cyclic unions of intersections. * Fix a crash when normalizing an intersection with the negation of `unknown`. * Fix a number of crashes caused by missing `follow` calls on `TypeId`s. * Changed type family reduction to correctly use a semantic notion of uninhabited types, rather than checking for `never` types specifically. * Refactor the `union` and `intersect` type families to be variadic. ### Native Code Generation * Improve translation for userdata key get/set and userdata/vector namecall. * Provide `[top level]` and `[anonymous]` as function names to `FunctionStats` as appropriate when no function name is available. * Disable unwind support on Android platforms since it is unsupported. * --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-04-19 22:48:02 +01:00
CHECK_EQ(toString(requireTypeAtPosition({5, 28})), "nil"); // a == nil :)
else
CHECK_EQ(toString(requireTypeAtPosition({5, 28})), "(number | string)?"); // a == nil
}
TEST_CASE_FIXTURE(Fixture, "free_type_is_equal_to_an_lvalue")
{
CheckResult result = check(R"(
local function f(a, b: string?)
if a == b then
local foo, bar = a, b
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
CHECK_EQ(toString(requireTypeAtPosition({3, 33})), "unknown"); // a == b
else
CHECK_EQ(toString(requireTypeAtPosition({3, 33})), "a"); // a == b
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ(toString(requireTypeAtPosition({3, 36})), "string?"); // a == b
}
TEST_CASE_FIXTURE(Fixture, "unknown_lvalue_is_not_synonymous_with_other_on_not_equal")
{
CheckResult result = check(R"(
local function f(a: any, b: {x: number}?)
if a ~= b then
local foo, bar = a, b
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ(toString(requireTypeAtPosition({3, 33})), "any"); // a ~= b
if (FFlag::LuauSolverV2)
CHECK_EQ(toString(requireTypeAtPosition({3, 36})), "{ x: number }?"); // a ~= b
else
CHECK_EQ(toString(requireTypeAtPosition({3, 36})), "{| x: number |}?"); // a ~= b
}
TEST_CASE_FIXTURE(Fixture, "string_not_equal_to_string_or_nil")
{
CheckResult result = check(R"(
local t: {string} = {"hello"}
local a: string = t[1]
local b: string? = nil
if a ~= b then
local foo, bar = a, b
else
local foo, bar = a, b
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ(toString(requireTypeAtPosition({6, 29})), "string"); // a ~= b
CHECK_EQ(toString(requireTypeAtPosition({6, 32})), "string?"); // a ~= b
if (FFlag::LuauSolverV2)
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-03 20:21:14 +00:00
{
CHECK_EQ(toString(requireTypeAtPosition({8, 29})), "string?"); // a == b
CHECK_EQ(toString(requireTypeAtPosition({8, 32})), "string?"); // a == b
}
else
{
CHECK_EQ(toString(requireTypeAtPosition({8, 29})), "string"); // a == b
CHECK_EQ(toString(requireTypeAtPosition({8, 32})), "string?"); // a == b
}
}
TEST_CASE_FIXTURE(Fixture, "narrow_property_of_a_bounded_variable")
{
CheckResult result = check(R"(
local t
local u: {x: number?} = {x = nil}
t = u
if t.x then
local foo: number = t.x
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(BuiltinsFixture, "type_narrow_to_vector")
{
CheckResult result = check(R"(
local function f(x)
if type(x) == "vector" then
local foo = x
end
end
)");
2022-05-20 01:02:24 +01:00
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
CHECK_EQ("never", toString(requireTypeAtPosition({3, 28})));
else
CHECK_EQ("*error-type*", toString(requireTypeAtPosition({3, 28})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "nonoptional_type_can_narrow_to_nil_if_sense_is_true")
{
CheckResult result = check(R"(
local t = {"hello"}
local v = t[2]
if type(v) == "nil" then
local foo = v
else
local foo = v
end
if not (type(v) ~= "nil") then
local foo = v
else
local foo = v
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
{
// CLI-115281 Types produced by refinements do not consistently get simplified
CHECK_EQ("(nil & string)?", toString(requireTypeAtPosition({4, 24}))); // type(v) == "nil"
CHECK_EQ("(boolean | buffer | class | function | number | string | table | thread) & string", toString(requireTypeAtPosition({6, 24}))); // type(v) ~= "nil"
CHECK_EQ("(nil & string)?", toString(requireTypeAtPosition({10, 24}))); // equivalent to type(v) == "nil"
CHECK_EQ("(boolean | buffer | class | function | number | string | table | thread) & string", toString(requireTypeAtPosition({12, 24}))); // equivalent to type(v) ~= "nil"
}
else
{
CHECK_EQ("nil", toString(requireTypeAtPosition({4, 24}))); // type(v) == "nil"
CHECK_EQ("string", toString(requireTypeAtPosition({6, 24}))); // type(v) ~= "nil"
CHECK_EQ("nil", toString(requireTypeAtPosition({10, 24}))); // equivalent to type(v) == "nil"
CHECK_EQ("string", toString(requireTypeAtPosition({12, 24}))); // equivalent to type(v) ~= "nil"
}
}
TEST_CASE_FIXTURE(BuiltinsFixture, "typeguard_not_to_be_string")
{
CheckResult result = check(R"(
local function f(x: string | number | boolean)
if type(x) ~= "string" then
local foo = x
else
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("boolean | number", toString(requireTypeAtPosition({3, 28}))); // type(x) ~= "string"
CHECK_EQ("string", toString(requireTypeAtPosition({5, 28}))); // type(x) == "string"
}
TEST_CASE_FIXTURE(BuiltinsFixture, "typeguard_narrows_for_table")
{
CheckResult result = check(R"(
local function f(x: string | {x: number} | {y: boolean})
if type(x) == "table" then
local foo = x
else
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
CHECK_EQ("{ x: number } | { y: boolean }", toString(requireTypeAtPosition({3, 28}))); // type(x) == "table"
else
CHECK_EQ("{| x: number |} | {| y: boolean |}", toString(requireTypeAtPosition({3, 28}))); // type(x) == "table"
CHECK_EQ("string", toString(requireTypeAtPosition({5, 28}))); // type(x) ~= "table"
}
TEST_CASE_FIXTURE(BuiltinsFixture, "typeguard_narrows_for_functions")
{
CheckResult result = check(R"(
local function weird(x: string | ((number) -> string))
if type(x) == "function" then
local foo = x
else
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("(number) -> string", toString(requireTypeAtPosition({3, 28}))); // type(x) == "function"
CHECK_EQ("string", toString(requireTypeAtPosition({5, 28}))); // type(x) ~= "function"
}
TEST_CASE_FIXTURE(BuiltinsFixture, "type_guard_can_filter_for_intersection_of_tables")
{
CheckResult result = check(R"(
type XYCoord = {x: number} & {y: number}
local function f(t: XYCoord?)
if type(t) == "table" then
local foo = t
else
local foo = t
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
ToStringOptions opts;
opts.exhaustive = true;
if (FFlag::LuauSolverV2)
CHECK_EQ("{ x: number } & { y: number }", toString(requireTypeAtPosition({4, 28}), opts));
else
CHECK_EQ("{| x: number |} & {| y: number |}", toString(requireTypeAtPosition({4, 28}), opts));
CHECK_EQ("nil", toString(requireTypeAtPosition({6, 28})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "type_guard_can_filter_for_overloaded_function")
{
CheckResult result = check(R"(
type SomeOverloadedFunction = ((number) -> string) & ((string) -> number)
local function f(g: SomeOverloadedFunction?)
if type(g) == "function" then
local foo = g
else
local foo = g
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("((number) -> string) & ((string) -> number)", toString(requireTypeAtPosition({4, 28})));
CHECK_EQ("nil", toString(requireTypeAtPosition({6, 28})));
}
2022-07-08 02:22:39 +01:00
TEST_CASE_FIXTURE(BuiltinsFixture, "type_guard_narrowed_into_nothingness")
{
CheckResult result = check(R"(
local function f(t: {x: number})
if type(t) ~= "table" then
local foo = t
error(("Expected a table, got %s"):format(type(t)))
end
return t.x + 1
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
{
// CLI-115281 Types produced by refinements do not consistently get simplified
CHECK_EQ("{ x: number } & ~table", toString(requireTypeAtPosition({3, 28})));
}
else
CHECK_EQ("never", toString(requireTypeAtPosition({3, 28})));
}
TEST_CASE_FIXTURE(Fixture, "not_a_or_not_b")
{
CheckResult result = check(R"(
local function f(a: number?, b: number?)
if (not a) or (not b) then
local foo = a
local bar = b
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("number?", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("number?", toString(requireTypeAtPosition({4, 28})));
}
TEST_CASE_FIXTURE(Fixture, "not_a_or_not_b2")
{
CheckResult result = check(R"(
local function f(a: number?, b: number?)
if not (a and b) then
local foo = a
local bar = b
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("number?", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("number?", toString(requireTypeAtPosition({4, 28})));
}
TEST_CASE_FIXTURE(Fixture, "not_a_and_not_b")
{
CheckResult result = check(R"(
local function f(a: number?, b: number?)
if (not a) and (not b) then
local foo = a
local bar = b
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("nil", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("nil", toString(requireTypeAtPosition({4, 28})));
}
TEST_CASE_FIXTURE(Fixture, "not_a_and_not_b2")
{
CheckResult result = check(R"(
local function f(a: number?, b: number?)
if not (a or b) then
local foo = a
local bar = b
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("nil", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("nil", toString(requireTypeAtPosition({4, 28})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "either_number_or_string")
{
CheckResult result = check(R"(
local function f(x: any, y: unknown)
if type(x) == "number" or type(x) == "string" then
local foo = x
end
if type(y) == "number" or type(y) == "string" then
local foo = y
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
CHECK_EQ("*error-type* | number | string", toString(requireTypeAtPosition({3, 28})));
else
CHECK_EQ("number | string", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("number | string", toString(requireTypeAtPosition({6, 28})));
}
TEST_CASE_FIXTURE(Fixture, "not_t_or_some_prop_of_t")
{
CheckResult result = check(R"(
local function f(t: {x: boolean}?)
if not t or t.x then
local foo = t
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
{
// CLI-115281 Types produced by refinements do not consistently get simplified
CHECK_EQ("({ x: boolean } & { x: ~(false?) })?", toString(requireTypeAtPosition({3, 28})));
}
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-03 20:21:14 +00:00
else
CHECK_EQ("{| x: boolean |}?", toString(requireTypeAtPosition({3, 28})));
}
2022-05-13 20:36:37 +01:00
TEST_CASE_FIXTURE(BuiltinsFixture, "assert_a_to_be_truthy_then_assert_a_to_be_number")
{
CheckResult result = check(R"(
local a: (number | string)?
assert(a)
local b = a
assert(type(a) == "number")
local c = a
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("number | string", toString(requireTypeAtPosition({3, 18})));
CHECK_EQ("number", toString(requireTypeAtPosition({5, 18})));
}
2022-05-13 20:36:37 +01:00
TEST_CASE_FIXTURE(BuiltinsFixture, "merge_should_be_fully_agnostic_of_hashmap_ordering")
{
// This bug came up because there was a mistake in Luau::merge where zipping on two maps would produce the wrong merged result.
CheckResult result = check(R"(
local function f(b: string | { x: string }, a)
assert(type(a) == "string")
assert(type(b) == "string" or type(b) == "table")
if type(b) == "string" then
local foo = b
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("string", toString(requireTypeAtPosition({6, 28})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "refine_the_correct_types_opposite_of_when_a_is_not_number_or_string")
{
CheckResult result = check(R"(
local function f(a: string | number | boolean)
if type(a) ~= "number" and type(a) ~= "string" then
local foo = a
else
local foo = a
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("boolean", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("number | string", toString(requireTypeAtPosition({5, 28})));
}
2022-05-13 20:36:37 +01:00
TEST_CASE_FIXTURE(BuiltinsFixture, "is_truthy_constraint_ifelse_expression")
{
CheckResult result = check(R"(
function f(v:string?)
return if v then v else tostring(v)
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("string", toString(requireTypeAtPosition({2, 29})));
CHECK_EQ("nil", toString(requireTypeAtPosition({2, 45})));
}
2022-05-13 20:36:37 +01:00
TEST_CASE_FIXTURE(BuiltinsFixture, "invert_is_truthy_constraint_ifelse_expression")
{
CheckResult result = check(R"(
function f(v:string?)
return if not v then tostring(v) else v
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("nil", toString(requireTypeAtPosition({2, 42})));
CHECK_EQ("string", toString(requireTypeAtPosition({2, 50})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "type_comparison_ifelse_expression")
{
CheckResult result = check(R"(
function returnOne(x)
return 1
end
function f(v:any)
return if typeof(v) == "number" then v else returnOne(v)
end
function g(v:unknown)
return if typeof(v) == "number" then v else returnOne(v)
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
{
CHECK_EQ("*error-type* | number", toString(requireTypeAtPosition({6, 49})));
CHECK_EQ("*error-type* | ~number", toString(requireTypeAtPosition({6, 66})));
}
else
{
CHECK_EQ("number", toString(requireTypeAtPosition({6, 49})));
CHECK_EQ("any", toString(requireTypeAtPosition({6, 66})));
}
CHECK_EQ("number", toString(requireTypeAtPosition({10, 49})));
if (FFlag::LuauSolverV2)
Sync to upstream/release/615 (#1175) # What's changed? * Luau allocation scheme was changed to handle allocations in 513-1024 byte range internally without falling back to global allocator * coroutine/thread creation no longer requires any global allocations, making it up to 15% faster (vs libc malloc) * table construction for 17-32 keys or 33-64 array elements is up to 30% faster (vs libc malloc) ### New Type Solver * Cyclic unary negation type families are reduced to `number` when possible * Class types are skipped when searching for free types in unifier to improve performance * Fixed issues with table type inference when metatables are present * Improved inference of iteration loop types * Fixed an issue with bidirectional inference of method calls * Type simplification will now preserve error suppression markers ### Native Code Generation * Fixed TAG_VECTOR skip optimization to not break instruction use counts (broken optimization wasn't included in 614) * Fixed missing side-effect when optimizing generic loop preparation instruction --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com>
2024-03-01 18:45:26 +00:00
CHECK_EQ("~number", toString(requireTypeAtPosition({10, 66})));
else
CHECK_EQ("unknown", toString(requireTypeAtPosition({10, 66})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "is_truthy_constraint_while_expression")
{
CheckResult result = check(R"(
function f(v:string?)
while v do
local foo = v
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string", toString(requireTypeAtPosition({3, 28})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "invert_is_truthy_constraint_while_expression")
{
CheckResult result = check(R"(
function f(v:string?)
while not v do
local foo = v
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("nil", toString(requireTypeAtPosition({3, 28})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "refine_the_correct_types_opposite_of_while_a_is_not_number_or_string")
{
CheckResult result = check(R"(
local function f(a: string | number | boolean)
while type(a) ~= "number" and type(a) ~= "string" do
local foo = a
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("boolean", toString(requireTypeAtPosition({3, 28})));
}
2022-05-13 20:36:37 +01:00
TEST_CASE_FIXTURE(BuiltinsFixture, "correctly_lookup_a_shadowed_local_that_which_was_previously_refined")
{
CheckResult result = check(R"(
local foo: string? = "hi"
assert(foo)
local foo: number = 5
print(foo:sub(1, 1))
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
CHECK_EQ("Type 'number' does not have key 'sub'", toString(result.errors[0]));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "correctly_lookup_property_whose_base_was_previously_refined")
{
CheckResult result = check(R"(
type T = {x: string | number}
local t: T? = {x = "hi"}
if t then
if type(t.x) == "string" then
local foo = t.x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string", toString(requireTypeAtPosition({5, 30})));
}
2022-01-14 16:20:09 +00:00
TEST_CASE_FIXTURE(Fixture, "correctly_lookup_property_whose_base_was_previously_refined2")
{
CheckResult result = check(R"(
type T = { x: { y: number }? }
local function f(t: T?)
if t and t.x then
local foo = t.x.y
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("number", toString(requireTypeAtPosition({5, 32})));
}
TEST_CASE_FIXTURE(Fixture, "apply_refinements_on_astexprindexexpr_whose_subscript_expr_is_constant_string")
{
CheckResult result = check(R"(
type T = { [string]: { prop: number }? }
local t: T = {}
if t["hello"] then
local foo = t["hello"].prop
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(Fixture, "discriminate_from_truthiness_of_x")
{
CheckResult result = check(R"(
type T = {tag: "missing", x: nil} | {tag: "exists", x: string}
local function f(t: T)
if t.x then
local foo = t
else
local bar = t
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
{
// CLI-115281 Types produced by refinements do not consistently get simplified
CHECK("{ tag: \"exists\", x: string } & { x: ~(false?) }" == toString(requireTypeAtPosition({5, 28})));
CHECK("({ tag: \"exists\", x: string } & { x: ~~(false?) }) | { tag: \"missing\", x: nil }" == toString(requireTypeAtPosition({7, 28})));
}
else
{
CHECK_EQ(R"({| tag: "exists", x: string |})", toString(requireTypeAtPosition({5, 28})));
CHECK_EQ(R"({| tag: "exists", x: string |} | {| tag: "missing", x: nil |})", toString(requireTypeAtPosition({7, 28})));
}
}
TEST_CASE_FIXTURE(Fixture, "discriminate_tag")
{
CheckResult result = check(R"(
type Cat = {tag: "Cat", name: string, catfood: string}
type Dog = {tag: "Dog", name: string, dogfood: string}
type Animal = Cat | Dog
local function f(animal: Animal)
if animal.tag == "Cat" then
local cat = animal
elseif animal.tag == "Dog" then
local dog = animal
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/577 (#934) Lots of things going on this week: * Fix a crash that could occur in the presence of a cyclic union. We shouldn't be creating cyclic unions, but we shouldn't be crashing when they arise either. * Minor cleanup of `luau_precall` * Internal change to make L->top handling slightly more uniform * Optimize SETGLOBAL & GETGLOBAL fallback C functions. * https://github.com/Roblox/luau/pull/929 * The syntax to the `luau-reduce` commandline tool has changed. It now accepts a script, a command to execute, and an error to search for. It no longer automatically passes the script to the command which makes it a lot more flexible. Also be warned that it edits the script it is passed **in place**. Do not point it at something that is not in source control! New solver * Switch to a greedier but more fallible algorithm for simplifying union and intersection types that are created as part of refinement calculation. This has much better and more predictable performance. * Fix a constraint cycle in recursive function calls. * Much improved inference of binary addition. Functions like `function add(x, y) return x + y end` can now be inferred without annotations. We also accurately typecheck calls to functions like this. * Many small bugfixes surrounding things like table indexers * Add support for indexers on class types. This was previously added to the old solver; we now add it to the new one for feature parity. JIT * https://github.com/Roblox/luau/pull/931 * Fuse key.value and key.tt loads for CEHCK_SLOT_MATCH in A64 * Implement remaining aliases of BFM for A64 * Implement new callinfo flag for A64 * Add instruction simplification for int->num->int conversion chains * Don't even load execdata for X64 calls * Treat opcode fallbacks the same as manually written fallbacks --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-05-19 20:37:30 +01:00
CHECK_EQ("Cat", toString(requireTypeAtPosition({7, 33})));
CHECK_EQ("Dog", toString(requireTypeAtPosition({9, 33})));
}
TEST_CASE_FIXTURE(Fixture, "discriminate_tag_with_implicit_else")
{
CheckResult result = check(R"(
type Cat = {tag: "Cat", name: string, catfood: string}
type Dog = {tag: "Dog", name: string, dogfood: string}
type Animal = Cat | Dog
local function f(animal: Animal)
if animal.tag == "Cat" then
local cat = animal
else
local dog = animal
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/577 (#934) Lots of things going on this week: * Fix a crash that could occur in the presence of a cyclic union. We shouldn't be creating cyclic unions, but we shouldn't be crashing when they arise either. * Minor cleanup of `luau_precall` * Internal change to make L->top handling slightly more uniform * Optimize SETGLOBAL & GETGLOBAL fallback C functions. * https://github.com/Roblox/luau/pull/929 * The syntax to the `luau-reduce` commandline tool has changed. It now accepts a script, a command to execute, and an error to search for. It no longer automatically passes the script to the command which makes it a lot more flexible. Also be warned that it edits the script it is passed **in place**. Do not point it at something that is not in source control! New solver * Switch to a greedier but more fallible algorithm for simplifying union and intersection types that are created as part of refinement calculation. This has much better and more predictable performance. * Fix a constraint cycle in recursive function calls. * Much improved inference of binary addition. Functions like `function add(x, y) return x + y end` can now be inferred without annotations. We also accurately typecheck calls to functions like this. * Many small bugfixes surrounding things like table indexers * Add support for indexers on class types. This was previously added to the old solver; we now add it to the new one for feature parity. JIT * https://github.com/Roblox/luau/pull/931 * Fuse key.value and key.tt loads for CEHCK_SLOT_MATCH in A64 * Implement remaining aliases of BFM for A64 * Implement new callinfo flag for A64 * Add instruction simplification for int->num->int conversion chains * Don't even load execdata for X64 calls * Treat opcode fallbacks the same as manually written fallbacks --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-05-19 20:37:30 +01:00
CHECK_EQ("Cat", toString(requireTypeAtPosition({7, 33})));
CHECK_EQ("Dog", toString(requireTypeAtPosition({9, 33})));
}
2022-02-04 16:45:57 +00:00
TEST_CASE_FIXTURE(Fixture, "and_or_peephole_refinement")
{
2022-02-04 16:45:57 +00:00
CheckResult result = check(R"(
local function len(a: {any})
return a and #a or nil
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(Fixture, "narrow_boolean_to_true_or_false")
{
CheckResult result = check(R"(
2022-02-04 16:45:57 +00:00
local function f(x: boolean)
if x then
local foo = x
2022-02-04 16:45:57 +00:00
else
local foo = x
2022-02-04 16:45:57 +00:00
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("true", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("false", toString(requireTypeAtPosition({5, 28})));
}
2022-02-04 16:45:57 +00:00
TEST_CASE_FIXTURE(Fixture, "discriminate_on_properties_of_disjoint_tables_where_that_property_is_true_or_false")
{
CheckResult result = check(R"(
2022-02-04 16:45:57 +00:00
type Ok<T> = { ok: true, value: T }
type Err<E> = { ok: false, error: E }
type Result<T, E> = Ok<T> | Err<E>
local function apply<T, E>(t: Result<T, E>, f: (T) -> (), g: (E) -> ())
if t.ok then
f(t.value)
else
g(t.error)
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
2022-02-24 23:53:37 +00:00
TEST_CASE_FIXTURE(Fixture, "refine_a_property_not_to_be_nil_through_an_intersection_table")
{
CheckResult result = check(R"(
type T = {} & {f: ((string) -> string)?}
local function f(t: T, x)
if t.f then
t.f(x)
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(RefinementClassFixture, "discriminate_from_isa_of_x")
{
CheckResult result = check(R"(
type T = {tag: "Part", x: Part} | {tag: "Folder", x: Folder}
local function f(t: T)
if t.x:IsA("Part") then
local foo = t
else
local bar = t
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
{
CHECK(R"({ tag: "Part", x: Part })" == toString(requireTypeAtPosition({5, 28})));
CHECK(R"({ tag: "Folder", x: Folder })" == toString(requireTypeAtPosition({7, 28})));
}
else
{
CHECK_EQ(R"({| tag: "Part", x: Part |})", toString(requireTypeAtPosition({5, 28})));
CHECK_EQ(R"({| tag: "Folder", x: Folder |})", toString(requireTypeAtPosition({7, 28})));
}
}
TEST_CASE_FIXTURE(RefinementClassFixture, "typeguard_cast_free_table_to_vector")
{
// CLI-115286 - Refining via type(x) == 'vector' does not work in the new solver
ScopedFastFlag sff{FFlag::LuauSolverV2, false};
CheckResult result = check(R"(
local function f(vec)
local X, Y, Z = vec.X, vec.Y, vec.Z
if type(vec) == "vector" then
local foo = vec
elseif typeof(vec) == "Instance" then
local foo = vec
else
local foo = vec
end
end
)");
2022-05-20 01:02:24 +01:00
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("Vector3", toString(requireTypeAtPosition({5, 28}))); // type(vec) == "vector"
2022-07-08 02:22:39 +01:00
CHECK_EQ("never", toString(requireTypeAtPosition({7, 28}))); // typeof(vec) == "Instance"
2022-03-04 16:36:33 +00:00
CHECK_EQ("{+ X: a, Y: b, Z: c +}", toString(requireTypeAtPosition({9, 28}))); // type(vec) ~= "vector" and typeof(vec) ~= "Instance"
}
TEST_CASE_FIXTURE(RefinementClassFixture, "typeguard_cast_instance_or_vector3_to_vector")
{
CheckResult result = check(R"(
local function f(x: Instance | Vector3)
if typeof(x) == "Vector3" then
local foo = x
else
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("Vector3", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("Instance", toString(requireTypeAtPosition({5, 28})));
}
TEST_CASE_FIXTURE(RefinementClassFixture, "type_narrow_for_all_the_userdata")
{
CheckResult result = check(R"(
local function f(x: string | number | Instance | Vector3)
if type(x) == "userdata" then
local foo = x
else
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("Instance | Vector3", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("number | string", toString(requireTypeAtPosition({5, 28})));
}
TEST_CASE_FIXTURE(RefinementClassFixture, "type_narrow_but_the_discriminant_type_isnt_a_class")
{
CheckResult result = check(R"(
local function f(x: string | number | Instance | Vector3)
if type(x) == "any" then
local foo = x
else
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
{
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("never", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("Instance | Vector3 | number | string", toString(requireTypeAtPosition({5, 28})));
}
else
{
CHECK_EQ("*error-type*", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("*error-type*", toString(requireTypeAtPosition({5, 28})));
}
}
TEST_CASE_FIXTURE(RefinementClassFixture, "eliminate_subclasses_of_instance")
{
CheckResult result = check(R"(
local function f(x: Part | Folder | string)
if typeof(x) == "Instance" then
local foo = x
else
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("Folder | Part", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("string", toString(requireTypeAtPosition({5, 28})));
}
TEST_CASE_FIXTURE(RefinementClassFixture, "narrow_from_subclasses_of_instance_or_string_or_vector3")
{
CheckResult result = check(R"(
local function f(x: Part | Folder | string | Vector3)
if typeof(x) == "Instance" then
local foo = x
else
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("Folder | Part", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("Vector3 | string", toString(requireTypeAtPosition({5, 28})));
}
TEST_CASE_FIXTURE(RefinementClassFixture, "x_as_any_if_x_is_instance_elseif_x_is_table")
{
// CLI-117136 - this code doesn't finish constraint solving and has blocked types in the output
if (FFlag::LuauSolverV2)
return;
CheckResult result = check(R"(
--!nonstrict
local function f(x)
if typeof(x) == "Instance" and x:IsA("Folder") then
local foo = x
elseif typeof(x) == "table" then
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
{
CHECK_EQ("Folder & Instance & {- -}", toString(requireTypeAtPosition({5, 28})));
CHECK_EQ("(~Folder | ~Instance) & {- -} & never", toString(requireTypeAtPosition({7, 28})));
}
else
{
CHECK_EQ("Folder", toString(requireTypeAtPosition({5, 28})));
CHECK_EQ("any", toString(requireTypeAtPosition({7, 28})));
}
}
TEST_CASE_FIXTURE(RefinementClassFixture, "refine_param_of_type_instance_without_using_typeof")
{
CheckResult result = check(R"(
local function f(x: Instance)
if x:IsA("Folder") then
local foo = x
elseif typeof(x) == "table" then
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("Folder", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("never", toString(requireTypeAtPosition({5, 28})));
}
TEST_CASE_FIXTURE(RefinementClassFixture, "refine_param_of_type_folder_or_part_without_using_typeof")
{
CheckResult result = check(R"(
local function f(x: Part | Folder)
if x:IsA("Folder") then
local foo = x
else
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("Folder", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("Part", toString(requireTypeAtPosition({5, 28})));
}
TEST_CASE_FIXTURE(RefinementClassFixture, "isa_type_refinement_must_be_known_ahead_of_time")
{
// CLI-115087 - The new solver does not consistently combine tables with
// class types when they appear in the upper bounds of a free type.
ScopedFastFlag sff{FFlag::LuauSolverV2, false};
CheckResult result = check(R"(
local function f(x): Instance
if x:IsA("Folder") then
local foo = x
else
local foo = x
end
return x
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("Instance", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("Instance", toString(requireTypeAtPosition({5, 28})));
}
TEST_CASE_FIXTURE(RefinementClassFixture, "x_is_not_instance_or_else_not_part")
{
// CLI-117135 - RefinementTests.x_is_not_instance_or_else_not_part not correctly applying refinements to a function parameter
if (FFlag::LuauSolverV2)
return;
CheckResult result = check(R"(
local function f(x: Part | Folder | string)
if typeof(x) ~= "Instance" or not x:IsA("Part") then
local foo = x
else
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("Folder | string", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("Part", toString(requireTypeAtPosition({5, 28})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "typeguard_doesnt_leak_to_elseif")
2022-03-18 00:46:04 +00:00
{
CheckResult result = check(R"(
2022-03-18 00:46:04 +00:00
function f(a)
if type(a) == "boolean" then
local a1 = a
elseif a.fn() then
local a2 = a
else
local a3 = a
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
2022-07-08 02:22:39 +01:00
TEST_CASE_FIXTURE(BuiltinsFixture, "refine_unknowns")
{
CheckResult result = check(R"(
local function f(x: unknown)
if type(x) == "string" then
local foo = x
else
local bar = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
if (FFlag::LuauSolverV2)
{
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("string", toString(requireTypeAtPosition({3, 28})));
Sync to upstream/release/615 (#1175) # What's changed? * Luau allocation scheme was changed to handle allocations in 513-1024 byte range internally without falling back to global allocator * coroutine/thread creation no longer requires any global allocations, making it up to 15% faster (vs libc malloc) * table construction for 17-32 keys or 33-64 array elements is up to 30% faster (vs libc malloc) ### New Type Solver * Cyclic unary negation type families are reduced to `number` when possible * Class types are skipped when searching for free types in unifier to improve performance * Fixed issues with table type inference when metatables are present * Improved inference of iteration loop types * Fixed an issue with bidirectional inference of method calls * Type simplification will now preserve error suppression markers ### Native Code Generation * Fixed TAG_VECTOR skip optimization to not break instruction use counts (broken optimization wasn't included in 614) * Fixed missing side-effect when optimizing generic loop preparation instruction --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com>
2024-03-01 18:45:26 +00:00
CHECK_EQ("~string", toString(requireTypeAtPosition({5, 28})));
}
else
{
CHECK_EQ("string", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("unknown", toString(requireTypeAtPosition({5, 28})));
}
2022-07-08 02:22:39 +01:00
}
TEST_CASE_FIXTURE(BuiltinsFixture, "refine_boolean")
{
CheckResult result = check(R"(
local function f(x: number | boolean)
if typeof(x) == "boolean" then
local foo = x
else
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("boolean", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("number", toString(requireTypeAtPosition({5, 28})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "refine_thread")
{
CheckResult result = check(R"(
local function f(x: number | thread)
if typeof(x) == "thread" then
local foo = x
else
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("thread", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("number", toString(requireTypeAtPosition({5, 28})));
}
Sync to upstream/release/603 (#1097) # What's changed? - Record the location of properties for table types (closes #802) - Implement stricter UTF-8 validations as per the RFC (https://github.com/luau-lang/rfcs/pull/1) - Implement `buffer` as a new type in both the old and new solvers. - Changed errors produced by some `buffer` builtins to be a bit more generic to avoid platform-dependent error messages. - Fixed a bug where `Unifier` would copy some persistent types, tripping some internal assertions. - Type checking rules on relational operators is now a little bit more lax. - Improve dead code elimination for some `if` statements with complex always-false conditions ## New type solver - Dataflow analysis now generates phi nodes on exit of branches. - Dataflow analysis avoids producing a new definition for locals or properties that are not owned by that loop. - If a function parameter has been constrained to `never`, report errors at all uses of that parameter within that function. - Switch to using the new `Luau::Set` to replace `std::unordered_set` to alleviate some poor allocation characteristics which was negatively affecting overall performance. - Subtyping can now report many failing reasons instead of just the first one that we happened to find during the test. - Subtyping now also report reasons for type pack mismatches. - When visiting `if` statements or expressions, the resulting context are the common terms in both branches. ## Native codegen - Implement support for `buffer` builtins to its IR for x64 and A64. - Optimized `table.insert` by not inserting a table barrier if it is fastcalled with a constant. ## Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Arseny Kapoulkine <arseny@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-11-10 21:10:07 +00:00
TEST_CASE_FIXTURE(BuiltinsFixture, "refine_buffer")
{
CheckResult result = check(R"(
local function f(x: number | buffer)
if typeof(x) == "buffer" then
local foo = x
else
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("buffer", toString(requireTypeAtPosition({3, 28})));
CHECK_EQ("number", toString(requireTypeAtPosition({5, 28})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "falsiness_of_TruthyPredicate_narrows_into_nil")
{
CheckResult result = check(R"(
local function f(t: {number})
local x = t[1]
if not x then
local foo = x
else
local bar = x
end
end
)");
2022-03-18 00:46:04 +00:00
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("nil", toString(requireTypeAtPosition({4, 28})));
CHECK_EQ("number", toString(requireTypeAtPosition({6, 28})));
2022-03-18 00:46:04 +00:00
}
2022-07-08 02:22:39 +01:00
TEST_CASE_FIXTURE(BuiltinsFixture, "what_nonsensical_condition")
{
CheckResult result = check(R"(
local function f(x)
if type(x) == "string" and type(x) == "number" then
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
CHECK_EQ("never", toString(requireTypeAtPosition({3, 28})));
}
TEST_CASE_FIXTURE(Fixture, "else_with_no_explicit_expression_should_also_refine_the_tagged_union")
{
CheckResult result = check(R"(
type Ok<T> = { tag: "ok", value: T }
type Err<E> = { tag: "err", err: E }
type Result<T, E> = Ok<T> | Err<E>
function and_then<T, U, E>(r: Result<T, E>, f: (T) -> U): Result<U, E>
if r.tag == "ok" then
return { tag = "ok", value = f(r.value) }
else
return r
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
2022-07-08 02:22:39 +01:00
}
TEST_CASE_FIXTURE(Fixture, "fuzz_filtered_refined_types_are_followed")
{
CheckResult result = check(R"(
local _
do
local _ = _ ~= _ or _ or _
end
)");
Sync to upstream/release/577 (#934) Lots of things going on this week: * Fix a crash that could occur in the presence of a cyclic union. We shouldn't be creating cyclic unions, but we shouldn't be crashing when they arise either. * Minor cleanup of `luau_precall` * Internal change to make L->top handling slightly more uniform * Optimize SETGLOBAL & GETGLOBAL fallback C functions. * https://github.com/Roblox/luau/pull/929 * The syntax to the `luau-reduce` commandline tool has changed. It now accepts a script, a command to execute, and an error to search for. It no longer automatically passes the script to the command which makes it a lot more flexible. Also be warned that it edits the script it is passed **in place**. Do not point it at something that is not in source control! New solver * Switch to a greedier but more fallible algorithm for simplifying union and intersection types that are created as part of refinement calculation. This has much better and more predictable performance. * Fix a constraint cycle in recursive function calls. * Much improved inference of binary addition. Functions like `function add(x, y) return x + y end` can now be inferred without annotations. We also accurately typecheck calls to functions like this. * Many small bugfixes surrounding things like table indexers * Add support for indexers on class types. This was previously added to the old solver; we now add it to the new one for feature parity. JIT * https://github.com/Roblox/luau/pull/931 * Fuse key.value and key.tt loads for CEHCK_SLOT_MATCH in A64 * Implement remaining aliases of BFM for A64 * Implement new callinfo flag for A64 * Add instruction simplification for int->num->int conversion chains * Don't even load execdata for X64 calls * Treat opcode fallbacks the same as manually written fallbacks --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-05-19 20:37:30 +01:00
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/562 (#828) * Fixed rare use-after-free in analysis during table unification A lot of work these past months went into two new Luau components: * A near full rewrite of the typechecker using a new deferred constraint resolution system * Native code generation for AoT/JiT compilation of VM bytecode into x64 (avx)/arm64 instructions Both of these components are far from finished and we don't provide documentation on building and using them at this point. However, curious community members expressed interest in learning about changes that go into these components each week, so we are now listing them here in the 'sync' pull request descriptions. --- New typechecker can be enabled by setting DebugLuauDeferredConstraintResolution flag to 'true'. It is considered unstable right now, so try it at your own risk. Even though it already provides better type inference than the current one in some cases, our main goal right now is to reach feature parity with current typechecker. Features which improve over the capabilities of the current typechecker are marked as '(NEW)'. Changes to new typechecker: * Regular for loop index and parameters are now typechecked * Invalid type annotations on local variables are ignored to improve autocomplete * Fixed missing autocomplete type suggestions for function arguments * Type reduction is now performed to produce simpler types to be presented to the user (error messages, custom LSPs) * Internally, complex types like '((number | string) & ~(false?)) | string' can be produced, which is just 'string | number' when simplified * Fixed spots where support for unknown and never types was missing * (NEW) Length operator '#' is now valid to use on top table type, this type comes up when doing typeof(x) == "table" guards and isn't available in current typechecker --- Changes to native code generation: * Additional math library fast calls are now lowered to x64: math.ldexp, math.round, math.frexp, math.modf, math.sign and math.clamp
2023-02-03 19:26:13 +00:00
}
TEST_CASE_FIXTURE(BuiltinsFixture, "refine_unknown_to_table_then_take_the_length")
{
CheckResult result = check(R"(
local function f(x: unknown)
if typeof(x) == "table" then
local len = #x
end
end
)");
if (FFlag::LuauSolverV2)
{
LUAU_REQUIRE_NO_ERRORS(result);
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-03 20:21:14 +00:00
CHECK_EQ("table", toString(requireTypeAtPosition({3, 29})));
}
else
{
LUAU_REQUIRE_ERROR_COUNT(1, result);
CHECK_EQ("unknown", toString(requireTypeAtPosition({3, 29})));
}
}
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-03 20:21:14 +00:00
TEST_CASE_FIXTURE(BuiltinsFixture, "refine_unknown_to_table_then_clone_it")
{
CheckResult result = check(R"(
local function f(x: unknown)
if typeof(x) == "table" then
local cloned: {} = table.clone(x)
end
end
)");
if (FFlag::LuauSolverV2)
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-03 20:21:14 +00:00
{
LUAU_REQUIRE_NO_ERRORS(result);
}
else
{
LUAU_REQUIRE_ERROR_COUNT(1, result);
}
}
TEST_CASE_FIXTURE(RefinementClassFixture, "refine_a_param_that_got_resolved_during_constraint_solving_stage")
{
// CLI-117134 - Applying a refinement causes an optional value access error.
if (FFlag::LuauSolverV2)
return;
CheckResult result = check(R"(
type Id<T> = T
local function f(x: Id<Id<Part | Folder> | Id<string>>)
if typeof(x) ~= "string" and x:IsA("Part") then
local foo = x
else
local foo = x
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("Part", toString(requireTypeAtPosition({5, 28})));
CHECK_EQ("Folder | string", toString(requireTypeAtPosition({7, 28})));
}
TEST_CASE_FIXTURE(RefinementClassFixture, "refine_a_param_that_got_resolved_during_constraint_solving_stage_2")
{
CheckResult result = check(R"(
local function hof(f: (Instance) -> ()) end
hof(function(inst)
if inst:IsA("Part") then
local foo = inst
else
local foo = inst
end
end)
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("Part", toString(requireTypeAtPosition({5, 28})));
if (FFlag::LuauSolverV2)
CHECK_EQ("Instance & ~Part", toString(requireTypeAtPosition({7, 28})));
else
CHECK_EQ("Instance", toString(requireTypeAtPosition({7, 28})));
}
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-03 20:21:14 +00:00
TEST_CASE_FIXTURE(Fixture, "refine_a_property_of_some_global")
{
CheckResult result = check(R"(
foo = { bar = 5 :: number? }
if foo.bar then
local bar = foo.bar
end
)");
if (FFlag::LuauSolverV2)
{
LUAU_REQUIRE_ERROR_COUNT(3, result);
Sync to upstream/release/568 (#865) * A small subset of control-flow refinements have been added to recognize type options that are unreachable after a conditional/unconditional code block. (Fixes https://github.com/Roblox/luau/issues/356). Some examples: ```lua local function f(x: string?) if not x then return end -- x is 'string' here end ``` Throwing calls like `error` or `assert(false)` instead of 'return' are also recognized. Existing complex refinements like type/typeof and tagged union checks are expected to work, among others. To enable this feature, `LuauTinyControlFlowAnalysis` exclusion has to be removed from `ExperimentalFlags.h`. If will become enabled unconditionally in the near future. * Linter has been integrated into the typechecker analysis so that type-aware lint warnings can work in any mode `Frontend::lint` methods were deprecated, `Frontend::check` has to be used instead with `runLintChecks` option set. Resulting lint warning are located inside `CheckResult`. * Fixed large performance drop and increased memory consumption when array is filled at an offset (Fixes https://github.com/Roblox/luau/issues/590) * Part of [Type error suppression RFC](https://github.com/Roblox/luau/blob/master/rfcs/type-error-suppression.md) was implemented making subtyping checks with `any` type transitive. --- In our work on the new type-solver: * `--!nocheck` mode no longer reports type errors * New solver will not be used for `--!nonstrict` modules until all issues with strict mode typechecking are fixed * Added control-flow aware type refinements mentioned earlier In native code generation: * `LOP_NAMECALL` has been translated to IR * `type` and `typeof` builtin fastcalls have been translated to IR/assembly * Additional steps were taken towards arm64 support
2023-03-17 19:20:37 +00:00
CHECK_EQ("*error-type* | buffer | class | function | number | string | table | thread | true", toString(requireTypeAtPosition({4, 30})));
}
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-03 20:21:14 +00:00
}
TEST_CASE_FIXTURE(BuiltinsFixture, "dataflow_analysis_can_tell_refinements_when_its_appropriate_to_refine_into_nil_or_never")
{
CheckResult result = check(R"(
local function f(t: {string}, s: string)
local v1 = t[5]
local v2 = v1
if typeof(v1) == "nil" then
local foo = v1
else
local foo = v1
end
if typeof(v2) == "nil" then
local foo = v2
else
local foo = v2
end
if typeof(s) == "nil" then
local foo = s -- line 18
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-03 20:21:14 +00:00
else
local foo = s -- line 20
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-03 20:21:14 +00:00
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("nil", toString(requireTypeAtPosition({6, 28})));
CHECK_EQ("string", toString(requireTypeAtPosition({8, 28})));
CHECK_EQ("nil", toString(requireTypeAtPosition({12, 28})));
CHECK_EQ("string", toString(requireTypeAtPosition({14, 28})));
if (FFlag::LuauSolverV2)
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-03 20:21:14 +00:00
{
// CLI-115281 - Types produced by refinements don't always get simplified
CHECK_EQ("nil & string", toString(requireTypeAtPosition({18, 28})));
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-03 20:21:14 +00:00
CHECK_EQ("string", toString(requireTypeAtPosition({20, 28})));
}
else
{
CHECK_EQ("nil", toString(requireTypeAtPosition({18, 28})));
CHECK_EQ("string", toString(requireTypeAtPosition({20, 28})));
}
}
TEST_CASE_FIXTURE(Fixture, "cat_or_dog_through_a_local")
{
CheckResult result = check(R"(
type Cat = { tag: "cat", catfood: string }
type Dog = { tag: "dog", dogfood: string }
type Animal = Cat | Dog
local function f(animal: Animal)
local tag = animal.tag
if tag == "dog" then
local dog = animal
elseif tag == "cat" then
local cat = animal
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("Cat | Dog", toString(requireTypeAtPosition({8, 28})));
CHECK_EQ("Cat | Dog", toString(requireTypeAtPosition({10, 28})));
}
TEST_CASE_FIXTURE(Fixture, "prove_that_dataflow_analysis_isnt_doing_alias_tracking_yet")
{
CheckResult result = check(R"(
local function f(tag: "cat" | "dog")
local tag2 = tag
if tag2 == "cat" then
local foo = tag
else
local foo = tag
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ(R"("cat" | "dog")", toString(requireTypeAtPosition({5, 28})));
CHECK_EQ(R"("cat" | "dog")", toString(requireTypeAtPosition({7, 28})));
}
TEST_CASE_FIXTURE(Fixture, "fail_to_refine_a_property_of_subscript_expression")
{
CheckResult result = check(R"(
type Foo = { foo: number? }
local function f(t: {Foo})
if t[1].foo then
local foo = t[1].foo
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("number?", toString(requireTypeAtPosition({4, 34})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "type_annotations_arent_relevant_when_doing_dataflow_analysis")
{
CheckResult result = check(R"(
local function s() return "hello" end
local function f(t: {string})
local s1: string = t[5]
local s2: string = s()
if typeof(s1) == "nil" and typeof(s2) == "nil" then
local foo = s1
local bar = s2
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("nil", toString(requireTypeAtPosition({8, 28})));
if (FFlag::LuauSolverV2)
{
// CLI-115478 - This should be never
CHECK_EQ("nil", toString(requireTypeAtPosition({9, 28})));
}
Sync to upstream/release/566 (#853) * Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
2023-03-03 20:21:14 +00:00
else
CHECK_EQ("nil", toString(requireTypeAtPosition({9, 28})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "function_call_with_colon_after_refining_not_to_be_nil")
{
ScopedFastFlag sff{FFlag::LuauSolverV2, true};
CheckResult result = check(R"(
--!strict
export type Observer<T> = {
read complete: ((self: Observer<T>) -> ())?,
}
local function _f(handler: Observer<any>)
assert(handler.complete ~= nil)
handler:complete() -- incorrectly gives Value of type '((Observer<any>) -> ())?' could be nil
handler.complete(handler) -- works fine, both forms should avoid the error
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(Fixture, "refinements_should_not_affect_assignment")
{
CheckResult result = check(R"(
local a: unknown = true
if a == true then
a = 'not even remotely similar to a boolean'
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(BuiltinsFixture, "refinements_should_preserve_error_suppression")
{
CheckResult result = check(R"(
local a: any = {}
local b
if typeof(a) == "table" then
b = a.field
end
)");
if (FFlag::LuauSolverV2)
LUAU_REQUIRE_NO_ERRORS(result);
else
LUAU_REQUIRE_NO_ERRORS(result);
}
Sync to upstream/release/588 (#992) Type checker/autocomplete: * `Luau::autocomplete` no longer performs typechecking internally, make sure to run `Frontend::check` before performing autocomplete requests * Autocomplete string suggestions without "" are now only suggested inside the "" * Autocomplete suggestions now include `function (anonymous autofilled)` key with a full suggestion for the function expression (with arguments included) stored in `AutocompleteEntry::insertText` * `AutocompleteEntry::indexedWithSelf` is provided for function call suggestions made with `:` * Cyclic modules now see each other type exports as `any` to prevent memory use-after-free (similar to module return type) Runtime: * Updated inline/loop unroll cost model to better handle assignments (Fixes https://github.com/Roblox/luau/issues/978) * `math.noise` speed was improved by ~30% * `table.concat` speed was improved by ~5-7% * `tonumber` and `tostring` now have fastcall paths that execute ~1.5x and ~2.5x faster respectively (fixes #777) * Fixed crash in `luaL_typename` when index refers to a non-existing value * Fixed potential out of memory scenario when using `string.sub` or `string.char` in a loop * Fixed behavior of some fastcall builtins when called without arguments under -O2 to match original functions * Support for native code execution in VM is now enabled by default (note: native code still has to be generated explicitly) * `Codegen::compile` now accepts `CodeGen_OnlyNativeModules` flag. When set, only modules that have a `--!native` hot-comment at the top will be compiled to native code In our new typechecker: * Generic type packs are no longer considered to be variadic during unification * Timeout and cancellation now works in new solver * Fixed false positive errors around 'table' and 'function' type refinements * Table literals now use covariant unification rules. This is sound since literal has no type specified and has no aliases * Fixed issues with blocked types escaping the constraint solver * Fixed more places where error messages that should've been suppressed were still reported * Fixed errors when iterating over a top table type In our native code generation (jit): * 'DebugLuauAbortingChecks' flag is now supported on A64 * LOP_NEWCLOSURE has been translated to IR
2023-07-28 16:13:53 +01:00
TEST_CASE_FIXTURE(BuiltinsFixture, "many_refinements_on_val")
{
CheckResult result = check(R"(
local function is_nan(val: any): boolean
return type(val) == "number" and val ~= val
end
local function is_js_boolean(val: any): boolean
return not not val and val ~= 0 and val ~= "" and not is_nan(val)
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("(any) -> boolean", toString(requireType("is_nan")));
CHECK_EQ("(any) -> boolean", toString(requireType("is_js_boolean")));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "refine_unknown_to_table")
{
ScopedFastFlag sff{FFlag::LuauSolverV2, true};
Sync to upstream/release/588 (#992) Type checker/autocomplete: * `Luau::autocomplete` no longer performs typechecking internally, make sure to run `Frontend::check` before performing autocomplete requests * Autocomplete string suggestions without "" are now only suggested inside the "" * Autocomplete suggestions now include `function (anonymous autofilled)` key with a full suggestion for the function expression (with arguments included) stored in `AutocompleteEntry::insertText` * `AutocompleteEntry::indexedWithSelf` is provided for function call suggestions made with `:` * Cyclic modules now see each other type exports as `any` to prevent memory use-after-free (similar to module return type) Runtime: * Updated inline/loop unroll cost model to better handle assignments (Fixes https://github.com/Roblox/luau/issues/978) * `math.noise` speed was improved by ~30% * `table.concat` speed was improved by ~5-7% * `tonumber` and `tostring` now have fastcall paths that execute ~1.5x and ~2.5x faster respectively (fixes #777) * Fixed crash in `luaL_typename` when index refers to a non-existing value * Fixed potential out of memory scenario when using `string.sub` or `string.char` in a loop * Fixed behavior of some fastcall builtins when called without arguments under -O2 to match original functions * Support for native code execution in VM is now enabled by default (note: native code still has to be generated explicitly) * `Codegen::compile` now accepts `CodeGen_OnlyNativeModules` flag. When set, only modules that have a `--!native` hot-comment at the top will be compiled to native code In our new typechecker: * Generic type packs are no longer considered to be variadic during unification * Timeout and cancellation now works in new solver * Fixed false positive errors around 'table' and 'function' type refinements * Table literals now use covariant unification rules. This is sound since literal has no type specified and has no aliases * Fixed issues with blocked types escaping the constraint solver * Fixed more places where error messages that should've been suppressed were still reported * Fixed errors when iterating over a top table type In our native code generation (jit): * 'DebugLuauAbortingChecks' flag is now supported on A64 * LOP_NEWCLOSURE has been translated to IR
2023-07-28 16:13:53 +01:00
// this test is DCR-only as an instance of DCR fixing a bug in the old solver
CheckResult result = check(R"(
local function f(a: unknown)
if typeof(a) == "table" then
for i, v in a do
return i, v
end
Sync to upstream/release/588 (#992) Type checker/autocomplete: * `Luau::autocomplete` no longer performs typechecking internally, make sure to run `Frontend::check` before performing autocomplete requests * Autocomplete string suggestions without "" are now only suggested inside the "" * Autocomplete suggestions now include `function (anonymous autofilled)` key with a full suggestion for the function expression (with arguments included) stored in `AutocompleteEntry::insertText` * `AutocompleteEntry::indexedWithSelf` is provided for function call suggestions made with `:` * Cyclic modules now see each other type exports as `any` to prevent memory use-after-free (similar to module return type) Runtime: * Updated inline/loop unroll cost model to better handle assignments (Fixes https://github.com/Roblox/luau/issues/978) * `math.noise` speed was improved by ~30% * `table.concat` speed was improved by ~5-7% * `tonumber` and `tostring` now have fastcall paths that execute ~1.5x and ~2.5x faster respectively (fixes #777) * Fixed crash in `luaL_typename` when index refers to a non-existing value * Fixed potential out of memory scenario when using `string.sub` or `string.char` in a loop * Fixed behavior of some fastcall builtins when called without arguments under -O2 to match original functions * Support for native code execution in VM is now enabled by default (note: native code still has to be generated explicitly) * `Codegen::compile` now accepts `CodeGen_OnlyNativeModules` flag. When set, only modules that have a `--!native` hot-comment at the top will be compiled to native code In our new typechecker: * Generic type packs are no longer considered to be variadic during unification * Timeout and cancellation now works in new solver * Fixed false positive errors around 'table' and 'function' type refinements * Table literals now use covariant unification rules. This is sound since literal has no type specified and has no aliases * Fixed issues with blocked types escaping the constraint solver * Fixed more places where error messages that should've been suppressed were still reported * Fixed errors when iterating over a top table type In our native code generation (jit): * 'DebugLuauAbortingChecks' flag is now supported on A64 * LOP_NEWCLOSURE has been translated to IR
2023-07-28 16:13:53 +01:00
end
Sync to upstream/release/610 (#1154) # What's changed? * Check interrupt handler inside the pattern match engine to eliminate potential for programs to hang during string library function execution. * Allow iteration over table properties to pass the old type solver. ### Native Code Generation * Use in-place memory operands for math library operations on x64. * Replace opaque bools with separate enum classes in IrDump to improve code maintainability. * Translate operations on inferred vectors to IR. * Enable support for debugging native-compiled functions in Roblox Studio. ### New Type Solver * Rework type inference for boolean and string literals to introduce bounded free types (bounded below by the singleton type, and above by the primitive type) and reworked primitive type constraint to decide which is the appropriate type for the literal. * Introduce `FunctionCheckConstraint` to handle bidirectional typechecking for function calls, pushing the expected parameter types from the function onto the arguments. * Introduce `union` and `intersect` type families to compute deferred simplified unions and intersections to be employed by the constraint generation logic in the new solver. * Implement support for expanding the domain of local types in `Unifier2`. * Rework type inference for iteration variables bound by for in loops to use local types. * Change constraint blocking logic to use a set to prevent accidental re-blocking. * Add logic to detect missing return statements in functions. ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-01-27 03:20:56 +00:00
error("")
Sync to upstream/release/588 (#992) Type checker/autocomplete: * `Luau::autocomplete` no longer performs typechecking internally, make sure to run `Frontend::check` before performing autocomplete requests * Autocomplete string suggestions without "" are now only suggested inside the "" * Autocomplete suggestions now include `function (anonymous autofilled)` key with a full suggestion for the function expression (with arguments included) stored in `AutocompleteEntry::insertText` * `AutocompleteEntry::indexedWithSelf` is provided for function call suggestions made with `:` * Cyclic modules now see each other type exports as `any` to prevent memory use-after-free (similar to module return type) Runtime: * Updated inline/loop unroll cost model to better handle assignments (Fixes https://github.com/Roblox/luau/issues/978) * `math.noise` speed was improved by ~30% * `table.concat` speed was improved by ~5-7% * `tonumber` and `tostring` now have fastcall paths that execute ~1.5x and ~2.5x faster respectively (fixes #777) * Fixed crash in `luaL_typename` when index refers to a non-existing value * Fixed potential out of memory scenario when using `string.sub` or `string.char` in a loop * Fixed behavior of some fastcall builtins when called without arguments under -O2 to match original functions * Support for native code execution in VM is now enabled by default (note: native code still has to be generated explicitly) * `Codegen::compile` now accepts `CodeGen_OnlyNativeModules` flag. When set, only modules that have a `--!native` hot-comment at the top will be compiled to native code In our new typechecker: * Generic type packs are no longer considered to be variadic during unification * Timeout and cancellation now works in new solver * Fixed false positive errors around 'table' and 'function' type refinements * Table literals now use covariant unification rules. This is sound since literal has no type specified and has no aliases * Fixed issues with blocked types escaping the constraint solver * Fixed more places where error messages that should've been suppressed were still reported * Fixed errors when iterating over a top table type In our native code generation (jit): * 'DebugLuauAbortingChecks' flag is now supported on A64 * LOP_NEWCLOSURE has been translated to IR
2023-07-28 16:13:53 +01:00
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("(unknown) -> (unknown, unknown)", toString(requireType("f")));
Sync to upstream/release/588 (#992) Type checker/autocomplete: * `Luau::autocomplete` no longer performs typechecking internally, make sure to run `Frontend::check` before performing autocomplete requests * Autocomplete string suggestions without "" are now only suggested inside the "" * Autocomplete suggestions now include `function (anonymous autofilled)` key with a full suggestion for the function expression (with arguments included) stored in `AutocompleteEntry::insertText` * `AutocompleteEntry::indexedWithSelf` is provided for function call suggestions made with `:` * Cyclic modules now see each other type exports as `any` to prevent memory use-after-free (similar to module return type) Runtime: * Updated inline/loop unroll cost model to better handle assignments (Fixes https://github.com/Roblox/luau/issues/978) * `math.noise` speed was improved by ~30% * `table.concat` speed was improved by ~5-7% * `tonumber` and `tostring` now have fastcall paths that execute ~1.5x and ~2.5x faster respectively (fixes #777) * Fixed crash in `luaL_typename` when index refers to a non-existing value * Fixed potential out of memory scenario when using `string.sub` or `string.char` in a loop * Fixed behavior of some fastcall builtins when called without arguments under -O2 to match original functions * Support for native code execution in VM is now enabled by default (note: native code still has to be generated explicitly) * `Codegen::compile` now accepts `CodeGen_OnlyNativeModules` flag. When set, only modules that have a `--!native` hot-comment at the top will be compiled to native code In our new typechecker: * Generic type packs are no longer considered to be variadic during unification * Timeout and cancellation now works in new solver * Fixed false positive errors around 'table' and 'function' type refinements * Table literals now use covariant unification rules. This is sound since literal has no type specified and has no aliases * Fixed issues with blocked types escaping the constraint solver * Fixed more places where error messages that should've been suppressed were still reported * Fixed errors when iterating over a top table type In our native code generation (jit): * 'DebugLuauAbortingChecks' flag is now supported on A64 * LOP_NEWCLOSURE has been translated to IR
2023-07-28 16:13:53 +01:00
}
TEST_CASE_FIXTURE(BuiltinsFixture, "conditional_refinement_should_stay_error_suppressing")
{
ScopedFastFlag sff{FFlag::LuauSolverV2, true};
CheckResult result = check(R"(
local function test(element: any?)
if element then
local owner = element._owner
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(BuiltinsFixture, "globals_can_be_narrowed_too")
{
CheckResult result = check(R"(
if typeof(string) == 'string' then
local foo = string
end
)");
if (FFlag::LuauSolverV2)
{
// CLI-114134
CHECK("string & typeof(string)" == toString(requireTypeAtPosition(Position{2, 24})));
}
else
CHECK("never" == toString(requireTypeAtPosition(Position{2, 24})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "luau_polyfill_isindexkey_refine_conjunction")
{
CheckResult result = check(R"(
local function isIndexKey(k, contiguousLength)
return type(k) == "number"
and k <= contiguousLength -- nothing out of bounds
and 1 <= k -- nothing illegal for array indices
and math.floor(k) == k -- no float keys
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(BuiltinsFixture, "luau_polyfill_isindexkey_refine_conjunction_variant")
{
CheckResult result = check(R"(
local function isIndexKey(k, contiguousLength: number)
return type(k) == "number"
and k <= contiguousLength -- nothing out of bounds
and 1 <= k -- nothing illegal for array indices
and math.floor(k) == k -- no float keys
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
Sync to upstream/release/600 (#1076) ### What's Changed - Improve readability of unions and intersections by limiting the number of elements of those types that can be presented on a single line (gated under `FFlag::LuauToStringSimpleCompositeTypesSingleLine`) - Adds a new option to the compiler `--record-stats` to record and output compilation statistics - `if...then...else` expressions are now optimized into `AND/OR` form when possible. ### VM - Add a new `buffer` type to Luau based on the [buffer RFC](https://github.com/Roblox/luau/pull/739) and additional C API functions to work with it; this release does not include the library. - Internal C API to work with string buffers has been updated to align with Lua version more closely ### Native Codegen - Added support for new X64 instruction (rev) and new A64 instruction (bswap) in the assembler - Simplified the way numerical loop condition is translated to IR ### New Type Solver - Operator inference now handled by type families - Created a new system called `Type Paths` to explain why subtyping tests fail in order to improve the quality of error messages. - Systematic changes to implement Data Flow analysis in the new solver (`Breadcrumb` removed and replaced with `RefinementKey`) --- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com>
2023-10-21 02:10:30 +01:00
TEST_CASE_FIXTURE(BuiltinsFixture, "ex")
{
CheckResult result = check(R"(
local function f(x: string | number)
if typeof((x)) == "string" then
local y = x
end
end
)");
TypeId t = requireTypeAtPosition({3, 18});
CHECK("string" == toString(t));
}
Sync to upstream/release/616 (#1184) # What's Changed * Add a compiler hint to improve Luau memory allocation inlining ### New Type Solver * Added a system for recommending explicit type annotations to users in cases where we've inferred complex generic types with type families. * Marked string library functions as `@checked` for use in new non-strict mode. * Fixed a bug with new non-strict mode where we would incorrectly report arity mismatches when missing optional arguments. * Implement an occurs check for unifications that would produce self-recursive types. * Fix bug where overload resolution would fail when applied to non-overloaded functions. * Fix bug that caused the subtyping to report an error whenever a generic was instantiated in an invariant context. * Fix crash caused by `SetPropConstraint` not blocking properly. ### Native Code Generation * Implement optimization to eliminate dead stores * Optimize vector ops for X64 when the source is computed (thanks, @zeux!) * Use more efficient lowering for UNM_* (thanks, @zeux!) --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-03-09 00:47:53 +00:00
TEST_CASE_FIXTURE(RefinementClassFixture, "mutate_prop_of_some_refined_symbol")
{
CheckResult result = check(R"(
local function instances(): {Instance} error("") end
local function vec3(x, y, z): Vector3 error("") end
for _, object in ipairs(instances()) do
if object:IsA("Part") then
object.Position = vec3(1, 2, 3)
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(RefinementClassFixture, "mutate_prop_of_some_refined_symbol_2")
{
CheckResult result = check(R"(
type Result<T, E> = never
| { tag: "ok", value: T }
| { tag: "err", error: E }
local function results(): {Result<number, string>} error("") end
for _, res in ipairs(results()) do
if res.tag == "ok" then
res.value = 7
end
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
}
TEST_CASE_FIXTURE(BuiltinsFixture, "ensure_t_after_return_references_all_reachable_points")
{
CheckResult result = check(R"(
local t = {}
local function f(k: string)
if t[k] ~= nil then
return
end
t[k] = 5
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("{ [string]: number }", toString(requireTypeAtPosition({8, 12}), {true}));
}
Sync to upstream/release/617 (#1204) # What's Changed * Fix a case where the stack wasn't completely cleaned up where `debug.info` errored when passed `"f"` option and a thread. * Fix a case of uninitialized field in `luaF_newproto`. ### New Type Solver * When a local is captured in a function, don't add a new entry to the `DfgScope::bindings` if the capture occurs within a loop. * Fix a poor performance characteristic during unification by not trying to simplify an intersection. * Fix a case of multiple constraints mutating the same blocked type causing incorrect inferences. * Fix a case of assertion failure when overload resolution encounters a return typepack mismatch. * When refining a property of the top `table` type, we no longer signal an unknown property error. * Fix a misuse of free types when trying to infer the type of a subscript expression. * Fix a case of assertion failure when trying to resolve an overload from `never`. ### Native Code Generation * Fix dead store optimization issues caused by partial stores. --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-03-15 23:37:39 +00:00
TEST_CASE_FIXTURE(Fixture, "long_disjunction_of_refinements_should_not_trip_recursion_counter")
{
CHECK_NOTHROW(check(R"(
function(obj)
if script.Parent.SeatNumber.Value == "1D" or
script.Parent.SeatNumber.Value == "2D" or
script.Parent.SeatNumber.Value == "3D" or
script.Parent.SeatNumber.Value == "4D" or
script.Parent.SeatNumber.Value == "5D" or
script.Parent.SeatNumber.Value == "6D" or
script.Parent.SeatNumber.Value == "7D" or
script.Parent.SeatNumber.Value == "8D" or
script.Parent.SeatNumber.Value == "9D" or
script.Parent.SeatNumber.Value == "10D" or
script.Parent.SeatNumber.Value == "11D" or
script.Parent.SeatNumber.Value == "12D" or
script.Parent.SeatNumber.Value == "13D" or
script.Parent.SeatNumber.Value == "14D" or
script.Parent.SeatNumber.Value == "15D" or
script.Parent.SeatNumber.Value == "16D" or
script.Parent.SeatNumber.Value == "1C" or
script.Parent.SeatNumber.Value == "2C" or
script.Parent.SeatNumber.Value == "3C" or
script.Parent.SeatNumber.Value == "4C" or
script.Parent.SeatNumber.Value == "5C" or
script.Parent.SeatNumber.Value == "6C" or
script.Parent.SeatNumber.Value == "7C" or
script.Parent.SeatNumber.Value == "8C" or
script.Parent.SeatNumber.Value == "9C" or
script.Parent.SeatNumber.Value == "10C" or
script.Parent.SeatNumber.Value == "11C" or
script.Parent.SeatNumber.Value == "12C" or
script.Parent.SeatNumber.Value == "13C" or
script.Parent.SeatNumber.Value == "14C" or
script.Parent.SeatNumber.Value == "15C" or
script.Parent.SeatNumber.Value == "16C" then
end
)"));
}
TEST_CASE_FIXTURE(Fixture, "more_complex_long_disjunction_of_refinements_shouldnt_trip_ice")
{
CHECK_NOTHROW(check(R"(
script:connect(function(obj)
if script.Parent.SeatNumber.Value == "1D" or
script.Parent.SeatNumber.Value == "2D" or
script.Parent.SeatNumber.Value == "3D" or
script.Parent.SeatNumber.Value == "4D" or
script.Parent.SeatNumber.Value == "5D" or
script.Parent.SeatNumber.Value == "6D" or
script.Parent.SeatNumber.Value == "7D" or
script.Parent.SeatNumber.Value == "8D" or
script.Parent.SeatNumber.Value == "9D" or
script.Parent.SeatNumber.Value == "10D" or
script.Parent.SeatNumber.Value == "11D" or
script.Parent.SeatNumber.Value == "12D" or
script.Parent.SeatNumber.Value == "13D" or
script.Parent.SeatNumber.Value == "14D" or
script.Parent.SeatNumber.Value == "15D" or
script.Parent.SeatNumber.Value == "16D" or
script.Parent.SeatNumber.Value == "1C" or
script.Parent.SeatNumber.Value == "2C" or
script.Parent.SeatNumber.Value == "3C" or
script.Parent.SeatNumber.Value == "4C" or
script.Parent.SeatNumber.Value == "5C" or
script.Parent.SeatNumber.Value == "6C" or
script.Parent.SeatNumber.Value == "7C" or
script.Parent.SeatNumber.Value == "8C" or
script.Parent.SeatNumber.Value == "9C" or
script.Parent.SeatNumber.Value == "10C" or
script.Parent.SeatNumber.Value == "11C" or
script.Parent.SeatNumber.Value == "12C" or
script.Parent.SeatNumber.Value == "13C" or
script.Parent.SeatNumber.Value == "14C" or
script.Parent.SeatNumber.Value == "15C" or
script.Parent.SeatNumber.Value == "16C" then
end)
)"));
}
TEST_CASE_FIXTURE(Fixture, "refinements_should_avoid_building_up_big_intersect_families")
{
CHECK_NOTHROW(check(R"(
script:connect(function(obj)
if script.Parent.SeatNumber.Value == "1D" or script.Parent.SeatNumber.Value == "2D" or script.Parent.SeatNumber.Value == "3D" or script.Parent.SeatNumber.Value == "4D" or script.Parent.SeatNumber.Value == "5D" or script.Parent.SeatNumber.Value == "6D" or script.Parent.SeatNumber.Value == "7D" or script.Parent.SeatNumber.Value == "8D" or script.Parent.SeatNumber.Value == "9D" or script.Parent.SeatNumber.Value == "10D" or script.Parent.SeatNumber.Value == "11D" or script.Parent.SeatNumber.Value == "12D" or script.Parent.SeatNumber.Value == "13D" or script.Parent.SeatNumber.Value == "14D" or script.Parent.SeatNumber.Value == "15D" or script.Parent.SeatNumber.Value == "16D" or script.Parent.SeatNumber.Value == "1C" or script.Parent.SeatNumber.Value == "2C" or script.Parent.SeatNumber.Value == "3C" or script.Parent.SeatNumber.Value == "4C" or script.Parent.SeatNumber.Value == "5C" or script.Parent.SeatNumber.Value == "6C" or script.Parent.SeatNumber.Value == "7C" or script.Parent.SeatNumber.Value == "8C" or script.Parent.SeatNumber.Value == "9C" or script.Parent.SeatNumber.Value == "10C" or script.Parent.SeatNumber.Value == "11C" or script.Parent.SeatNumber.Value == "12C" or script.Parent.SeatNumber.Value == "13C" or script.Parent.SeatNumber.Value == "14C" or script.Parent.SeatNumber.Value == "15C" or script.Parent.SeatNumber.Value == "16C" then
if p.Name == script.Parent.Parent.Parent.Parent.Parent.Parent.MainParts.CD.SurfaceGui[script.Parent.SeatNumber.Value].Player.Value or script.Parent.Parent.Parent.Parent.Parent.Parent.MainParts.CD.SurfaceGui[script.Parent.SeatNumber.Value].Player.Value == "" then
else
if script.Parent:FindFirstChild("SeatWeld") then
end
end
else
if p.Name == script.Parent.Parent.Parent.Parent.Parent.Parent.MainParts.AB.SurfaceGui[script.Parent.SeatNumber.Value].Player.Value or script.Parent.Parent.Parent.Parent.Parent.Parent.MainParts.AB.SurfaceGui[script.Parent.SeatNumber.Value].Player.Value == "" then
print("Allowed")
else
if script.Parent:FindFirstChild("SeatWeld") then
end
end
end
end)
)"));
}
TEST_SUITE_END();