luau/CodeGen/src/IrLoweringA64.h

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/AssemblyBuilderA64.h"
#include "Luau/IrData.h"
#include "IrRegAllocA64.h"
#include "IrValueLocationTracking.h"
#include <vector>
namespace Luau
{
namespace CodeGen
{
struct ModuleHelpers;
struct NativeState;
struct AssemblyOptions;
namespace A64
{
struct IrLoweringA64
{
IrLoweringA64(AssemblyBuilderA64& build, ModuleHelpers& helpers, NativeState& data, IrFunction& function);
void lowerInst(IrInst& inst, uint32_t index, IrBlock& next);
void finishBlock();
void finishFunction();
bool hasError() const;
bool isFallthroughBlock(IrBlock target, IrBlock next);
void jumpOrFallthrough(IrBlock& target, IrBlock& next);
// Operand data build helpers
// May emit data/address synthesis instructions
RegisterA64 tempDouble(IrOp op);
RegisterA64 tempInt(IrOp op);
RegisterA64 tempUint(IrOp op);
AddressA64 tempAddr(IrOp op, int offset);
// May emit restore instructions
RegisterA64 regOp(IrOp op);
// Operand data lookup helpers
IrConst constOp(IrOp op) const;
uint8_t tagOp(IrOp op) const;
int intOp(IrOp op) const;
unsigned uintOp(IrOp op) const;
double doubleOp(IrOp op) const;
IrBlock& blockOp(IrOp op) const;
Label& labelOp(IrOp op) const;
struct InterruptHandler
{
Label self;
unsigned int pcpos;
Label next;
};
AssemblyBuilderA64& build;
ModuleHelpers& helpers;
NativeState& data;
IrFunction& function;
IrRegAllocA64 regs;
Sync to upstream/release/572 (#899) * Fixed exported types not being suggested in autocomplete * `T...` is now convertible to `...any` (Fixes https://github.com/Roblox/luau/issues/767) * Fixed issue with `T?` not being convertible to `T | T` or `T?` (sometimes when internal pointer identity is different) * Fixed potential crash in missing table key error suggestion to use a similar existing key * `lua_topointer` now returns a pointer for strings C++ API Changes: * `prepareModuleScope` callback has moved from TypeChecker to Frontend * For LSPs, AstQuery functions (and `isWithinComment`) can be used without full Frontend data A lot of changes in our two experimental components as well. In our work on the new type-solver, the following issues were fixed: * Fixed table union and intersection indexing * Correct custom type environments are now used * Fixed issue with values of `free & number` type not accepted in numeric operations And these are the changes in native code generation (JIT): * arm64 lowering is almost complete with support for 99% of IR commands and all fastcalls * Fixed x64 assembly encoding for extended byte registers * More external x64 calls are aware of register allocator * `math.min`/`math.max` with more than 2 arguments are now lowered to IR as well * Fixed correctness issues with `math` library calls with multiple results in variadic context and with x64 register conflicts * x64 register allocator learnt to restore values from VM memory instead of always using stack spills * x64 exception unwind information now supports multiple functions and fixes function start offset in Dwarf2 info
2023-04-14 19:06:22 +01:00
IrValueLocationTracking valueTracker;
std::vector<InterruptHandler> interruptHandlers;
Sync to upstream/release/572 (#899) * Fixed exported types not being suggested in autocomplete * `T...` is now convertible to `...any` (Fixes https://github.com/Roblox/luau/issues/767) * Fixed issue with `T?` not being convertible to `T | T` or `T?` (sometimes when internal pointer identity is different) * Fixed potential crash in missing table key error suggestion to use a similar existing key * `lua_topointer` now returns a pointer for strings C++ API Changes: * `prepareModuleScope` callback has moved from TypeChecker to Frontend * For LSPs, AstQuery functions (and `isWithinComment`) can be used without full Frontend data A lot of changes in our two experimental components as well. In our work on the new type-solver, the following issues were fixed: * Fixed table union and intersection indexing * Correct custom type environments are now used * Fixed issue with values of `free & number` type not accepted in numeric operations And these are the changes in native code generation (JIT): * arm64 lowering is almost complete with support for 99% of IR commands and all fastcalls * Fixed x64 assembly encoding for extended byte registers * More external x64 calls are aware of register allocator * `math.min`/`math.max` with more than 2 arguments are now lowered to IR as well * Fixed correctness issues with `math` library calls with multiple results in variadic context and with x64 register conflicts * x64 register allocator learnt to restore values from VM memory instead of always using stack spills * x64 exception unwind information now supports multiple functions and fixes function start offset in Dwarf2 info
2023-04-14 19:06:22 +01:00
bool error = false;
};
} // namespace A64
} // namespace CodeGen
} // namespace Luau