luau/bench/gc/test_TableCreate_nil.lua

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local function prequire(name) local success, result = pcall(require, name); return if success then result else nil end
local bench = script and require(script.Parent.bench_support) or prequire("bench_support") or require("../bench_support")
function test()
local ts0 = os.clock()
for i=1,100000 do table.create(100) end
local ts1 = os.clock()
return ts1-ts0
end
bench.runCode(test, "TableCreate: nil")