mirror of
https://github.com/luau-lang/luau.git
synced 2024-12-13 13:30:40 +00:00
121 lines
2.4 KiB
C
121 lines
2.4 KiB
C
|
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
|
||
|
#pragma once
|
||
|
|
||
|
#include "Luau/Variant.h"
|
||
|
#include "Luau/Location.h"
|
||
|
#include "Luau/Symbol.h"
|
||
|
|
||
|
#include <map>
|
||
|
#include <memory>
|
||
|
#include <vector>
|
||
|
|
||
|
namespace Luau
|
||
|
{
|
||
|
|
||
|
struct TypeVar;
|
||
|
using TypeId = const TypeVar*;
|
||
|
|
||
|
struct Field;
|
||
|
using LValue = Variant<Symbol, Field>;
|
||
|
|
||
|
struct Field
|
||
|
{
|
||
|
std::shared_ptr<LValue> parent; // TODO: Eventually use unique_ptr to enforce non-copyable trait.
|
||
|
std::string key;
|
||
|
};
|
||
|
|
||
|
std::optional<LValue> tryGetLValue(const class AstExpr& expr);
|
||
|
|
||
|
// Utility function: breaks down an LValue to get at the Symbol, and reverses the vector of keys.
|
||
|
std::pair<Symbol, std::vector<std::string>> getFullName(const LValue& lvalue);
|
||
|
|
||
|
std::string toString(const LValue& lvalue);
|
||
|
|
||
|
template<typename T>
|
||
|
const T* get(const LValue& lvalue)
|
||
|
{
|
||
|
return get_if<T>(&lvalue);
|
||
|
}
|
||
|
|
||
|
// Key is a stringified encoding of an LValue.
|
||
|
using RefinementMap = std::map<std::string, TypeId>;
|
||
|
|
||
|
void merge(RefinementMap& l, const RefinementMap& r, std::function<TypeId(TypeId, TypeId)> f);
|
||
|
void addRefinement(RefinementMap& refis, const LValue& lvalue, TypeId ty);
|
||
|
|
||
|
struct TruthyPredicate;
|
||
|
struct IsAPredicate;
|
||
|
struct TypeGuardPredicate;
|
||
|
struct EqPredicate;
|
||
|
struct AndPredicate;
|
||
|
struct OrPredicate;
|
||
|
struct NotPredicate;
|
||
|
|
||
|
using Predicate = Variant<TruthyPredicate, IsAPredicate, TypeGuardPredicate, EqPredicate, AndPredicate, OrPredicate, NotPredicate>;
|
||
|
using PredicateVec = std::vector<Predicate>;
|
||
|
|
||
|
struct TruthyPredicate
|
||
|
{
|
||
|
LValue lvalue;
|
||
|
Location location;
|
||
|
};
|
||
|
|
||
|
struct IsAPredicate
|
||
|
{
|
||
|
LValue lvalue;
|
||
|
Location location;
|
||
|
TypeId ty;
|
||
|
};
|
||
|
|
||
|
struct TypeGuardPredicate
|
||
|
{
|
||
|
LValue lvalue;
|
||
|
Location location;
|
||
|
std::string kind; // TODO: When singleton types arrive, replace this with `TypeId ty;`
|
||
|
bool isTypeof;
|
||
|
};
|
||
|
|
||
|
struct EqPredicate
|
||
|
{
|
||
|
LValue lvalue;
|
||
|
TypeId type;
|
||
|
Location location;
|
||
|
};
|
||
|
|
||
|
struct AndPredicate
|
||
|
{
|
||
|
PredicateVec lhs;
|
||
|
PredicateVec rhs;
|
||
|
|
||
|
AndPredicate(PredicateVec&& lhs, PredicateVec&& rhs)
|
||
|
: lhs(std::move(lhs))
|
||
|
, rhs(std::move(rhs))
|
||
|
{
|
||
|
}
|
||
|
};
|
||
|
|
||
|
struct OrPredicate
|
||
|
{
|
||
|
PredicateVec lhs;
|
||
|
PredicateVec rhs;
|
||
|
|
||
|
OrPredicate(PredicateVec&& lhs, PredicateVec&& rhs)
|
||
|
: lhs(std::move(lhs))
|
||
|
, rhs(std::move(rhs))
|
||
|
{
|
||
|
}
|
||
|
};
|
||
|
|
||
|
struct NotPredicate
|
||
|
{
|
||
|
PredicateVec predicates;
|
||
|
};
|
||
|
|
||
|
template<typename T>
|
||
|
const T* get(const Predicate& predicate)
|
||
|
{
|
||
|
return get_if<T>(&predicate);
|
||
|
}
|
||
|
|
||
|
} // namespace Luau
|