luau/Analysis/include/Luau/Error.h

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Location.h"
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#include "Luau/Type.h"
#include "Luau/Variant.h"
namespace Luau
{
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struct FileResolver;
struct TypeArena;
struct TypeError;
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struct TypeMismatch
{
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enum Context
{
CovariantContext,
InvariantContext
};
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TypeMismatch() = default;
TypeMismatch(TypeId wantedType, TypeId givenType);
TypeMismatch(TypeId wantedType, TypeId givenType, std::string reason);
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TypeMismatch(TypeId wantedType, TypeId givenType, std::string reason, std::optional<TypeError> error);
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TypeMismatch(TypeId wantedType, TypeId givenType, Context context);
TypeMismatch(TypeId wantedType, TypeId givenType, std::string reason, Context context);
TypeMismatch(TypeId wantedType, TypeId givenType, std::string reason, std::optional<TypeError> error, Context context);
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TypeId wantedType = nullptr;
TypeId givenType = nullptr;
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Context context = CovariantContext;
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std::string reason;
std::shared_ptr<TypeError> error;
bool operator==(const TypeMismatch& rhs) const;
};
struct UnknownSymbol
{
enum Context
{
Binding,
Type,
};
Name name;
Context context;
bool operator==(const UnknownSymbol& rhs) const;
};
struct UnknownProperty
{
TypeId table;
Name key;
bool operator==(const UnknownProperty& rhs) const;
};
struct NotATable
{
TypeId ty;
bool operator==(const NotATable& rhs) const;
};
struct CannotExtendTable
{
enum Context
{
Property,
Indexer,
Metatable
};
TypeId tableType;
Context context;
Name prop;
bool operator==(const CannotExtendTable& rhs) const;
};
struct OnlyTablesCanHaveMethods
{
TypeId tableType;
bool operator==(const OnlyTablesCanHaveMethods& rhs) const;
};
struct DuplicateTypeDefinition
{
Name name;
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std::optional<Location> previousLocation;
bool operator==(const DuplicateTypeDefinition& rhs) const;
};
struct CountMismatch
{
enum Context
{
Arg,
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FunctionResult,
ExprListResult,
Return,
};
size_t expected;
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std::optional<size_t> maximum;
size_t actual;
Context context = Arg;
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bool isVariadic = false;
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std::string function;
bool operator==(const CountMismatch& rhs) const;
};
struct FunctionDoesNotTakeSelf
{
bool operator==(const FunctionDoesNotTakeSelf& rhs) const;
};
struct FunctionRequiresSelf
{
bool operator==(const FunctionRequiresSelf& rhs) const;
};
struct OccursCheckFailed
{
bool operator==(const OccursCheckFailed& rhs) const;
};
struct UnknownRequire
{
std::string modulePath;
bool operator==(const UnknownRequire& rhs) const;
};
struct IncorrectGenericParameterCount
{
Name name;
TypeFun typeFun;
size_t actualParameters;
size_t actualPackParameters;
bool operator==(const IncorrectGenericParameterCount& rhs) const;
};
struct SyntaxError
{
std::string message;
bool operator==(const SyntaxError& rhs) const;
};
struct CodeTooComplex
{
bool operator==(const CodeTooComplex&) const;
};
struct UnificationTooComplex
{
bool operator==(const UnificationTooComplex&) const;
};
// Could easily be folded into UnknownProperty with an extra field, std::set<Name> candidates.
// But for telemetry purposes, we want to have this be a distinct variant.
struct UnknownPropButFoundLikeProp
{
TypeId table;
Name key;
std::set<Name> candidates;
bool operator==(const UnknownPropButFoundLikeProp& rhs) const;
};
struct GenericError
{
std::string message;
bool operator==(const GenericError& rhs) const;
};
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struct InternalError
{
std::string message;
bool operator==(const InternalError& rhs) const;
};
struct CannotCallNonFunction
{
TypeId ty;
bool operator==(const CannotCallNonFunction& rhs) const;
};
struct ExtraInformation
{
std::string message;
bool operator==(const ExtraInformation& rhs) const;
};
struct DeprecatedApiUsed
{
std::string symbol;
std::string useInstead;
bool operator==(const DeprecatedApiUsed& rhs) const;
};
struct ModuleHasCyclicDependency
{
std::vector<ModuleName> cycle;
bool operator==(const ModuleHasCyclicDependency& rhs) const;
};
struct FunctionExitsWithoutReturning
{
TypePackId expectedReturnType;
bool operator==(const FunctionExitsWithoutReturning& rhs) const;
};
struct IllegalRequire
{
std::string moduleName;
std::string reason;
bool operator==(const IllegalRequire& rhs) const;
};
struct MissingProperties
{
enum Context
{
Missing,
Extra
};
TypeId superType;
TypeId subType;
std::vector<Name> properties;
Context context = Missing;
bool operator==(const MissingProperties& rhs) const;
};
struct DuplicateGenericParameter
{
std::string parameterName;
bool operator==(const DuplicateGenericParameter& rhs) const;
};
struct CannotInferBinaryOperation
{
enum OpKind
{
Operation,
Comparison,
};
AstExprBinary::Op op;
std::optional<std::string> suggestedToAnnotate;
OpKind kind;
bool operator==(const CannotInferBinaryOperation& rhs) const;
};
struct SwappedGenericTypeParameter
{
enum Kind
{
Type,
Pack,
};
std::string name;
// What was `name` being used as?
Kind kind;
bool operator==(const SwappedGenericTypeParameter& rhs) const;
};
struct OptionalValueAccess
{
TypeId optional;
bool operator==(const OptionalValueAccess& rhs) const;
};
struct MissingUnionProperty
{
TypeId type;
std::vector<TypeId> missing;
Name key;
bool operator==(const MissingUnionProperty& rhs) const;
};
struct TypesAreUnrelated
{
TypeId left;
TypeId right;
bool operator==(const TypesAreUnrelated& rhs) const;
};
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struct NormalizationTooComplex
{
bool operator==(const NormalizationTooComplex&) const
{
return true;
}
};
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struct TypePackMismatch
{
TypePackId wantedTp;
TypePackId givenTp;
bool operator==(const TypePackMismatch& rhs) const;
};
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struct DynamicPropertyLookupOnClassesUnsafe
{
TypeId ty;
bool operator==(const DynamicPropertyLookupOnClassesUnsafe& rhs) const;
};
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using TypeErrorData = Variant<TypeMismatch, UnknownSymbol, UnknownProperty, NotATable, CannotExtendTable, OnlyTablesCanHaveMethods,
DuplicateTypeDefinition, CountMismatch, FunctionDoesNotTakeSelf, FunctionRequiresSelf, OccursCheckFailed, UnknownRequire,
IncorrectGenericParameterCount, SyntaxError, CodeTooComplex, UnificationTooComplex, UnknownPropButFoundLikeProp, GenericError, InternalError,
CannotCallNonFunction, ExtraInformation, DeprecatedApiUsed, ModuleHasCyclicDependency, IllegalRequire, FunctionExitsWithoutReturning,
DuplicateGenericParameter, CannotInferBinaryOperation, MissingProperties, SwappedGenericTypeParameter, OptionalValueAccess, MissingUnionProperty,
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TypesAreUnrelated, NormalizationTooComplex, TypePackMismatch, DynamicPropertyLookupOnClassesUnsafe>;
struct TypeErrorSummary
{
Location location;
ModuleName moduleName;
int code;
TypeErrorSummary(const Location& location, const ModuleName& moduleName, int code)
: location(location)
, moduleName(moduleName)
, code(code)
{
}
};
struct TypeError
{
Location location;
ModuleName moduleName;
TypeErrorData data;
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static int minCode();
int code() const;
TypeError() = default;
TypeError(const Location& location, const ModuleName& moduleName, const TypeErrorData& data)
: location(location)
, moduleName(moduleName)
, data(data)
{
}
TypeError(const Location& location, const TypeErrorData& data)
: TypeError(location, {}, data)
{
}
bool operator==(const TypeError& rhs) const;
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TypeErrorSummary summary() const;
};
template<typename T>
const T* get(const TypeError& e)
{
return get_if<T>(&e.data);
}
template<typename T>
T* get(TypeError& e)
{
return get_if<T>(&e.data);
}
using ErrorVec = std::vector<TypeError>;
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struct TypeErrorToStringOptions
{
FileResolver* fileResolver = nullptr;
};
std::string toString(const TypeError& error);
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std::string toString(const TypeError& error, TypeErrorToStringOptions options);
bool containsParseErrorName(const TypeError& error);
// Copy any types named in the error into destArena.
void copyErrors(ErrorVec& errors, struct TypeArena& destArena);
// Internal Compiler Error
struct InternalErrorReporter
{
std::function<void(const char*)> onInternalError;
std::string moduleName;
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[[noreturn]] void ice(const std::string& message, const Location& location) const;
[[noreturn]] void ice(const std::string& message) const;
};
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class InternalCompilerError : public std::exception
{
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public:
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explicit InternalCompilerError(const std::string& message)
: message(message)
{
}
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explicit InternalCompilerError(const std::string& message, const std::string& moduleName)
: message(message)
, moduleName(moduleName)
{
}
explicit InternalCompilerError(const std::string& message, const std::string& moduleName, const Location& location)
: message(message)
, moduleName(moduleName)
, location(location)
{
}
virtual const char* what() const throw();
const std::string message;
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const std::optional<std::string> moduleName;
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const std::optional<Location> location;
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};
} // namespace Luau