luau/Analysis/include/Luau/ControlFlow.h

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include <memory>
namespace Luau
{
struct Scope;
using ScopePtr = std::shared_ptr<Scope>;
enum class ControlFlow
{
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None = 0b00001,
Returns = 0b00010,
Throws = 0b00100,
Break = 0b01000, // Currently unused.
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Continue = 0b10000, // Currently unused.
};
inline ControlFlow operator&(ControlFlow a, ControlFlow b)
{
return ControlFlow(int(a) & int(b));
}
inline ControlFlow operator|(ControlFlow a, ControlFlow b)
{
return ControlFlow(int(a) | int(b));
}
inline bool matches(ControlFlow a, ControlFlow b)
{
return (a & b) != ControlFlow(0);
}
} // namespace Luau