2021-12-03 06:41:04 +00:00
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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Common.h"
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#include <string>
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namespace Luau
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{
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2023-01-04 20:53:17 +00:00
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struct Type;
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using TypeId = const Type*;
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2021-12-03 06:41:04 +00:00
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struct TypePackVar;
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using TypePackId = const TypePackVar*;
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struct ToDotOptions
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{
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bool showPointers = true; // Show pointer value in the node label
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bool duplicatePrimitives = true; // Display primitive types and 'any' as separate nodes
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};
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std::string toDot(TypeId ty, const ToDotOptions& opts);
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std::string toDot(TypePackId tp, const ToDotOptions& opts);
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std::string toDot(TypeId ty);
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std::string toDot(TypePackId tp);
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void dumpDot(TypeId ty);
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void dumpDot(TypePackId tp);
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} // namespace Luau
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