mirror of
https://github.com/luau-lang/luau.git
synced 2024-12-13 21:40:43 +00:00
83 lines
2.9 KiB
Markdown
83 lines
2.9 KiB
Markdown
|
---
|
||
|
layout: single
|
||
|
title: "Luau Recap: September & October 2022"
|
||
|
---
|
||
|
|
||
|
Luau is our new language that you can read more about at [https://luau-lang.org](https://luau-lang.org).
|
||
|
|
||
|
[Cross-posted to the [Roblox Developer Forum](https://devforum.roblox.com/t/luau-recap-september-october-2022/).]
|
||
|
|
||
|
## Semantic subtyping
|
||
|
|
||
|
One of the most important goals for Luau is to avoid *false
|
||
|
positives*, that is cases where Script Analysis reports a type error,
|
||
|
but in fact the code is correct. This is very frustrating, especially
|
||
|
for beginners. Spending time chasing down a gnarly type error only to
|
||
|
discover that it was the type system that's wrong is nobody's idea of fun!
|
||
|
|
||
|
We are pleased to announce that a major component of minimizing false
|
||
|
positives has landed, *semantic subtyping*, which removes a class of false positives caused
|
||
|
by failures of subtyping. For example, in the program
|
||
|
|
||
|
```lua
|
||
|
local x : CFrame = CFrame.new()
|
||
|
local y : Vector3 | CFrame
|
||
|
if (math.random()) then
|
||
|
y = CFrame.new()
|
||
|
else
|
||
|
y = Vector3.new()
|
||
|
end
|
||
|
local z : Vector3 | CFrame = x * y -- Type Error!
|
||
|
```
|
||
|
|
||
|
an error is reported, even though there is no problem at runtime. This
|
||
|
is because `CFrame`'s multiplication has two overloads:
|
||
|
|
||
|
```lua
|
||
|
((CFrame, CFrame) -> CFrame)
|
||
|
& ((CFrame, Vector3) -> Vector3)
|
||
|
```
|
||
|
|
||
|
The current syntax-driven algorithm for subtyping is not sophisticated
|
||
|
enough to realize that this is a subtype of the desired type:
|
||
|
|
||
|
```lua
|
||
|
(CFrame, Vector3 | CFrame) -> (Vector3 | CFrame)
|
||
|
```
|
||
|
|
||
|
Our new algorithm is driven by the semantics of subtyping, not the syntax of types,
|
||
|
and eliminates this class of false positives.
|
||
|
|
||
|
If you want to know more about semantic subtyping in Luau, check out our
|
||
|
[technical blog post](https://luau-lang.org/2022/10/31/luau-semantic-subtyping.html)
|
||
|
on the subject.
|
||
|
|
||
|
## Other analysis improvements
|
||
|
|
||
|
* Improve stringification of function types.
|
||
|
* Improve parse error warnings in the case of missing tokens after a comma.
|
||
|
* Improve typechecking of expressions involving variadics such as `{ ... }`.
|
||
|
* Make sure modules don't return unbound generic types.
|
||
|
* Improve cycle detection in stringifying types.
|
||
|
* Improve type inference of combinations of intersections and generic functions.
|
||
|
* Improve typechecking when calling a function which returns a variadic e.g. `() -> (number...)`.
|
||
|
* Improve typechecking when passing a function expression as a parameter to a function.
|
||
|
* Improve error reporting locations.
|
||
|
* Remove some sources of memory corruption and crashes.
|
||
|
|
||
|
## Other runtime and debugger improvements
|
||
|
|
||
|
* Improve performance of accessing debug info.
|
||
|
* Improve performance of `getmetatable` and `setmetatable`.
|
||
|
* Remove a source of freezes in the debugger.
|
||
|
* Improve GC accuracy and performance.
|
||
|
|
||
|
## Thanks
|
||
|
|
||
|
Thanks for all the contributions!
|
||
|
|
||
|
* [AllanJeremy](https://github.com/AllanJeremy)
|
||
|
* [JohnnyMorganz](https://github.com/JohnnyMorganz)
|
||
|
* [jujhar16](https://github.com/jujhar16)
|
||
|
* [petrihakkinen](https://github.com/petrihakkinen)
|