// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/FragmentAutocomplete.h"

#include "Luau/Ast.h"
#include "Luau/AstQuery.h"
#include "Luau/Autocomplete.h"
#include "Luau/Common.h"
#include "Luau/EqSatSimplification.h"
#include "Luau/ExpectedTypeVisitor.h"
#include "Luau/ModuleResolver.h"
#include "Luau/Parser.h"
#include "Luau/ParseOptions.h"
#include "Luau/Module.h"
#include "Luau/TimeTrace.h"
#include "Luau/UnifierSharedState.h"
#include "Luau/TypeFunction.h"
#include "Luau/DataFlowGraph.h"
#include "Luau/ConstraintGenerator.h"
#include "Luau/ConstraintSolver.h"
#include "Luau/Frontend.h"
#include "Luau/Parser.h"
#include "Luau/ParseOptions.h"
#include "Luau/Module.h"
#include "Luau/Clone.h"
#include "AutocompleteCore.h"
#include <optional>

LUAU_FASTINT(LuauTypeInferRecursionLimit);
LUAU_FASTINT(LuauTypeInferIterationLimit);
LUAU_FASTINT(LuauTarjanChildLimit)

LUAU_FASTFLAGVARIABLE(DebugLogFragmentsFromAutocomplete)
LUAU_FASTFLAGVARIABLE(LuauBetterScopeSelection)
LUAU_FASTFLAGVARIABLE(LuauBlockDiffFragmentSelection)
LUAU_FASTFLAGVARIABLE(LuauFragmentAcMemoryLeak)
LUAU_FASTFLAGVARIABLE(LuauGlobalVariableModuleIsolation)
LUAU_FASTFLAG(LuauStoreReturnTypesAsPackOnAst)
LUAU_FASTFLAGVARIABLE(LuauFragmentAutocompleteIfRecommendations)
LUAU_FASTFLAG(LuauExpectedTypeVisitor)
LUAU_FASTFLAGVARIABLE(LuauPopulateRefinedTypesInFragmentFromOldSolver)

namespace Luau
{

static std::pair<size_t, size_t> getDocumentOffsets(std::string_view src, const Position& startPos, const Position& endPos);

// when typing a function partially, get the span of the first line
// e.g. local function fn() : ... - typically we want to provide autocomplete results if you're
// editing type annotations in this range
Location getFunctionDeclarationExtents(AstExprFunction* exprFn, AstExpr* exprName = nullptr, AstLocal* localName = nullptr)
{
    auto fnBegin = exprFn->location.begin;
    auto fnEnd = exprFn->location.end;
    if (auto returnAnnot = exprFn->returnAnnotation; FFlag::LuauStoreReturnTypesAsPackOnAst && returnAnnot)
    {
        fnEnd = returnAnnot->location.end;
    }
    else if (auto returnAnnot = exprFn->returnAnnotation_DEPRECATED; !FFlag::LuauStoreReturnTypesAsPackOnAst && returnAnnot)
    {
        if (returnAnnot->tailType)
            fnEnd = returnAnnot->tailType->location.end;
        else if (returnAnnot->types.size != 0)
            fnEnd = returnAnnot->types.data[returnAnnot->types.size - 1]->location.end;
    }
    else if (exprFn->args.size != 0)
    {
        auto last = exprFn->args.data[exprFn->args.size - 1];
        if (last->annotation)
            fnEnd = last->annotation->location.end;
        else
            fnEnd = last->location.end;
    }
    else if (exprFn->genericPacks.size != 0)
        fnEnd = exprFn->genericPacks.data[exprFn->genericPacks.size - 1]->location.end;
    else if (exprFn->generics.size != 0)
        fnEnd = exprFn->generics.data[exprFn->generics.size - 1]->location.end;
    else if (exprName)
        fnEnd = exprName->location.end;
    else if (localName)
        fnEnd = localName->location.end;
    return Location{fnBegin, fnEnd};
};

Location getAstStatForExtents(AstStatFor* forStat)
{
    auto begin = forStat->location.begin;
    auto end = forStat->location.end;
    if (forStat->step)
        end = forStat->step->location.end;
    else if (forStat->to)
        end = forStat->to->location.end;
    else if (forStat->from)
        end = forStat->from->location.end;
    else if (forStat->var)
        end = forStat->var->location.end;

    return Location{begin, end};
}

// Traverses the linkedlist of else if statements to find the one that matches the cursor position the best
AstStatIf* getNearestIfToCursor(AstStat* stmt, const Position& cursorPos)
{
    AstStatIf* current = stmt->as<AstStatIf>();
    if (!current)
        return nullptr;
    while (current->is<AstStatIf>())
    {
        if (current->elsebody && current->elsebody->location.containsClosed(cursorPos))
        {
            if (auto elseIfS = current->elsebody->as<AstStatIf>())
            {
                current = elseIfS;
            }
            else
                break;
        }
        else
            break;
    }
    return current;
}

Location getFragmentLocation(AstStat* nearestStatement, const Position& cursorPosition)
{
    Location empty{cursorPosition, cursorPosition};
    if (nearestStatement)
    {
        Location nonEmpty{nearestStatement->location.begin, cursorPosition};
        // If your sibling is a do block, do nothing
        if (auto doEnd = nearestStatement->as<AstStatBlock>())
            return empty;

        // If you're inside the body of the function and this is your sibling, empty fragment
        // If you're outside the body (e.g. you're typing stuff out, non-empty)
        if (auto fn = nearestStatement->as<AstStatFunction>())
        {
            auto loc = getFunctionDeclarationExtents(fn->func, fn->name, /* local */ nullptr);
            if (loc.containsClosed(cursorPosition))
                return nonEmpty;
            else if (fn->func->body->location.containsClosed(cursorPosition) || fn->location.end <= cursorPosition)
                return empty;
            else if (fn->func->location.contains(cursorPosition))
                return nonEmpty;
        }

        if (auto fn = nearestStatement->as<AstStatLocalFunction>())
        {
            auto loc = getFunctionDeclarationExtents(fn->func, /* global func */ nullptr, fn->name);
            if (loc.containsClosed(cursorPosition))
                return nonEmpty;
            else if (fn->func->body->location.containsClosed(cursorPosition) || fn->location.end <= cursorPosition)
                return empty;
            else if (fn->func->location.contains(cursorPosition))
                return nonEmpty;
        }

        if (auto wh = nearestStatement->as<AstStatWhile>())
        {
            if (!wh->hasDo)
                return nonEmpty;
            else
                return empty;
        }

        if (auto forStat = nearestStatement->as<AstStatFor>())
        {
            if (!forStat->hasDo)
                return nonEmpty;
            else
                return empty;
        }

        if (auto forIn = nearestStatement->as<AstStatForIn>())
        {
            // If we don't have a do statement
            if (!forIn->hasDo)
                return nonEmpty;
            else
                return empty;
        }
        if (FFlag::LuauFragmentAutocompleteIfRecommendations)
        {
            if (auto ifS = getNearestIfToCursor(nearestStatement, cursorPosition))
            {
                auto conditionExtents = Location{ifS->condition->location.begin, ifS->condition->location.end};
                if (conditionExtents.containsClosed(cursorPosition) || !ifS->thenLocation)
                {
                    // CLI-152249 - the condition parse location can sometimes be after the body of the if
                    // statement. This is a bug that results returning locations like {3,0 - 2,0} which is
                    // wrong.
                    if (ifS->condition->location.begin > cursorPosition)
                        return empty;
                    return Location{ifS->condition->location.begin, cursorPosition};
                }

                else if (ifS->thenbody->location.containsClosed(cursorPosition))
                    return empty;
                else if (auto elseS = ifS->elsebody)
                {
                    if (auto elseIf = ifS->elsebody->as<AstStatIf>())
                    {
                        auto elseIfConditionExtents = Location{elseIf->location.begin, elseIf->condition->location.end};
                        if (elseIfConditionExtents.containsClosed(cursorPosition))
                            return {elseIf->condition->location.begin, cursorPosition};
                        if (elseIf->thenbody->hasEnd)
                            return empty;
                        else
                            return {elseS->location.begin, cursorPosition};
                    }
                    return empty;
                }
            }
        }
        else
        {
            if (auto ifS = nearestStatement->as<AstStatIf>())
            {
                auto conditionExtents = Location{ifS->location.begin, ifS->condition->location.end};
                if (conditionExtents.containsClosed(cursorPosition))
                    return nonEmpty;
                else if (ifS->thenbody->location.containsClosed(cursorPosition))
                    return empty;
                else if (auto elseS = ifS->elsebody)
                {
                    if (auto elseIf = ifS->elsebody->as<AstStatIf>())
                    {
                        if (elseIf->thenbody->hasEnd)
                            return empty;
                        else
                            return {elseS->location.begin, cursorPosition};
                    }
                    return empty;
                }
            }
        }

        return nonEmpty;
    }
    return empty;
}

struct NearestStatementFinder : public AstVisitor
{
    explicit NearestStatementFinder(const Position& cursorPosition)
        : cursor(cursorPosition)
    {
    }

    bool visit(AstStatBlock* block) override
    {
        if (block->location.containsClosed(cursor))
        {
            parent = block;
            for (auto v : block->body)
            {
                if (v->location.begin <= cursor)
                {
                    nearest = v;
                }
            }
            return true;
        }
        else
            return false;
    }

    const Position& cursor;
    AstStat* nearest = nullptr;
    AstStatBlock* parent = nullptr;
};

// This struct takes a block found in a updated AST and looks for the corresponding block in a different ast.
// This is a best effort check - we are looking for the block that is as close in location, ideally the same
// block as the one from the updated AST
struct NearestLikelyBlockFinder : public AstVisitor
{
    explicit NearestLikelyBlockFinder(NotNull<AstStatBlock> stmtBlockRecentAst)
        : stmtBlockRecentAst(stmtBlockRecentAst)
    {
    }

    bool visit(AstStatBlock* block) override
    {
        if (block->location.begin <= stmtBlockRecentAst->location.begin)
        {
            if (found)
            {
                if (found.value()->location.begin < block->location.begin)
                    found.emplace(block);
            }
            else
            {
                found.emplace(block);
            }
        }

        return true;
    }
    NotNull<AstStatBlock> stmtBlockRecentAst;
    std::optional<AstStatBlock*> found = std::nullopt;
};

// Diffs two ast stat blocks. Once at the first difference, consume between that range and the end of the nearest statement
std::optional<Position> blockDiffStart(AstStatBlock* blockOld, AstStatBlock* blockNew, AstStat* nearestStatementNewAst)
{
    AstArray<AstStat*> _old = blockOld->body;
    AstArray<AstStat*> _new = blockNew->body;
    size_t oldSize = _old.size;
    size_t stIndex = 0;

    // We couldn't find a nearest statement
    if (nearestStatementNewAst == blockNew)
        return std::nullopt;
    bool found = false;
    for (auto st : _new)
    {
        if (st == nearestStatementNewAst)
        {
            found = true;
            break;
        }
        stIndex++;
    }

    if (!found)
        return std::nullopt;
    // Take care of some easy cases!
    if (oldSize == 0 && _new.size >= 0)
        return {_new.data[0]->location.begin};

    if (_new.size < oldSize)
        return std::nullopt;

    for (size_t i = 0; i < std::min(oldSize, stIndex + 1); i++)
    {
        AstStat* oldStat = _old.data[i];
        AstStat* newStat = _new.data[i];

        bool isSame = oldStat->classIndex == newStat->classIndex && oldStat->location == newStat->location;
        if (!isSame)
            return {oldStat->location.begin};
    }

    if (oldSize <= stIndex)
        return {_new.data[oldSize]->location.begin};

    return std::nullopt;
}


FragmentRegion getFragmentRegion(AstStatBlock* root, const Position& cursorPosition)
{
    NearestStatementFinder nsf{cursorPosition};
    root->visit(&nsf);
    AstStatBlock* parent = root;
    if (nsf.parent)
        parent = nsf.parent;
    return FragmentRegion{getFragmentLocation(nsf.nearest, cursorPosition), nsf.nearest, parent};
};

FragmentRegion getFragmentRegionWithBlockDiff(AstStatBlock* stale, AstStatBlock* fresh, const Position& cursorPos)
{
    // Visit the new ast
    NearestStatementFinder nsf{cursorPos};
    fresh->visit(&nsf);
    // parent must always be non-null
    NotNull<AstStatBlock> parent{nsf.parent ? nsf.parent : fresh};
    NotNull<AstStat> nearest{nsf.nearest ? nsf.nearest : fresh};
    // Grab the same start block in the stale ast
    NearestLikelyBlockFinder lsf{parent};
    stale->visit(&lsf);

    if (auto sameBlock = lsf.found)
    {
        if (std::optional<Position> fd = blockDiffStart(*sameBlock, parent, nearest))
            return FragmentRegion{Location{*fd, cursorPos}, nearest, parent};
    }
    return FragmentRegion{getFragmentLocation(nsf.nearest, cursorPos), nearest, parent};
}

FragmentAutocompleteAncestryResult findAncestryForFragmentParse(AstStatBlock* stale, const Position& cursorPos, AstStatBlock* lastGoodParse)
{
    // the freshest ast can sometimes be null if the parse was bad.
    if (lastGoodParse == nullptr)
        return {};
    FragmentRegion region = FFlag::LuauBlockDiffFragmentSelection ? getFragmentRegionWithBlockDiff(stale, lastGoodParse, cursorPos)
                                                                  : getFragmentRegion(lastGoodParse, cursorPos);
    std::vector<AstNode*> ancestry = findAncestryAtPositionForAutocomplete(stale, cursorPos);
    LUAU_ASSERT(ancestry.size() >= 1);
    // We should only pick up locals that are before the region
    DenseHashMap<AstName, AstLocal*> localMap{AstName()};
    std::vector<AstLocal*> localStack;

    for (AstNode* node : ancestry)
    {
        if (auto block = node->as<AstStatBlock>())
        {
            for (auto stat : block->body)
            {
                if (stat->location.begin < region.fragmentLocation.begin)
                {
                    // This statement precedes the current one
                    if (auto statLoc = stat->as<AstStatLocal>())
                    {
                        for (auto v : statLoc->vars)
                        {
                            localStack.push_back(v);
                            localMap[v->name] = v;
                        }
                    }
                    else if (auto locFun = stat->as<AstStatLocalFunction>())
                    {
                        localStack.push_back(locFun->name);
                        localMap[locFun->name->name] = locFun->name;
                        if (locFun->location.contains(cursorPos))
                        {
                            for (AstLocal* loc : locFun->func->args)
                            {
                                localStack.push_back(loc);
                                localMap[loc->name] = loc;
                            }
                        }
                    }
                    else if (auto globFun = stat->as<AstStatFunction>())
                    {
                        if (globFun->location.contains(cursorPos))
                        {
                            for (AstLocal* loc : globFun->func->args)
                            {
                                localStack.push_back(loc);
                                localMap[loc->name] = loc;
                            }
                        }
                    }
                    else if (auto typeFun = stat->as<AstStatTypeFunction>(); typeFun)
                    {
                        if (typeFun->location.contains(cursorPos))
                        {
                            for (AstLocal* loc : typeFun->body->args)
                            {
                                localStack.push_back(loc);
                                localMap[loc->name] = loc;
                            }
                        }
                    }
                    else if (auto forL = stat->as<AstStatFor>())
                    {
                        if (forL->var && forL->var->location.begin < region.fragmentLocation.begin)
                        {
                            localStack.push_back(forL->var);
                            localMap[forL->var->name] = forL->var;
                        }
                    }
                    else if (auto forIn = stat->as<AstStatForIn>())
                    {
                        for (auto var : forIn->vars)
                        {
                            if (var->location.begin < region.fragmentLocation.begin)
                            {
                                localStack.push_back(var);
                                localMap[var->name] = var;
                            }
                        }
                    }
                }
            }
        }

        if (auto exprFunc = node->as<AstExprFunction>())
        {
            if (exprFunc->location.contains(cursorPos))
            {
                for (auto v : exprFunc->args)
                {
                    localStack.push_back(v);
                    localMap[v->name] = v;
                }
            }
        }
    }

    return {std::move(localMap), std::move(localStack), std::move(ancestry), region.nearestStatement, region.parentBlock, region.fragmentLocation};
}

std::optional<FragmentParseResult> parseFragment(
    AstStatBlock* stale,
    AstStatBlock* mostRecentParse,
    AstNameTable* names,
    std::string_view src,
    const Position& cursorPos,
    std::optional<Position> fragmentEndPosition
)
{
    if (mostRecentParse == nullptr)
        return std::nullopt;
    FragmentAutocompleteAncestryResult result = findAncestryForFragmentParse(stale, cursorPos, mostRecentParse);
    AstStat* nearestStatement = result.nearestStatement;

    Position startPos = result.fragmentSelectionRegion.begin;
    Position endPos = fragmentEndPosition.value_or(result.fragmentSelectionRegion.end);

    auto [offsetStart, parseLength] = getDocumentOffsets(src, startPos, endPos);
    const char* srcStart = src.data() + offsetStart;
    std::string_view dbg = src.substr(offsetStart, parseLength);
    FragmentParseResult fragmentResult;
    fragmentResult.fragmentToParse = std::string(dbg);
    // For the duration of the incremental parse, we want to allow the name table to re-use duplicate names
    if (FFlag::DebugLogFragmentsFromAutocomplete)
        logLuau("Fragment Selected", dbg);

    ParseOptions opts;
    opts.allowDeclarationSyntax = false;
    opts.captureComments = true;
    opts.parseFragment = FragmentParseResumeSettings{std::move(result.localMap), std::move(result.localStack), startPos};
    ParseResult p = Luau::Parser::parse(srcStart, parseLength, *names, *fragmentResult.alloc, std::move(opts));
    // This means we threw a ParseError and we should decline to offer autocomplete here.
    if (p.root == nullptr)
        return std::nullopt;

    std::vector<AstNode*> fabricatedAncestry;
    // Moves cannot be on the rhs of a ? : statement, so the assignment is placed in an if else stmt
    // Make sure to trim this comment after you remove FFlag::LuauFragmentAutocompleteIfRecommendations
    if (FFlag::LuauFragmentAutocompleteIfRecommendations)
        fabricatedAncestry = findAncestryAtPositionForAutocomplete(mostRecentParse, cursorPos);
    else
        fabricatedAncestry = std::move(result.ancestry);
    std::vector<AstNode*> fragmentAncestry = findAncestryAtPositionForAutocomplete(p.root, cursorPos);

    // Computes the accurate ancestry and then replaces the nodes that correspond to the fragment ancestry
    // Needed because we look up types by pointer identity
    if (FFlag::LuauFragmentAutocompleteIfRecommendations)
    {
        LUAU_ASSERT(!fabricatedAncestry.empty());
        auto back = fabricatedAncestry.size() - 1;
        for (auto it = fragmentAncestry.rbegin(); it != fragmentAncestry.rend(); ++it)
        {
            if (back >= 0 && back < fabricatedAncestry.size() && (*it)->classIndex == fabricatedAncestry[back]->classIndex)
                fabricatedAncestry[back] = *it;
            back--;
        }
    }
    else
        fabricatedAncestry.insert(fabricatedAncestry.end(), fragmentAncestry.begin(), fragmentAncestry.end());

    if (nearestStatement == nullptr)
        nearestStatement = p.root;
    fragmentResult.root = p.root;
    fragmentResult.ancestry = std::move(fabricatedAncestry);
    fragmentResult.nearestStatement = nearestStatement;
    fragmentResult.commentLocations = std::move(p.commentLocations);
    fragmentResult.scopePos = result.parentBlock->location.begin;
    return fragmentResult;
}

struct UsageFinder : public AstVisitor
{

    explicit UsageFinder(NotNull<DataFlowGraph> dfg)
        : dfg(dfg)
    {
        // We explicitly suggest that the usage finder propulate types for instance and enum by default
        // These are common enough types that sticking them in the environment is a good idea
        // and it lets magic functions work correctly too.
        referencedBindings.emplace_back("Instance");
        referencedBindings.emplace_back("Enum");
    }

    bool visit(AstExprConstantString* expr) override
    {
        // Populating strings in the referenced bindings is nice too, because it means that magic functions that look
        // up types by names will work correctly too.
        // Only if the actual type alias exists will we populate it over, otherwise, the strings will just get ignored
        referencedBindings.emplace_back(expr->value.data, expr->value.size);
        return true;
    }

    bool visit(AstType* node) override
    {
        return true;
    }

    bool visit(AstTypePack* node) override
    {
        return FFlag::LuauStoreReturnTypesAsPackOnAst;
    }

    bool visit(AstStatTypeAlias* alias) override
    {
        declaredAliases.insert(std::string(alias->name.value));
        return true;
    }

    bool visit(AstTypeReference* ref) override
    {
        if (std::optional<AstName> prefix = ref->prefix)
            referencedImportedBindings.emplace_back(prefix->value, ref->name.value);
        else
            referencedBindings.emplace_back(ref->name.value);

        return true;
    }

    bool visit(AstExpr* expr) override
    {
        if (auto opt = dfg->getDefOptional(expr))
            mentionedDefs.insert(opt->get());
        if (auto ref = dfg->getRefinementKey(expr))
            mentionedDefs.insert(ref->def);
        if (auto local = expr->as<AstExprLocal>())
            localBindingsReferenced.emplace_back(dfg->getDef(local), local->local);
        return true;
    }

    bool visit(AstExprGlobal* global) override
    {
        if (FFlag::LuauGlobalVariableModuleIsolation)
            globalDefsToPrePopulate.emplace_back(global->name, dfg->getDef(global));
        return true;
    }

    bool visit(AstStatFunction* function) override
    {
        if (FFlag::LuauGlobalVariableModuleIsolation)
        {
            if (AstExprGlobal* g = function->name->as<AstExprGlobal>())
                globalFunctionsReferenced.emplace_back(g->name);
        }

        return true;
    }

    NotNull<DataFlowGraph> dfg;
    DenseHashSet<Name> declaredAliases{""};
    std::vector<std::pair<const Def*, AstLocal*>> localBindingsReferenced;
    DenseHashSet<const Def*> mentionedDefs{nullptr};
    std::vector<Name> referencedBindings{""};
    std::vector<std::pair<Name, Name>> referencedImportedBindings{{"", ""}};
    std::vector<std::pair<AstName, const Def*>> globalDefsToPrePopulate;
    std::vector<AstName> globalFunctionsReferenced;
};

// Runs the `UsageFinder` traversal on the fragment and grabs all of the types that are
// referenced in the fragment. We'll clone these and place them in the appropriate spots
// in the scope so that they are available during typechecking.
void cloneTypesFromFragment(
    CloneState& cloneState,
    const Scope* staleScope,
    const ModulePtr& staleModule,
    NotNull<TypeArena> destArena,
    NotNull<DataFlowGraph> dfg,
    NotNull<BuiltinTypes> builtins,
    AstStatBlock* program,
    Scope* destScope
)
{
    LUAU_TIMETRACE_SCOPE("Luau::cloneTypesFromFragment", "FragmentAutocomplete");

    UsageFinder f{dfg};
    program->visit(&f);
    // These are defs that have been mentioned. find the appropriate lvalue type and rvalue types and place them in the scope
    // First - any locals that have been mentioned in the fragment need to be placed in the bindings and lvalueTypes secionts.

    for (const auto& d : f.mentionedDefs)
    {
        if (std::optional<TypeId> rValueRefinement = staleScope->lookupRValueRefinementType(NotNull{d}))
        {
            destScope->rvalueRefinements[d] = Luau::cloneIncremental(*rValueRefinement, *destArena, cloneState, destScope);
        }

        if (std::optional<TypeId> lValue = staleScope->lookupUnrefinedType(NotNull{d}))
        {
            destScope->lvalueTypes[d] = Luau::cloneIncremental(*lValue, *destArena, cloneState, destScope);
        }
    }

    for (const auto& [d, loc] : f.localBindingsReferenced)
    {
        if (std::optional<std::pair<Symbol, Binding>> pair = staleScope->linearSearchForBindingPair(loc->name.value, true))
        {
            destScope->lvalueTypes[d] = Luau::cloneIncremental(pair->second.typeId, *destArena, cloneState, destScope);
            destScope->bindings[pair->first] = Luau::cloneIncremental(pair->second, *destArena, cloneState, destScope);
        }
        else if (FFlag::LuauBetterScopeSelection && !FFlag::LuauBlockDiffFragmentSelection)
        {
            destScope->lvalueTypes[d] = builtins->unknownType;
            Binding b;
            b.typeId = builtins->unknownType;
            destScope->bindings[Symbol(loc)] = b;
        }
    }

    if (FFlag::LuauPopulateRefinedTypesInFragmentFromOldSolver && !staleModule->checkedInNewSolver)
    {
        for (const auto& [d, loc] : f.localBindingsReferenced)
        {
            for (const Scope* stale = staleScope; stale; stale = stale->parent.get())
            {
                if (auto res = stale->refinements.find(Symbol(loc)); res != stale->refinements.end())
                {
                    destScope->rvalueRefinements[d] = Luau::cloneIncremental(res->second, *destArena, cloneState, destScope);
                    break;
                }
            }
        }
    }

    // Second - any referenced type alias bindings need to be placed in scope so type annotation can be resolved.
    // If the actual type alias appears in the fragment on the lhs as a definition (in declaredAliases), it will be processed during typechecking
    // anyway
    for (const auto& x : f.referencedBindings)
    {
        if (f.declaredAliases.contains(x))
            continue;
        if (std::optional<TypeFun> tf = staleScope->lookupType(x))
        {
            destScope->privateTypeBindings[x] = Luau::cloneIncremental(*tf, *destArena, cloneState, destScope);
        }
    }

    // Third - any referenced imported type bindings need to be imported in
    for (const auto& [mod, name] : f.referencedImportedBindings)
    {
        if (std::optional<TypeFun> tf = staleScope->lookupImportedType(mod, name))
        {
            destScope->importedTypeBindings[mod].insert_or_assign(name, Luau::cloneIncremental(*tf, *destArena, cloneState, destScope));
        }
    }

    if (FFlag::LuauGlobalVariableModuleIsolation)
    {
        // Fourth  - prepopulate the global function types
        for (const auto& name : f.globalFunctionsReferenced)
        {
            if (auto ty = staleModule->getModuleScope()->lookup(name))
            {
                destScope->bindings[name] = Binding{Luau::cloneIncremental(*ty, *destArena, cloneState, destScope)};
            }
            else
            {
                TypeId bt = destArena->addType(BlockedType{});
                destScope->bindings[name] = Binding{bt};
            }
        }

        // Fifth  - prepopulate the globals here
        for (const auto& [name, def] : f.globalDefsToPrePopulate)
        {
            if (auto ty = staleModule->getModuleScope()->lookup(name))
            {
                destScope->lvalueTypes[def] = Luau::cloneIncremental(*ty, *destArena, cloneState, destScope);
            }
            else if (auto ty = destScope->lookup(name))
            {
                // This branch is a little strange - we are looking up a symbol in the destScope
                // This scope has no parent pointer, and only cloned types are written to it, so this is a
                // safe operation to do without cloning.
                // The reason we do this, is the usage finder will traverse the global functions referenced first
                // If there is no name associated with this function at the global scope, it must appear first in the fragment and we must
                // create a blocked type for it. We write this blocked type directly into the `destScope` bindings
                // Then when we go to traverse the `AstExprGlobal` associated with this function, we need to ensure that we map the def -> blockedType
                // in `lvalueTypes`, which was previously written into `destScope`
                destScope->lvalueTypes[def] = *ty;
            }
        }
    }

    // Finally, clone the returnType on the staleScope. This helps avoid potential leaks of free types.
    if (staleScope->returnType)
        destScope->returnType = Luau::cloneIncremental(staleScope->returnType, *destArena, cloneState, destScope);
}

static FrontendModuleResolver& getModuleResolver(Frontend& frontend, std::optional<FrontendOptions> options)
{
    if (FFlag::LuauSolverV2 || !options)
        return frontend.moduleResolver;

    return options->forAutocomplete ? frontend.moduleResolverForAutocomplete : frontend.moduleResolver;
}

bool statIsBeforePos(const AstNode* stat, const Position& cursorPos)
{
    return (stat->location.begin < cursorPos);
}

FragmentAutocompleteAncestryResult findAncestryForFragmentParse_DEPRECATED(AstStatBlock* root, const Position& cursorPos)
{
    std::vector<AstNode*> ancestry = findAncestryAtPositionForAutocomplete(root, cursorPos);
    // Should always contain the root AstStat
    LUAU_ASSERT(ancestry.size() >= 1);
    DenseHashMap<AstName, AstLocal*> localMap{AstName()};
    std::vector<AstLocal*> localStack;
    AstStat* nearestStatement = nullptr;
    for (AstNode* node : ancestry)
    {
        if (auto block = node->as<AstStatBlock>())
        {
            for (auto stat : block->body)
            {
                if (stat->location.begin <= cursorPos)
                    nearestStatement = stat;
            }
        }
    }
    if (!nearestStatement)
        nearestStatement = ancestry[0]->asStat();
    LUAU_ASSERT(nearestStatement);

    for (AstNode* node : ancestry)
    {
        if (auto block = node->as<AstStatBlock>())
        {
            for (auto stat : block->body)
            {
                if (statIsBeforePos(stat, nearestStatement->location.begin))
                {
                    // This statement precedes the current one
                    if (auto statLoc = stat->as<AstStatLocal>())
                    {
                        for (auto v : statLoc->vars)
                        {
                            localStack.push_back(v);
                            localMap[v->name] = v;
                        }
                    }
                    else if (auto locFun = stat->as<AstStatLocalFunction>())
                    {
                        localStack.push_back(locFun->name);
                        localMap[locFun->name->name] = locFun->name;
                        if (locFun->location.contains(cursorPos))
                        {
                            for (AstLocal* loc : locFun->func->args)
                            {
                                localStack.push_back(loc);
                                localMap[loc->name] = loc;
                            }
                        }
                    }
                    else if (auto globFun = stat->as<AstStatFunction>())
                    {
                        if (globFun->location.contains(cursorPos))
                        {
                            for (AstLocal* loc : globFun->func->args)
                            {
                                localStack.push_back(loc);
                                localMap[loc->name] = loc;
                            }
                        }
                    }
                    else if (auto typeFun = stat->as<AstStatTypeFunction>())
                    {
                        if (typeFun->location.contains(cursorPos))
                        {
                            for (AstLocal* loc : typeFun->body->args)
                            {
                                localStack.push_back(loc);
                                localMap[loc->name] = loc;
                            }
                        }
                    }
                }
            }
        }
        if (auto exprFunc = node->as<AstExprFunction>())
        {
            if (exprFunc->location.contains(cursorPos))
            {
                for (auto v : exprFunc->args)
                {
                    localStack.push_back(v);
                    localMap[v->name] = v;
                }
            }
        }
    }

    return {std::move(localMap), std::move(localStack), std::move(ancestry), std::move(nearestStatement)};
}

/**
 * Get document offsets is a function that takes a source text document as well as a start position and end position(line, column) in that
 * document and attempts to get the concrete text between those points. It returns a pair of:
 * - start offset that represents an index in the source `char*` corresponding to startPos
 * - length, that represents how many more bytes to read to get to endPos.
 * Example - your document is "foo bar baz" and getDocumentOffsets is passed (0, 4), (0, 8). This function returns the pair {3, 5}
 * which corresponds to the string " bar "
 */
static std::pair<size_t, size_t> getDocumentOffsets(std::string_view src, const Position& startPos, const Position& endPos)
{
    size_t lineCount = 0;
    size_t colCount = 0;

    size_t docOffset = 0;
    size_t startOffset = 0;
    size_t endOffset = 0;
    bool foundStart = false;
    bool foundEnd = false;

    for (char c : src)
    {
        if (foundStart && foundEnd)
            break;

        if (startPos.line == lineCount && startPos.column == colCount)
        {
            foundStart = true;
            startOffset = docOffset;
        }

        if (endPos.line == lineCount && endPos.column == colCount)
        {
            endOffset = docOffset;
            if (!FFlag::LuauFragmentAutocompleteIfRecommendations)
            {
                while (endOffset < src.size() && src[endOffset] != '\n')
                    endOffset++;
            }
            foundEnd = true;
        }

        // We put a cursor position that extends beyond the extents of the current line
        if (foundStart && !foundEnd && (lineCount > endPos.line))
        {
            foundEnd = true;
            endOffset = docOffset - 1;
        }

        if (c == '\n')
        {
            lineCount++;
            colCount = 0;
        }
        else
        {
            colCount++;
        }
        docOffset++;
    }

    if (foundStart && !foundEnd)
        endOffset = src.length();

    size_t min = std::min(startOffset, endOffset);
    size_t len = std::max(startOffset, endOffset) - min;
    return {min, len};
}

ScopePtr findClosestScope_DEPRECATED(const ModulePtr& module, const AstStat* nearestStatement)
{
    LUAU_ASSERT(module->hasModuleScope());

    ScopePtr closest = module->getModuleScope();

    // find the scope the nearest statement belonged to.
    for (const auto& [loc, sc] : module->scopes)
    {
        if (loc.encloses(nearestStatement->location) && closest->location.begin <= loc.begin)
            closest = sc;
    }

    return closest;
}

ScopePtr findClosestScope(const ModulePtr& module, const Position& scopePos)
{
    LUAU_ASSERT(module->hasModuleScope());
    if (FFlag::LuauBlockDiffFragmentSelection)
    {
        ScopePtr closest = module->getModuleScope();
        // find the scope the nearest statement belonged to.
        for (const auto& [loc, sc] : module->scopes)
        {
            // We bias towards the later scopes because those correspond to inner scopes.
            // in the case of if statements, we create two scopes at the same location for the body of the then
            // and else branches, so we need to bias later. This is why the closest update condition has a <=
            // instead of a <
            if (sc->location.contains(scopePos) && closest->location.begin <= sc->location.begin)
                closest = sc;
        }
        return closest;
    }
    else
    {
        ScopePtr closest = module->getModuleScope();
        // find the scope the nearest statement belonged to.
        for (const auto& [loc, sc] : module->scopes)
        {
            if (sc->location.contains(scopePos) && closest->location.begin < sc->location.begin)
                closest = sc;
        }
        return closest;
    }
}

std::optional<FragmentParseResult> parseFragment_DEPRECATED(
    AstStatBlock* root,
    AstNameTable* names,
    std::string_view src,
    const Position& cursorPos,
    std::optional<Position> fragmentEndPosition
)
{
    FragmentAutocompleteAncestryResult result = findAncestryForFragmentParse_DEPRECATED(root, cursorPos);
    AstStat* nearestStatement = result.nearestStatement;

    const Location& rootSpan = root->location;
    // Did we append vs did we insert inline
    bool appended = cursorPos >= rootSpan.end;
    // statement spans multiple lines
    bool multiline = nearestStatement->location.begin.line != nearestStatement->location.end.line;

    const Position endPos = fragmentEndPosition.value_or(cursorPos);

    // We start by re-parsing everything (we'll refine this as we go)
    Position startPos = root->location.begin;

    // If we added to the end of the sourceModule, use the end of the nearest location
    if (appended && multiline)
        startPos = nearestStatement->location.end;
    // Statement spans one line && cursorPos is either on the same line or after
    else if (!multiline && cursorPos.line >= nearestStatement->location.end.line)
        startPos = nearestStatement->location.begin;
    else if (multiline && nearestStatement->location.end.line < cursorPos.line)
        startPos = nearestStatement->location.end;
    else
        startPos = nearestStatement->location.begin;

    auto [offsetStart, parseLength] = getDocumentOffsets(src, startPos, endPos);
    const char* srcStart = src.data() + offsetStart;
    std::string_view dbg = src.substr(offsetStart, parseLength);
    FragmentParseResult fragmentResult;
    fragmentResult.fragmentToParse = std::string(dbg.data(), parseLength);
    // For the duration of the incremental parse, we want to allow the name table to re-use duplicate names
    if (FFlag::DebugLogFragmentsFromAutocomplete)
        logLuau("Fragment Selected", dbg);

    ParseOptions opts;
    opts.allowDeclarationSyntax = false;
    opts.captureComments = true;
    opts.parseFragment = FragmentParseResumeSettings{std::move(result.localMap), std::move(result.localStack), startPos};
    ParseResult p = Luau::Parser::parse(srcStart, parseLength, *names, *fragmentResult.alloc, std::move(opts));
    // This means we threw a ParseError and we should decline to offer autocomplete here.
    if (p.root == nullptr)
        return std::nullopt;

    std::vector<AstNode*> fabricatedAncestry = std::move(result.ancestry);

    // Get the ancestry for the fragment at the offset cursor position.
    // Consumers have the option to request with fragment end position, so we cannot just use the end position of our parse result as the
    // cursor position. Instead, use the cursor position calculated as an offset from our start position.
    std::vector<AstNode*> fragmentAncestry = findAncestryAtPositionForAutocomplete(p.root, cursorPos);
    fabricatedAncestry.insert(fabricatedAncestry.end(), fragmentAncestry.begin(), fragmentAncestry.end());
    if (nearestStatement == nullptr)
        nearestStatement = p.root;
    fragmentResult.root = std::move(p.root);
    fragmentResult.ancestry = std::move(fabricatedAncestry);
    fragmentResult.nearestStatement = nearestStatement;
    fragmentResult.commentLocations = std::move(p.commentLocations);
    return fragmentResult;
}

static void reportWaypoint(IFragmentAutocompleteReporter* reporter, FragmentAutocompleteWaypoint type)
{
    if (!reporter)
        return;

    reporter->reportWaypoint(type);
}

static void reportFragmentString(IFragmentAutocompleteReporter* reporter, std::string_view fragment)
{
    if (!reporter)
        return;

    reporter->reportFragmentString(fragment);
}

FragmentTypeCheckResult typecheckFragment_(
    Frontend& frontend,
    AstStatBlock* root,
    const ModulePtr& stale,
    const ScopePtr& closestScope,
    const Position& cursorPos,
    std::unique_ptr<Allocator> astAllocator,
    const FrontendOptions& opts,
    IFragmentAutocompleteReporter* reporter
)
{
    LUAU_TIMETRACE_SCOPE("Luau::typecheckFragment_", "FragmentAutocomplete");

    freeze(stale->internalTypes);
    freeze(stale->interfaceTypes);
    ModulePtr incrementalModule = std::make_shared<Module>();
    incrementalModule->name = stale->name;
    incrementalModule->humanReadableName = "Incremental$" + stale->humanReadableName;
    incrementalModule->internalTypes.owningModule = incrementalModule.get();
    incrementalModule->interfaceTypes.owningModule = incrementalModule.get();
    incrementalModule->allocator = std::move(astAllocator);
    incrementalModule->checkedInNewSolver = true;
    unfreeze(incrementalModule->internalTypes);
    unfreeze(incrementalModule->interfaceTypes);

    /// Setup typecheck limits
    TypeCheckLimits limits;
    if (opts.moduleTimeLimitSec)
        limits.finishTime = TimeTrace::getClock() + *opts.moduleTimeLimitSec;
    else
        limits.finishTime = std::nullopt;
    limits.cancellationToken = opts.cancellationToken;

    /// Icehandler
    NotNull<InternalErrorReporter> iceHandler{&frontend.iceHandler};
    /// Make the shared state for the unifier (recursion + iteration limits)
    UnifierSharedState unifierState{iceHandler};
    unifierState.counters.recursionLimit = FInt::LuauTypeInferRecursionLimit;
    unifierState.counters.iterationLimit = limits.unifierIterationLimit.value_or(FInt::LuauTypeInferIterationLimit);

    /// Initialize the normalizer
    Normalizer normalizer{&incrementalModule->internalTypes, frontend.builtinTypes, NotNull{&unifierState}};

    /// User defined type functions runtime
    TypeFunctionRuntime typeFunctionRuntime(iceHandler, NotNull{&limits});

    typeFunctionRuntime.allowEvaluation = false;

    /// Create a DataFlowGraph just for the surrounding context
    DataFlowGraph dfg = DataFlowGraphBuilder::build(root, NotNull{&incrementalModule->defArena}, NotNull{&incrementalModule->keyArena}, iceHandler);
    reportWaypoint(reporter, FragmentAutocompleteWaypoint::DfgBuildEnd);

    SimplifierPtr simplifier = newSimplifier(NotNull{&incrementalModule->internalTypes}, frontend.builtinTypes);

    FrontendModuleResolver& resolver = getModuleResolver(frontend, opts);
    std::shared_ptr<Scope> freshChildOfNearestScope = std::make_shared<Scope>(nullptr);
    /// Contraint Generator
    ConstraintGenerator cg{
        incrementalModule,
        NotNull{&normalizer},
        NotNull{simplifier.get()},
        NotNull{&typeFunctionRuntime},
        NotNull{&resolver},
        frontend.builtinTypes,
        iceHandler,
        FFlag::LuauGlobalVariableModuleIsolation ? freshChildOfNearestScope : stale->getModuleScope(),
        frontend.globals.globalTypeFunctionScope,
        nullptr,
        nullptr,
        NotNull{&dfg},
        {}
    };

    CloneState cloneState{frontend.builtinTypes};
    incrementalModule->scopes.emplace_back(root->location, freshChildOfNearestScope);
    freshChildOfNearestScope->interiorFreeTypes.emplace();
    freshChildOfNearestScope->interiorFreeTypePacks.emplace();
    cg.rootScope = freshChildOfNearestScope.get();

    // Create module-local scope for the type function environment
    ScopePtr localTypeFunctionScope = std::make_shared<Scope>(cg.typeFunctionScope);
    localTypeFunctionScope->location = root->location;
    cg.typeFunctionRuntime->rootScope = localTypeFunctionScope;

    reportWaypoint(reporter, FragmentAutocompleteWaypoint::CloneAndSquashScopeStart);
    cloneTypesFromFragment(
        cloneState,
        closestScope.get(),
        stale,
        NotNull{&incrementalModule->internalTypes},
        NotNull{&dfg},
        frontend.builtinTypes,
        root,
        freshChildOfNearestScope.get()
    );
    reportWaypoint(reporter, FragmentAutocompleteWaypoint::CloneAndSquashScopeEnd);

    cg.visitFragmentRoot(freshChildOfNearestScope, root);

    for (auto p : cg.scopes)
        incrementalModule->scopes.emplace_back(std::move(p));


    reportWaypoint(reporter, FragmentAutocompleteWaypoint::ConstraintSolverStart);

    /// Initialize the constraint solver and run it
    ConstraintSolver cs{
        NotNull{&normalizer},
        NotNull{simplifier.get()},
        NotNull{&typeFunctionRuntime},
        NotNull(cg.rootScope),
        borrowConstraints(cg.constraints),
        NotNull{&cg.scopeToFunction},
        incrementalModule->name,
        NotNull{&resolver},
        {},
        nullptr,
        NotNull{&dfg},
        std::move(limits)
    };

    try
    {
        cs.run();
    }
    catch (const TimeLimitError&)
    {
        stale->timeout = true;
    }
    catch (const UserCancelError&)
    {
        stale->cancelled = true;
    }

    reportWaypoint(reporter, FragmentAutocompleteWaypoint::ConstraintSolverEnd);

    if (FFlag::LuauExpectedTypeVisitor)
    {
        ExpectedTypeVisitor etv{
            NotNull{&incrementalModule->astTypes},
            NotNull{&incrementalModule->astExpectedTypes},
            NotNull{&incrementalModule->astResolvedTypes},
            NotNull{&incrementalModule->internalTypes},
            frontend.builtinTypes,
            NotNull{freshChildOfNearestScope.get()}
        };
        root->visit(&etv);
    }

    // In frontend we would forbid internal types
    // because this is just for autocomplete, we don't actually care
    // We also don't even need to typecheck - just synthesize types as best as we can

    freeze(incrementalModule->internalTypes);
    freeze(incrementalModule->interfaceTypes);
    freshChildOfNearestScope->parent = closestScope;
    return {std::move(incrementalModule), std::move(freshChildOfNearestScope)};
}


std::pair<FragmentTypeCheckStatus, FragmentTypeCheckResult> typecheckFragment(
    Frontend& frontend,
    const ModuleName& moduleName,
    const Position& cursorPos,
    std::optional<FrontendOptions> opts,
    std::string_view src,
    std::optional<Position> fragmentEndPosition,
    AstStatBlock* recentParse,
    IFragmentAutocompleteReporter* reporter
)
{
    LUAU_TIMETRACE_SCOPE("Luau::typecheckFragment", "FragmentAutocomplete");
    LUAU_TIMETRACE_ARGUMENT("name", moduleName.c_str());

    if (!frontend.allModuleDependenciesValid(moduleName, opts && opts->forAutocomplete))
        return {FragmentTypeCheckStatus::SkipAutocomplete, {}};

    FrontendModuleResolver& resolver = getModuleResolver(frontend, opts);
    ModulePtr module = resolver.getModule(moduleName);
    if (!module)
    {
        LUAU_ASSERT(!"Expected Module for fragment typecheck");
        return {};
    }

    std::optional<FragmentParseResult> tryParse;
    tryParse = FFlag::LuauBetterScopeSelection ? parseFragment(module->root, recentParse, module->names.get(), src, cursorPos, fragmentEndPosition)
                                               : parseFragment_DEPRECATED(module->root, module->names.get(), src, cursorPos, fragmentEndPosition);


    if (!tryParse)
        return {FragmentTypeCheckStatus::SkipAutocomplete, {}};

    FragmentParseResult& parseResult = *tryParse;

    if (isWithinComment(parseResult.commentLocations, fragmentEndPosition.value_or(cursorPos)))
        return {FragmentTypeCheckStatus::SkipAutocomplete, {}};

    FrontendOptions frontendOptions = opts.value_or(frontend.options);
    const ScopePtr& closestScope = FFlag::LuauBetterScopeSelection ? findClosestScope(module, parseResult.scopePos)
                                                                   : findClosestScope_DEPRECATED(module, parseResult.nearestStatement);
    FragmentTypeCheckResult result =
        typecheckFragment_(frontend, parseResult.root, module, closestScope, cursorPos, std::move(parseResult.alloc), frontendOptions, reporter);
    result.ancestry = std::move(parseResult.ancestry);
    reportFragmentString(reporter, tryParse->fragmentToParse);
    return {FragmentTypeCheckStatus::Success, result};
}

FragmentAutocompleteStatusResult tryFragmentAutocomplete(
    Frontend& frontend,
    const ModuleName& moduleName,
    Position cursorPosition,
    FragmentContext context,
    StringCompletionCallback stringCompletionCB
)
{
    if (isWithinComment(context.freshParse.commentLocations, cursorPosition))
        return {FragmentAutocompleteStatus::Success, std::nullopt};
    // TODO: we should calculate fragmentEnd position here, by using context.newAstRoot and cursorPosition
    try
    {
        Luau::FragmentAutocompleteResult fragmentAutocomplete = Luau::fragmentAutocomplete(
            frontend,
            context.newSrc,
            moduleName,
            cursorPosition,
            context.opts,
            std::move(stringCompletionCB),
            context.DEPRECATED_fragmentEndPosition,
            context.freshParse.root,
            context.reporter
        );
        return {FragmentAutocompleteStatus::Success, std::move(fragmentAutocomplete)};
    }
    catch (const Luau::InternalCompilerError& e)
    {
        if (FFlag::DebugLogFragmentsFromAutocomplete)
            logLuau("tryFragmentAutocomplete exception", e.what());
        return {FragmentAutocompleteStatus::InternalIce, std::nullopt};
    }
}

FragmentAutocompleteResult fragmentAutocomplete(
    Frontend& frontend,
    std::string_view src,
    const ModuleName& moduleName,
    Position cursorPosition,
    std::optional<FrontendOptions> opts,
    StringCompletionCallback callback,
    std::optional<Position> fragmentEndPosition,
    AstStatBlock* recentParse,
    IFragmentAutocompleteReporter* reporter
)
{
    LUAU_TIMETRACE_SCOPE("Luau::fragmentAutocomplete", "FragmentAutocomplete");
    LUAU_TIMETRACE_ARGUMENT("name", moduleName.c_str());

    auto [tcStatus, tcResult] = typecheckFragment(frontend, moduleName, cursorPosition, opts, src, fragmentEndPosition, recentParse, reporter);
    if (tcStatus == FragmentTypeCheckStatus::SkipAutocomplete)
        return {};

    reportWaypoint(reporter, FragmentAutocompleteWaypoint::TypecheckFragmentEnd);
    auto globalScope = (opts && opts->forAutocomplete) ? frontend.globalsForAutocomplete.globalScope.get() : frontend.globals.globalScope.get();
    if (FFlag::DebugLogFragmentsFromAutocomplete)
        logLuau("Fragment Autocomplete Source Script", src);
    TypeArena arenaForAutocomplete_DEPRECATED;
    if (FFlag::LuauFragmentAcMemoryLeak)
        unfreeze(tcResult.incrementalModule->internalTypes);
    auto result = Luau::autocomplete_(
        tcResult.incrementalModule,
        frontend.builtinTypes,
        FFlag::LuauFragmentAcMemoryLeak ? &tcResult.incrementalModule->internalTypes : &arenaForAutocomplete_DEPRECATED,
        tcResult.ancestry,
        globalScope,
        tcResult.freshScope,
        cursorPosition,
        frontend.fileResolver,
        std::move(callback)
    );
    if (FFlag::LuauFragmentAcMemoryLeak)
        freeze(tcResult.incrementalModule->internalTypes);
    reportWaypoint(reporter, FragmentAutocompleteWaypoint::AutocompleteEnd);
    return {std::move(tcResult.incrementalModule), tcResult.freshScope.get(), std::move(arenaForAutocomplete_DEPRECATED), std::move(result)};
}

} // namespace Luau
