// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once

#include "Luau/Ast.h"
#include "Luau/Constraint.h"
#include "Luau/ConstraintSet.h"
#include "Luau/ControlFlow.h"
#include "Luau/DataFlowGraph.h"
#include "Luau/EqSatSimplification.h"
#include "Luau/InsertionOrderedMap.h"
#include "Luau/Module.h"
#include "Luau/ModuleResolver.h"
#include "Luau/NotNull.h"
#include "Luau/Polarity.h"
#include "Luau/Refinement.h"
#include "Luau/Symbol.h"
#include "Luau/TypeFwd.h"
#include "Luau/TypeIds.h"
#include "Luau/TypeUtils.h"

#include <memory>
#include <vector>

namespace Luau
{

struct Scope;
using ScopePtr = std::shared_ptr<Scope>;

struct DcrLogger;
struct TypeFunctionRuntime;

struct Inference
{
    TypeId ty = nullptr;
    RefinementId refinement = nullptr;

    Inference() = default;

    explicit Inference(TypeId ty, RefinementId refinement = nullptr)
        : ty(ty)
        , refinement(refinement)
    {
    }
};

struct InferencePack
{
    TypePackId tp = nullptr;
    std::vector<RefinementId> refinements;

    InferencePack() = default;

    explicit InferencePack(TypePackId tp, const std::vector<RefinementId>& refinements = {})
        : tp(tp)
        , refinements(refinements)
    {
    }
};

struct ConstraintGenerator
{
    // A list of all the scopes in the module. This vector holds ownership of the
    // scope pointers; the scopes themselves borrow pointers to other scopes to
    // define the scope hierarchy.
    std::vector<std::pair<Location, ScopePtr>> scopes;

    ModulePtr module;
    NotNull<BuiltinTypes> builtinTypes;
    const NotNull<TypeArena> arena;
    // The root scope of the module we're generating constraints for.
    // This is null when the CG is initially constructed.
    Scope* rootScope;

    TypeContext typeContext = TypeContext::Default;

    struct InferredBinding
    {
        Scope* scope;
        Location location;
        TypeIds types;
    };

    // Some locals have multiple type states.  We wish for Scope::bindings to
    // map each local name onto the union of every type that the local can have
    // over its lifetime, so we use this map to accumulate the set of types it
    // might have.
    //
    // See the functions recordInferredBinding and fillInInferredBindings.
    DenseHashMap<Symbol, InferredBinding> inferredBindings{{}};

    // Constraints that go straight to the solver.
    std::vector<ConstraintPtr> constraints;

    // The set of all free types introduced during constraint generation.
    TypeIds freeTypes;

    // Map a function's signature scope back to its signature type.
    DenseHashMap<Scope*, TypeId> scopeToFunction{nullptr};

    // The private scope of type aliases for which the type parameters belong to.
    DenseHashMap<const AstStatTypeAlias*, ScopePtr> astTypeAliasDefiningScopes{nullptr};

    NotNull<const DataFlowGraph> dfg;
    RefinementArena refinementArena;

    int recursionCount = 0;

    // It is pretty uncommon for constraint generation to itself produce errors, but it can happen.
    std::vector<TypeError> errors;

    // Needed to be able to enable error-suppression preservation for immediate refinements.
    NotNull<Normalizer> normalizer;

    NotNull<Simplifier> simplifier;

    // Needed to register all available type functions for execution at later stages.
    NotNull<TypeFunctionRuntime> typeFunctionRuntime;
    DenseHashMap<const AstStatTypeFunction*, ScopePtr> astTypeFunctionEnvironmentScopes{nullptr};

    // Needed to resolve modules to make 'require' import types properly.
    NotNull<ModuleResolver> moduleResolver;
    // Occasionally constraint generation needs to produce an ICE.
    const NotNull<InternalErrorReporter> ice;

    ScopePtr globalScope;
    ScopePtr typeFunctionScope;

    std::function<void(const ModuleName&, const ScopePtr&)> prepareModuleScope;
    std::vector<RequireCycle> requireCycles;

    DenseHashMap<TypeId, TypeIds> localTypes{nullptr};

    DenseHashMap<AstExpr*, Inference> inferredExprCache{nullptr};

    DcrLogger* logger;

    ConstraintGenerator(
        ModulePtr module,
        NotNull<Normalizer> normalizer,
        NotNull<Simplifier> simplifier,
        NotNull<TypeFunctionRuntime> typeFunctionRuntime,
        NotNull<ModuleResolver> moduleResolver,
        NotNull<BuiltinTypes> builtinTypes,
        NotNull<InternalErrorReporter> ice,
        const ScopePtr& globalScope,
        const ScopePtr& typeFunctionScope,
        std::function<void(const ModuleName&, const ScopePtr&)> prepareModuleScope,
        DcrLogger* logger,
        NotNull<DataFlowGraph> dfg,
        std::vector<RequireCycle> requireCycles
    );

    ConstraintSet run(AstStatBlock* block);
    ConstraintSet runOnFragment(const ScopePtr& resumeScope, AstStatBlock* block);

    /**
     * The entry point to the ConstraintGenerator. This will construct a set
     * of scopes, constraints, and free types that can be solved later.
     * @param block the root block to generate constraints for.
     */
    void visitModuleRoot(AstStatBlock* block);

    void visitFragmentRoot(const ScopePtr& resumeScope, AstStatBlock* block);

private:
    struct InteriorFreeTypes
    {
        std::vector<TypeId> types;
        std::vector<TypePackId> typePacks;
    };

    std::vector<std::vector<TypeId>> DEPRECATED_interiorTypes;
    std::vector<InteriorFreeTypes> interiorFreeTypes;

    std::vector<TypeId> unionsToSimplify;

    // Used to keep track of when we are inside a large table and should
    // opt *not* to do type inference for singletons.
    size_t largeTableDepth = 0;

    /**
     * Fabricates a new free type belonging to a given scope.
     * @param scope the scope the free type belongs to.
     */
    TypeId freshType(const ScopePtr& scope, Polarity polarity = Polarity::Unknown);

    /**
     * Fabricates a new free type pack belonging to a given scope.
     * @param scope the scope the free type pack belongs to.
     */
    TypePackId freshTypePack(const ScopePtr& scope, Polarity polarity = Polarity::Unknown);

    /**
     * Allocate a new TypePack with the given head and tail.
     *
     * Avoids allocating 0-length type packs:
     *
     * If the head is non-empty, allocate and return a type pack with the given
     * head and tail.
     * If the head is empty and tail is non-empty, return *tail.
     * If both the head and tail are empty, return an empty type pack.
     */
    TypePackId addTypePack(std::vector<TypeId> head, std::optional<TypePackId> tail);

    /**
     * Fabricates a scope that is a child of another scope.
     * @param node the lexical node that the scope belongs to.
     * @param parent the parent scope of the new scope. Must not be null.
     */
    ScopePtr childScope(AstNode* node, const ScopePtr& parent);

    std::optional<TypeId> lookup(const ScopePtr& scope, Location location, DefId def, bool prototype = true);

    /**
     * Adds a new constraint with no dependencies to a given scope.
     * @param scope the scope to add the constraint to.
     * @param cv the constraint variant to add.
     * @return the pointer to the inserted constraint
     */
    NotNull<Constraint> addConstraint(const ScopePtr& scope, const Location& location, ConstraintV cv);

    /**
     * Adds a constraint to a given scope.
     * @param scope the scope to add the constraint to. Must not be null.
     * @param c the constraint to add.
     * @return the pointer to the inserted constraint
     */
    NotNull<Constraint> addConstraint(const ScopePtr& scope, std::unique_ptr<Constraint> c);

    struct RefinementPartition
    {
        // Types that we want to intersect against the type of the expression.
        std::vector<TypeId> discriminantTypes;

        // Sometimes the type we're discriminating against is implicitly nil.
        bool shouldAppendNilType = false;
    };

    using RefinementContext = InsertionOrderedMap<DefId, RefinementPartition>;
    void unionRefinements(
        const ScopePtr& scope,
        Location location,
        const RefinementContext& lhs,
        const RefinementContext& rhs,
        RefinementContext& dest,
        std::vector<ConstraintV>* constraints
    );
    void computeRefinement(
        const ScopePtr& scope,
        Location location,
        RefinementId refinement,
        RefinementContext* refis,
        bool sense,
        bool eq,
        std::vector<ConstraintV>* constraints
    );
    void applyRefinements(const ScopePtr& scope, Location location, RefinementId refinement);

    LUAU_NOINLINE void checkAliases(const ScopePtr& scope, AstStatBlock* block);

    ControlFlow visitBlockWithoutChildScope(const ScopePtr& scope, AstStatBlock* block);
    ControlFlow visitBlockWithoutChildScope_DEPRECATED(const ScopePtr& scope, AstStatBlock* block);

    ControlFlow visit(const ScopePtr& scope, AstStat* stat);
    ControlFlow visit(const ScopePtr& scope, AstStatBlock* block);
    ControlFlow visit(const ScopePtr& scope, AstStatLocal* local);
    ControlFlow visit(const ScopePtr& scope, AstStatFor* for_);
    ControlFlow visit(const ScopePtr& scope, AstStatForIn* forIn);
    ControlFlow visit(const ScopePtr& scope, AstStatWhile* while_);
    ControlFlow visit(const ScopePtr& scope, AstStatRepeat* repeat);
    ControlFlow visit(const ScopePtr& scope, AstStatLocalFunction* function);
    ControlFlow visit(const ScopePtr& scope, AstStatFunction* function);
    ControlFlow visit(const ScopePtr& scope, AstStatReturn* ret);
    ControlFlow visit(const ScopePtr& scope, AstStatAssign* assign);
    ControlFlow visit(const ScopePtr& scope, AstStatCompoundAssign* assign);
    ControlFlow visit(const ScopePtr& scope, AstStatIf* ifStatement);
    ControlFlow visit(const ScopePtr& scope, AstStatTypeAlias* alias);
    ControlFlow visit(const ScopePtr& scope, AstStatTypeFunction* function);
    ControlFlow visit(const ScopePtr& scope, AstStatDeclareGlobal* declareGlobal);
    ControlFlow visit(const ScopePtr& scope, AstStatDeclareExternType* declareExternType);
    ControlFlow visit(const ScopePtr& scope, AstStatDeclareFunction* declareFunction);
    ControlFlow visit(const ScopePtr& scope, AstStatError* error);

    InferencePack checkPack(const ScopePtr& scope, AstArray<AstExpr*> exprs, const std::vector<std::optional<TypeId>>& expectedTypes = {});
    InferencePack checkPack(
        const ScopePtr& scope,
        AstExpr* expr,
        const std::vector<std::optional<TypeId>>& expectedTypes = {},
        bool generalize = true
    );

    InferencePack checkPack(const ScopePtr& scope, AstExprCall* call);

    /**
     * Checks an expression that is expected to evaluate to one type.
     * @param scope the scope the expression is contained within.
     * @param expr the expression to check.
     * @param expectedType the type of the expression that is expected from its
     *      surrounding context.  Used to implement bidirectional type checking.
     * @param generalize If true, generalize any lambdas that are encountered.
     * @return the type of the expression.
     */
    Inference check(
        const ScopePtr& scope,
        AstExpr* expr,
        std::optional<TypeId> expectedType = {},
        bool forceSingleton = false,
        bool generalize = true
    );

    Inference check(const ScopePtr& scope, AstExprConstantString* string, std::optional<TypeId> expectedType, bool forceSingleton);
    Inference check(const ScopePtr& scope, AstExprConstantBool* boolExpr, std::optional<TypeId> expectedType, bool forceSingleton);
    Inference check(const ScopePtr& scope, AstExprLocal* local);
    Inference check(const ScopePtr& scope, AstExprGlobal* global);
    Inference checkIndexName(const ScopePtr& scope, const RefinementKey* key, AstExpr* indexee, const std::string& index, Location indexLocation);
    Inference check(const ScopePtr& scope, AstExprIndexName* indexName);
    Inference check(const ScopePtr& scope, AstExprIndexExpr* indexExpr);
    Inference check(const ScopePtr& scope, AstExprFunction* func, std::optional<TypeId> expectedType, bool generalize);
    Inference check(const ScopePtr& scope, AstExprUnary* unary);
    Inference check(const ScopePtr& scope, AstExprBinary* binary, std::optional<TypeId> expectedType);
    Inference checkAstExprBinary(
        const ScopePtr& scope,
        const Location& location,
        AstExprBinary::Op op,
        AstExpr* left,
        AstExpr* right,
        std::optional<TypeId> expectedType
    );
    Inference check(const ScopePtr& scope, AstExprIfElse* ifElse, std::optional<TypeId> expectedType);
    Inference check(const ScopePtr& scope, AstExprTypeAssertion* typeAssert);
    Inference check(const ScopePtr& scope, AstExprInterpString* interpString);
    Inference check(const ScopePtr& scope, AstExprTable* expr, std::optional<TypeId> expectedType);
    std::tuple<TypeId, TypeId, RefinementId> checkBinary(
        const ScopePtr& scope,
        AstExprBinary::Op op,
        AstExpr* left,
        AstExpr* right,
        std::optional<TypeId> expectedType
    );

    void visitLValue(const ScopePtr& scope, AstExpr* expr, TypeId rhsType);
    void visitLValue(const ScopePtr& scope, AstExprLocal* local, TypeId rhsType);
    void visitLValue(const ScopePtr& scope, AstExprGlobal* global, TypeId rhsType);
    void visitLValue(const ScopePtr& scope, AstExprIndexName* indexName, TypeId rhsType);
    void visitLValue(const ScopePtr& scope, AstExprIndexExpr* indexExpr, TypeId rhsType);

    struct FunctionSignature
    {
        // The type of the function.
        TypeId signature;
        // The scope that encompasses the function's signature. May be nullptr
        // if there was no need for a signature scope (the function has no
        // generics).
        ScopePtr signatureScope;
        // The scope that encompasses the function's body. Is a child scope of
        // signatureScope, if present.
        ScopePtr bodyScope;
    };

    FunctionSignature checkFunctionSignature(
        const ScopePtr& parent,
        AstExprFunction* fn,
        std::optional<TypeId> expectedType = {},
        std::optional<Location> originalName = {}
    );

    /**
     * Checks the body of a function expression.
     * @param scope the interior scope of the body of the function.
     * @param fn the function expression to check.
     */
    void checkFunctionBody(const ScopePtr& scope, AstExprFunction* fn);

    // Specializations of 'resolveType' below
    TypeId resolveReferenceType(const ScopePtr& scope, AstType* ty, AstTypeReference* ref, bool inTypeArguments, bool replaceErrorWithFresh);
    TypeId resolveTableType(const ScopePtr& scope, AstType* ty, AstTypeTable* tab, bool inTypeArguments, bool replaceErrorWithFresh);
    TypeId resolveFunctionType(const ScopePtr& scope, AstType* ty, AstTypeFunction* fn, bool inTypeArguments, bool replaceErrorWithFresh);

    /**
     * Resolves a type from its AST annotation.
     * @param scope the scope that the type annotation appears within.
     * @param ty the AST annotation to resolve.
     * @param inTypeArguments whether we are resolving a type that's contained within type arguments, `<...>`.
     * @return the type of the AST annotation.
     **/
    TypeId resolveType(const ScopePtr& scope, AstType* ty, bool inTypeArguments, bool replaceErrorWithFresh = false);

    // resolveType() is recursive, but we only want to invoke
    // inferGenericPolarities() once at the very end.  We thus isolate the
    // recursive part of the algorithm to this internal helper.
    TypeId resolveType_(const ScopePtr& scope, AstType* ty, bool inTypeArguments, bool replaceErrorWithFresh = false);

    /**
     * Resolves a type pack from its AST annotation.
     * @param scope the scope that the type annotation appears within.
     * @param tp the AST annotation to resolve.
     * @param inTypeArguments whether we are resolving a type that's contained within type arguments, `<...>`.
     * @return the type pack of the AST annotation.
     **/
    TypePackId resolveTypePack(const ScopePtr& scope, AstTypePack* tp, bool inTypeArguments, bool replaceErrorWithFresh = false);

    // Inner hepler for resolveTypePack
    TypePackId resolveTypePack_(const ScopePtr& scope, AstTypePack* tp, bool inTypeArguments, bool replaceErrorWithFresh = false);

    /**
     * Resolves a type pack from its AST annotation.
     * @param scope the scope that the type annotation appears within.
     * @param list the AST annotation to resolve.
     * @param inTypeArguments whether we are resolving a type that's contained within type arguments, `<...>`.
     * @return the type pack of the AST annotation.
     **/
    TypePackId resolveTypePack(const ScopePtr& scope, const AstTypeList& list, bool inTypeArguments, bool replaceErrorWithFresh = false);

    /**
     * Creates generic types given a list of AST definitions, resolving default
     * types as required.
     * @param scope the scope that the generics should belong to.
     * @param generics the AST generics to create types for.
     * @param useCache whether to use the generic type cache for the given
     * scope.
     * @param addTypes whether to add the types to the scope's
     * privateTypeBindings map.
     **/
    std::vector<std::pair<Name, GenericTypeDefinition>> createGenerics(
        const ScopePtr& scope,
        AstArray<AstGenericType*> generics,
        bool useCache = false,
        bool addTypes = true
    );

    /**
     * Creates generic type packs given a list of AST definitions, resolving
     * default type packs as required.
     * @param scope the scope that the generic packs should belong to.
     * @param generics the AST generics to create type packs for.
     * @param useCache whether to use the generic type pack cache for the given
     * scope.
     * @param addTypes whether to add the types to the scope's
     * privateTypePackBindings map.
     **/
    std::vector<std::pair<Name, GenericTypePackDefinition>> createGenericPacks(
        const ScopePtr& scope,
        AstArray<AstGenericTypePack*> generics,
        bool useCache = false,
        bool addTypes = true
    );

    Inference flattenPack(const ScopePtr& scope, Location location, InferencePack pack);

    void reportError(Location location, TypeErrorData err);
    void reportCodeTooComplex(Location location);

    // make a union type function of these two types
    TypeId makeUnion(const ScopePtr& scope, Location location, TypeId lhs, TypeId rhs);

    // Make a union type and add it to `unionsToSimplify`, ensuring that
    // later we will attempt to simplify this union in order to keep types
    // small.
    TypeId makeUnion(std::vector<TypeId> options);

    // make an intersect type function of these two types
    TypeId makeIntersect(const ScopePtr& scope, Location location, TypeId lhs, TypeId rhs);
    void prepopulateGlobalScopeForFragmentTypecheck(const ScopePtr& globalScope, const ScopePtr& resumeScope, AstStatBlock* program);

    /** Scan the program for global definitions.
     *
     * ConstraintGenerator needs to differentiate between globals and accesses to undefined symbols. Doing this "for
     * real" in a general way is going to be pretty hard, so we are choosing not to tackle that yet. For now, we do an
     * initial scan of the AST and note what globals are defined.
     */
    void prepopulateGlobalScope(const ScopePtr& globalScope, AstStatBlock* program);

    bool recordPropertyAssignment(TypeId ty);

    // Record the fact that a particular local has a particular type in at least
    // one of its states.
    void recordInferredBinding(AstLocal* local, TypeId ty);

    void fillInInferredBindings(const ScopePtr& globalScope, AstStatBlock* block);

    /** Given a function type annotation, return a vector describing the expected types of the calls to the function
     *  For example, calling a function with annotation ((number) -> string & ((string) -> number))
     *  yields a vector of size 1, with value: [number | string]
     */
    std::vector<std::optional<TypeId>> getExpectedCallTypesForFunctionOverloads(const TypeId fnType);

    TypeId createTypeFunctionInstance(
        const TypeFunction& function,
        std::vector<TypeId> typeArguments,
        std::vector<TypePackId> packArguments,
        const ScopePtr& scope,
        Location location
    );

    TypeId simplifyUnion(const ScopePtr& scope, Location location, TypeId left, TypeId right);
};

} // namespace Luau
