// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once

#include <algorithm>
#include <array>
#include <memory>
#include <string>
#include <vector>

#include <stddef.h>
#include <stdint.h>

struct lua_State;

#if defined(__x86_64__) || defined(_M_X64)
#define CODEGEN_TARGET_X64
#elif defined(__aarch64__) || defined(_M_ARM64)
#define CODEGEN_TARGET_A64
#endif

namespace Luau
{
namespace CodeGen
{

enum CodeGenFlags
{
    // Only run native codegen for modules that have been marked with --!native
    CodeGen_OnlyNativeModules = 1 << 0,
    // Run native codegen for functions that the compiler considers not profitable
    CodeGen_ColdFunctions = 1 << 1,
};

// These enum values can be reported through telemetry.
// To ensure consistency, changes should be additive.
enum class CodeGenCompilationResult
{
    Success = 0,          // Successfully generated code for at least one function
    NothingToCompile = 1, // There were no new functions to compile
    NotNativeModule = 2,  // Module does not have `--!native` comment

    CodeGenNotInitialized = 3,                // Native codegen system is not initialized
    CodeGenOverflowInstructionLimit = 4,      // Instruction limit overflow
    CodeGenOverflowBlockLimit = 5,            // Block limit overflow
    CodeGenOverflowBlockInstructionLimit = 6, // Block instruction limit overflow
    CodeGenAssemblerFinalizationFailure = 7,  // Failure during assembler finalization
    CodeGenLoweringFailure = 8,               // Lowering failed
    AllocationFailed = 9,                     // Native codegen failed due to an allocation error

    Count = 10,
};

std::string toString(const CodeGenCompilationResult& result);

struct ProtoCompilationFailure
{
    CodeGenCompilationResult result = CodeGenCompilationResult::Success;

    std::string debugname;
    int line = -1;
};

struct CompilationResult
{
    CodeGenCompilationResult result = CodeGenCompilationResult::Success;

    std::vector<ProtoCompilationFailure> protoFailures;

    [[nodiscard]] bool hasErrors() const
    {
        return result != CodeGenCompilationResult::Success || !protoFailures.empty();
    }
};

struct IrBuilder;

using HostVectorOperationBytecodeType = uint8_t (*)(const char* member, size_t memberLength);
using HostVectorAccessHandler = bool (*)(IrBuilder& builder, const char* member, size_t memberLength, int resultReg, int sourceReg, int pcpos);
using HostVectorNamecallHandler = bool (*)(
    IrBuilder& builder, const char* member, size_t memberLength, int argResReg, int sourceReg, int params, int results, int pcpos);

struct HostIrHooks
{
    // Suggest result type of a vector field access
    HostVectorOperationBytecodeType vectorAccessBytecodeType = nullptr;

    // Suggest result type of a vector function namecall
    HostVectorOperationBytecodeType vectorNamecallBytecodeType = nullptr;

    // Handle vector value field access
    // 'sourceReg' is guaranteed to be a vector
    // Guards should take a VM exit to 'pcpos'
    HostVectorAccessHandler vectorAccess = nullptr;

    // Handle namecalled performed on a vector value
    // 'sourceReg' (self argument) is guaranteed to be a vector
    // All other arguments can be of any type
    // Guards should take a VM exit to 'pcpos'
    HostVectorNamecallHandler vectorNamecall = nullptr;
};

struct CompilationOptions
{
    unsigned int flags = 0;
    HostIrHooks hooks;
};

struct CompilationStats
{
    size_t bytecodeSizeBytes = 0;
    size_t nativeCodeSizeBytes = 0;
    size_t nativeDataSizeBytes = 0;
    size_t nativeMetadataSizeBytes = 0;

    uint32_t functionsTotal = 0;
    uint32_t functionsCompiled = 0;
    uint32_t functionsBound = 0;
};

using AllocationCallback = void(void* context, void* oldPointer, size_t oldSize, void* newPointer, size_t newSize);

bool isSupported();

class SharedCodeGenContext;

struct SharedCodeGenContextDeleter
{
    void operator()(const SharedCodeGenContext* context) const noexcept;
};

using UniqueSharedCodeGenContext = std::unique_ptr<SharedCodeGenContext, SharedCodeGenContextDeleter>;

// Creates a new SharedCodeGenContext that can be used by multiple Luau VMs
// concurrently, using either the default allocator parameters or custom
// allocator parameters.
[[nodiscard]] UniqueSharedCodeGenContext createSharedCodeGenContext();

[[nodiscard]] UniqueSharedCodeGenContext createSharedCodeGenContext(AllocationCallback* allocationCallback, void* allocationCallbackContext);

[[nodiscard]] UniqueSharedCodeGenContext createSharedCodeGenContext(
    size_t blockSize, size_t maxTotalSize, AllocationCallback* allocationCallback, void* allocationCallbackContext);

// Destroys the provided SharedCodeGenContext.  All Luau VMs using the
// SharedCodeGenContext must be destroyed before this function is called.
void destroySharedCodeGenContext(const SharedCodeGenContext* codeGenContext) noexcept;

void create(lua_State* L, AllocationCallback* allocationCallback, void* allocationCallbackContext);
void create(lua_State* L);
void create(lua_State* L, SharedCodeGenContext* codeGenContext);

// Check if native execution is enabled
[[nodiscard]] bool isNativeExecutionEnabled(lua_State* L);

// Enable or disable native execution according to `enabled` argument
void setNativeExecutionEnabled(lua_State* L, bool enabled);

using ModuleId = std::array<uint8_t, 16>;

// Builds target function and all inner functions
CompilationResult compile(lua_State* L, int idx, unsigned int flags, CompilationStats* stats = nullptr);
CompilationResult compile(const ModuleId& moduleId, lua_State* L, int idx, unsigned int flags, CompilationStats* stats = nullptr);

CompilationResult compile(lua_State* L, int idx, const CompilationOptions& options, CompilationStats* stats = nullptr);
CompilationResult compile(const ModuleId& moduleId, lua_State* L, int idx, const CompilationOptions& options, CompilationStats* stats = nullptr);

using AnnotatorFn = void (*)(void* context, std::string& result, int fid, int instpos);

// Output "#" before IR blocks and instructions
enum class IncludeIrPrefix
{
    No,
    Yes
};

// Output user count and last use information of blocks and instructions
enum class IncludeUseInfo
{
    No,
    Yes
};

// Output CFG informations like block predecessors, successors and etc
enum class IncludeCfgInfo
{
    No,
    Yes
};

// Output VM register live in/out information for blocks
enum class IncludeRegFlowInfo
{
    No,
    Yes
};

struct AssemblyOptions
{
    enum Target
    {
        Host,
        A64,
        A64_NoFeatures,
        X64_Windows,
        X64_SystemV,
    };

    Target target = Host;

    CompilationOptions compilationOptions;

    bool outputBinary = false;

    bool includeAssembly = false;
    bool includeIr = false;
    bool includeOutlinedCode = false;
    bool includeIrTypes = false;

    IncludeIrPrefix includeIrPrefix = IncludeIrPrefix::Yes;
    IncludeUseInfo includeUseInfo = IncludeUseInfo::Yes;
    IncludeCfgInfo includeCfgInfo = IncludeCfgInfo::Yes;
    IncludeRegFlowInfo includeRegFlowInfo = IncludeRegFlowInfo::Yes;

    // Optional annotator function can be provided to describe each instruction, it takes function id and sequential instruction id
    AnnotatorFn annotator = nullptr;
    void* annotatorContext = nullptr;
};

struct BlockLinearizationStats
{
    unsigned int constPropInstructionCount = 0;
    double timeSeconds = 0.0;

    BlockLinearizationStats& operator+=(const BlockLinearizationStats& that)
    {
        this->constPropInstructionCount += that.constPropInstructionCount;
        this->timeSeconds += that.timeSeconds;

        return *this;
    }

    BlockLinearizationStats operator+(const BlockLinearizationStats& other) const
    {
        BlockLinearizationStats result(*this);
        result += other;
        return result;
    }
};

enum FunctionStatsFlags
{
    // Enable stats collection per function
    FunctionStats_Enable = 1 << 0,
    // Compute function bytecode summary
    FunctionStats_BytecodeSummary = 1 << 1,
};

struct FunctionStats
{
    std::string name;
    int line = -1;
    unsigned bcodeCount = 0;
    unsigned irCount = 0;
    unsigned asmCount = 0;
    unsigned asmSize = 0;
    std::vector<std::vector<unsigned>> bytecodeSummary;
};

struct LoweringStats
{
    unsigned totalFunctions = 0;
    unsigned skippedFunctions = 0;
    int spillsToSlot = 0;
    int spillsToRestore = 0;
    unsigned maxSpillSlotsUsed = 0;
    unsigned blocksPreOpt = 0;
    unsigned blocksPostOpt = 0;
    unsigned maxBlockInstructions = 0;

    int regAllocErrors = 0;
    int loweringErrors = 0;

    BlockLinearizationStats blockLinearizationStats;

    unsigned functionStatsFlags = 0;
    std::vector<FunctionStats> functions;

    LoweringStats operator+(const LoweringStats& other) const
    {
        LoweringStats result(*this);
        result += other;
        return result;
    }

    LoweringStats& operator+=(const LoweringStats& that)
    {
        this->totalFunctions += that.totalFunctions;
        this->skippedFunctions += that.skippedFunctions;
        this->spillsToSlot += that.spillsToSlot;
        this->spillsToRestore += that.spillsToRestore;
        this->maxSpillSlotsUsed = std::max(this->maxSpillSlotsUsed, that.maxSpillSlotsUsed);
        this->blocksPreOpt += that.blocksPreOpt;
        this->blocksPostOpt += that.blocksPostOpt;
        this->maxBlockInstructions = std::max(this->maxBlockInstructions, that.maxBlockInstructions);
        this->regAllocErrors += that.regAllocErrors;
        this->loweringErrors += that.loweringErrors;
        this->blockLinearizationStats += that.blockLinearizationStats;
        if (this->functionStatsFlags & FunctionStats_Enable)
            this->functions.insert(this->functions.end(), that.functions.begin(), that.functions.end());
        return *this;
    }
};

// Generates assembly for target function and all inner functions
std::string getAssembly(lua_State* L, int idx, AssemblyOptions options = {}, LoweringStats* stats = nullptr);

using PerfLogFn = void (*)(void* context, uintptr_t addr, unsigned size, const char* symbol);

void setPerfLog(void* context, PerfLogFn logFn);

} // namespace CodeGen
} // namespace Luau
