feat: join & leave messages + ;ec command

This commit is contained in:
Erica Marigold 2023-12-26 00:20:23 +05:30
parent c35b30dfcc
commit d996d21ced
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GPG key ID: 2768CC0C23D245D1

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@ -1,9 +1,21 @@
package xyz.devcomp; package xyz.devcomp;
import net.fabricmc.api.ModInitializer; import java.util.ArrayList;
import xyz.devcomp.config.ConfigHandler; import xyz.devcomp.config.ConfigHandler;
import xyz.devcomp.config.ConfigModel; import xyz.devcomp.config.ConfigModel;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerEntityEvents;
import net.fabricmc.fabric.api.message.v1.ServerMessageEvents;
import net.minecraft.network.chat.ChatType;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.PlayerChatMessage;
import net.minecraft.network.chat.Style;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Entity;
import org.slf4j.Logger; import org.slf4j.Logger;
import org.slf4j.LoggerFactory; import org.slf4j.LoggerFactory;
@ -11,7 +23,7 @@ public class Stinky implements ModInitializer {
// This logger is used to write text to the console and the log file. // This logger is used to write text to the console and the log file.
// It is considered best practice to use your mod id as the logger's name. // It is considered best practice to use your mod id as the logger's name.
// That way, it's clear which mod wrote info, warnings, and errors. // That way, it's clear which mod wrote info, warnings, and errors.
public static final Logger LOGGER = LoggerFactory.getLogger("stinky"); public static final Logger LOGGER = LoggerFactory.getLogger("stinky");
public static final ConfigModel Config = new ConfigHandler().getConfig(); public static final ConfigModel Config = new ConfigHandler().getConfig();
@Override @Override
@ -20,6 +32,41 @@ public class Stinky implements ModInitializer {
// However, some things (like resources) may still be uninitialized. // However, some things (like resources) may still be uninitialized.
// Proceed with mild caution. // Proceed with mild caution.
LOGGER.info("Hello Fabric world!"); LOGGER.info("Hello from Stinky!");
// TODO: Cleanup logic with a shared function for both join & leave events
// FIXME: Load & Unload events are fired on death and respawn too, not just join and leave
ServerEntityEvents.ENTITY_LOAD.register((Entity entity, ServerLevel world) -> {
ArrayList<String> joinMsgStrings = Stinky.Config.getJoinMessageStrings();
String formattedUsername = entity.getName().toString().replaceAll("literal", "").replaceAll("\\{", "")
.replaceAll("\\}", "");
// Get a random join message and display it as a green system message
entity.sendSystemMessage(Component.literal(String.format(
joinMsgStrings.get((int) (Math.random() * joinMsgStrings.size())), formattedUsername))
.setStyle(Style.EMPTY.withColor(43520)));
});
ServerEntityEvents.ENTITY_UNLOAD.register((Entity entity, ServerLevel world) -> {
ArrayList<String> leaveMsgStrings = Stinky.Config.getLeaveMessageStrings();
String formattedUsername = entity.getName().toString().replaceAll("literal", "").replaceAll("\\{", "")
.replaceAll("\\}", "");
// Get a random leave message and display it as a red system message
entity.sendSystemMessage(Component.literal(String.format(
leaveMsgStrings.get((int) (Math.random() * leaveMsgStrings.size())), formattedUsername))
.setStyle(Style.EMPTY.withColor(11141120)));
});
ServerMessageEvents.CHAT_MESSAGE.register((PlayerChatMessage msg, ServerPlayer plr, ChatType.Bound bound) -> {
String msgString = msg.signedContent();
LOGGER.info("msgString: ", msgString);
if (msgString == ";ec") {
plr.setHealth(0);
}
});
} }
} }