Update editor setup docs

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Filip Tibell 2023-05-14 21:28:30 +02:00
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@ -6,26 +6,17 @@ These steps assume you have already installed Lune and that it is available to r
## Luau LSP ## Luau LSP
1. Run `lune --generate-luau-types` to generate a Luau type definitions file (`luneTypes.d.luau`) in the current directory 1. Run `lune --setup` to generate Luau type definitions for your installed version of Lune
2. Run `lune --generate-docs-file` to generate a Luau LSP documentation file (`luneDocs.json`) in the current directory 2. Verify that type definition files have been generated
3. Modify your VSCode settings, either by using the settings menu or in `settings.json`: 3. Modify your VSCode settings, either by using the settings menu or in `settings.json`:
```json ```json
"luau-lsp.require.mode": "relativeToFile", // Set the require mode to work with Lune "luau-lsp.require.mode": "relativeToFile", // Set the require mode to work with Lune
"luau-lsp.types.definitionFiles": ["luneTypes.d.luau"], // Add type definitions for Lune globals "luau-lsp.require.fileAliases": { // Add type definitions for Lune builtins
"luau-lsp.types.documentationFiles": ["luneDocs.json"] // Add documentation for Lune globals "@lune/fs": ".../.lune/.typedefs/x.y.z/fs.luau",
"@lune/net": ".../.lune/.typedefs/x.y.z/net.luau",
"@lune/...": "..."
}
``` ```
## Selene _**NOTE:** If you already had a `.vscode/settings.json` file in your current directory the type definition files may have been added automatically!_
1. Run `lune --generate-selene-types` to generate a Selene type definitions file (`lune.yml`) in the current directory
2. Modify your Selene settings in `selene.toml`:
```yaml
# Use this if Lune is the only thing you use Luau files with:
std = "luau+lune"
# OR use this if your project also contains Roblox-specific Luau code:
std = "roblox+lune"
# If you are also using the Luau type definitions, they should be excluded:
exclude = ["luneTypes.d.luau"]
```