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Update editor setup docs
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@ -6,26 +6,17 @@ These steps assume you have already installed Lune and that it is available to r
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## Luau LSP
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1. Run `lune --generate-luau-types` to generate a Luau type definitions file (`luneTypes.d.luau`) in the current directory
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2. Run `lune --generate-docs-file` to generate a Luau LSP documentation file (`luneDocs.json`) in the current directory
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1. Run `lune --setup` to generate Luau type definitions for your installed version of Lune
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2. Verify that type definition files have been generated
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3. Modify your VSCode settings, either by using the settings menu or in `settings.json`:
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```json
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"luau-lsp.require.mode": "relativeToFile", // Set the require mode to work with Lune
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"luau-lsp.types.definitionFiles": ["luneTypes.d.luau"], // Add type definitions for Lune globals
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"luau-lsp.types.documentationFiles": ["luneDocs.json"] // Add documentation for Lune globals
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"luau-lsp.require.fileAliases": { // Add type definitions for Lune builtins
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"@lune/fs": ".../.lune/.typedefs/x.y.z/fs.luau",
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"@lune/net": ".../.lune/.typedefs/x.y.z/net.luau",
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"@lune/...": "..."
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}
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```
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## Selene
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1. Run `lune --generate-selene-types` to generate a Selene type definitions file (`lune.yml`) in the current directory
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2. Modify your Selene settings in `selene.toml`:
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```yaml
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# Use this if Lune is the only thing you use Luau files with:
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std = "luau+lune"
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# OR use this if your project also contains Roblox-specific Luau code:
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std = "roblox+lune"
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# If you are also using the Luau type definitions, they should be excluded:
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exclude = ["luneTypes.d.luau"]
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```
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_**NOTE:** If you already had a `.vscode/settings.json` file in your current directory the type definition files may have been added automatically!_
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