2023-01-19 02:35:57 +00:00
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use std::{
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fs::read_to_string,
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path::{PathBuf, MAIN_SEPARATOR},
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};
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2023-01-19 01:47:14 +00:00
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use clap::Parser;
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2023-01-19 05:23:06 +00:00
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use mlua::{Lua, MultiValue, Result, ToLua};
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2023-01-19 01:47:14 +00:00
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use crate::lune::{fs::LuneFs, json::LuneJson, process::LuneProcess};
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/// Lune CLI
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#[derive(Parser, Debug)]
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#[command(author, version, about, long_about = None)]
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pub struct Cli {
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2023-01-19 05:36:44 +00:00
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/// Path to the file to run, or the name
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/// of a luau file in a lune directory
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script_path: String,
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/// Arguments to pass to the file as vararg (...)
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script_args: Vec<String>,
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/// Pass this flag to download the Selene type
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/// definitions file to the current directory
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#[clap(long)]
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download_selene_types: bool,
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/// Pass this flag to download the Luau type
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/// definitions file to the current directory
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#[clap(long)]
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download_luau_types: bool,
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}
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impl Default for Cli {
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fn default() -> Self {
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Self {
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script_path: "".to_string(),
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script_args: vec![],
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download_selene_types: false,
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download_luau_types: false,
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}
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}
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2023-01-19 01:47:14 +00:00
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}
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impl Cli {
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#[allow(dead_code)]
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pub fn from_path<S>(path: S) -> Self
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where
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S: Into<String>,
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{
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Self {
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script_path: path.into(),
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..Default::default()
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2023-01-19 05:23:06 +00:00
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}
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}
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#[allow(dead_code)]
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pub fn from_path_with_args<S, A>(path: S, args: A) -> Self
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where
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S: Into<String>,
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A: Into<Vec<String>>,
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{
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Self {
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2023-01-19 05:36:44 +00:00
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script_path: path.into(),
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script_args: args.into(),
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..Default::default()
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2023-01-19 01:47:14 +00:00
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}
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}
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pub async fn run(self) -> Result<()> {
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// Parse and read the wanted file
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let file_path = find_parse_file_path(&self.script_path)?;
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let file_contents = read_to_string(file_path)?;
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// Create a new lua state and add in all lune globals
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let lua = Lua::new();
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let globals = lua.globals();
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globals.set("fs", LuneFs::new())?;
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globals.set("process", LuneProcess::new())?;
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globals.set("json", LuneJson::new())?;
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lua.sandbox(true)?;
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// Load & call the file with the given args
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let lua_args = self
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.script_args
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.iter()
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.map(|value| value.to_owned().to_lua(&lua))
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.collect::<Result<Vec<_>>>()?;
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lua.load(&file_contents)
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.call_async(MultiValue::from_vec(lua_args))
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.await?;
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Ok(())
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}
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}
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2023-01-19 02:35:57 +00:00
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fn find_luau_file_path(path: &str) -> Option<PathBuf> {
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let file_path = PathBuf::from(path);
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if let Some(ext) = file_path.extension() {
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match ext {
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e if e == "lua" || e == "luau" && file_path.exists() => Some(file_path),
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_ => None,
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}
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} else {
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let file_path_lua = PathBuf::from(path).with_extension("lua");
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if file_path_lua.exists() {
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Some(file_path_lua)
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} else {
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let file_path_luau = PathBuf::from(path).with_extension("luau");
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if file_path_luau.exists() {
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Some(file_path_luau)
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} else {
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None
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}
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}
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}
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}
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fn find_parse_file_path(path: &str) -> Result<PathBuf> {
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let parsed_file_path = find_luau_file_path(path)
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.or_else(|| find_luau_file_path(&format!("lune{MAIN_SEPARATOR}{path}")))
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.or_else(|| find_luau_file_path(&format!(".lune{MAIN_SEPARATOR}{path}")));
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if let Some(file_path) = parsed_file_path {
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if file_path.exists() {
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Ok(file_path)
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} else {
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Err(mlua::Error::RuntimeError(format!(
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"File does not exist at path: '{}'",
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path
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)))
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}
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} else {
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Err(mlua::Error::RuntimeError(format!(
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"Invalid file path: '{}'",
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path
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)))
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}
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}
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