//go:build !LUAU_VECTOR4 package internal /* #cgo CFLAGS: -Iluau/VM/include -I/usr/lib/gcc/x86_64-pc-linux-gnu/14.1.1/include // #cgo LDFLAGS: -L${SRCDIR}/luau/cmake -lLuau.VM -lm -lstdc++ #include */ import "C" func PushVector(L *C.lua_State, x float32, y float32, z float32) { C.lua_pushvector(L, C.float(x), C.float(y), C.float(z)) }