//go:build LUAU_VECTOR4 package internal /* #cgo CFLAGS: -Iluau/VM/include -I/usr/lib/gcc/x86_64-pc-linux-gnu/14.1.1/include -DLUA_VECTOR_SIZE=4 // #cgo LDFLAGS: -L${SRCDIR}/luau/cmake -lLuau.VM -lm -lstdc++ #include */ import "C" func PushVector(L *LuaState, x float32, y float32, z float32, w float32) { C.lua_pushvector(L, C.float(x), C.float(y), C.float(z), C.float(w)) }