mirror of
https://github.com/CompeyDev/lei.git
synced 2024-12-12 04:40:42 +00:00
feat: include build script for compiling and linking against luau
This commit is contained in:
parent
a0bf86ec76
commit
41cd6a66a6
7 changed files with 243 additions and 6 deletions
3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
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@ -5,7 +5,8 @@
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"lua.h": "c",
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"luaconf.h": "c",
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"cstdint": "c",
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"stdlib.h": "c"
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"stdlib.h": "c",
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"cmath": "cpp"
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},
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"go.toolsEnvVars": {
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"CGO_LDFLAGS_ALLOW":".*"
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93
build/build.go
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93
build/build.go
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@ -0,0 +1,93 @@
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package main
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import (
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"fmt"
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"os"
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"path"
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"strings"
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)
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const LUAU_VERSION = "0.634"
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const ARTIFACT_NAME = "libLuau.VM.a"
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func bail(err error) {
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if err != nil {
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panic(err)
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}
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}
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func buildVm(artifactDir string, artifactPath string, cmakeFlags ...string) {
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dir, homeDirErr := os.MkdirTemp("", "gluau-build")
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bail(homeDirErr)
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defer os.RemoveAll(dir)
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// Clone down the Luau repo and checkout the required tag
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Exec("git", "", "clone", "https://github.com/luau-lang/luau.git", dir)
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Exec("git", dir, "checkout", LUAU_VERSION)
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// Build the Luau VM using CMake
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buildDir := path.Join(dir, "cmake")
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bail(os.Mkdir(buildDir, os.ModePerm))
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defaultCmakeFlags := []string{"..", "-DCMAKE_BUILD_TYPE=RelWithDebInfo", "-DLUAU_EXTERN_C=ON"}
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Exec("cmake", buildDir, append(defaultCmakeFlags, cmakeFlags...)...)
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Exec("cmake", buildDir, "--build", ".", "--target Luau.VM", "--config", "RelWithDebInfo")
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// Copy the artifact to the artifact directory
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artifactFile, artifactErr := os.ReadFile(artifactPath)
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bail(artifactErr)
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bail(os.WriteFile(path.Join(artifactDir, ARTIFACT_NAME), artifactFile, os.ModePerm))
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}
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func main() {
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homeDir, homeDirErr := os.UserHomeDir()
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bail(homeDirErr)
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artifactDir := path.Join(homeDir, ".gluau")
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artifactPath := path.Join(artifactDir, ARTIFACT_NAME)
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bail(os.MkdirAll(artifactDir, os.ModePerm))
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// TODO: Args for clean build
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args := os.Args[1:]
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goArgs := []string{}
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cmakeFlags := []string{}
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features := []string{}
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for _, arg := range args {
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if arg == "--enable-vector4" {
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features = append(features, "LUAU_VECTOR4")
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cmakeFlags = append(cmakeFlags, "-DLUAU_VECTOR_SIZE=4")
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} else {
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goArgs = append(goArgs, arg)
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}
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}
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if _, err := os.Stat(artifactPath); err == nil {
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fmt.Printf("[build] Using existing artifact at %s\n", artifactPath)
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} else {
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buildVm(artifactDir, artifactPath, cmakeFlags...)
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}
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buildArgs := []string{"build"}
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if len(features) > 0 {
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buildArgs = append(buildArgs, []string{"-tags", strings.Join(features, ",")}...)
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}
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cmd, _, _, _ := Command("go").
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WithArgs(append(
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buildArgs, goArgs...,
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)...).
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WithVar(
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"CGO_LDFLAGS",
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fmt.Sprintf("-L %s -lLuau.VM -lm -lstdc++", artifactDir),
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).
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WithVar("CGO_ENABLED", "1").
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PipeAll(Forward).
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ToCommand()
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bail(cmd.Start())
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bail(cmd.Wait())
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}
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143
build/cmd.go
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143
build/cmd.go
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@ -0,0 +1,143 @@
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package main
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import (
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"bytes"
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"io"
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"os"
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"os/exec"
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)
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type CommandPipeMode int
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const (
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Forward CommandPipeMode = iota + 1
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Consume
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)
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type CommandBuilder struct {
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cmd string
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args []string
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env map[string]string
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dir string
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stdin string
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pipeMode struct {
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stdin CommandPipeMode
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stdout CommandPipeMode
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stderr CommandPipeMode
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}
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}
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func Command(cmd string) CommandBuilder {
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return CommandBuilder{cmd: cmd}
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}
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func (c CommandBuilder) WithArgs(args ...string) CommandBuilder {
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c.args = args
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return c
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}
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func (c CommandBuilder) WithStdin(stdin string) CommandBuilder {
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c.stdin = stdin
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return c
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}
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func (c CommandBuilder) WithVar(env string, val string) CommandBuilder {
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if c.env == nil {
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c.env = make(map[string]string)
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}
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c.env[env] = val
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return c
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}
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func (c CommandBuilder) Dir(dir string) CommandBuilder {
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c.dir = dir
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return c
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}
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func (c CommandBuilder) PipeStdin(mode CommandPipeMode) CommandBuilder {
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c.pipeMode.stdin = mode
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return c
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}
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func (c CommandBuilder) PipeStdout(mode CommandPipeMode) CommandBuilder {
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c.pipeMode.stdout = mode
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return c
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}
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func (c CommandBuilder) PipeStderr(mode CommandPipeMode) CommandBuilder {
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c.pipeMode.stderr = mode
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return c
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}
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func (c CommandBuilder) PipeAll(mode CommandPipeMode) CommandBuilder {
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c.pipeMode.stdin = mode
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c.pipeMode.stdout = mode
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c.pipeMode.stderr = mode
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return c
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}
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func (c CommandBuilder) ToCommand() (exec.Cmd, io.Reader, io.Writer, io.Writer) {
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stdinReader := pipeModeToReader(c.pipeMode.stdin, os.Stdin, c.stdin)
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stdoutWriter := pipeModeToWriter(c.pipeMode.stdout, os.Stdout)
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stderrWriter := pipeModeToWriter(c.pipeMode.stderr, os.Stderr)
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cmdPath, err := exec.LookPath(c.cmd)
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if err != nil {
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panic(err)
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}
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var env []string = os.Environ()
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for envVar, val := range c.env {
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env = append(env, envVar+"="+val)
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}
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cmd := exec.Cmd{
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Path: cmdPath,
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Args: append([]string{cmdPath}, c.args...),
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Dir: c.dir,
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Env: env,
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Stdin: stdinReader,
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Stdout: stdoutWriter,
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Stderr: stderrWriter,
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}
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return cmd, stdinReader, stdoutWriter, stderrWriter
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}
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func pipeModeToReader(mode CommandPipeMode, def io.Reader, input string) io.Reader {
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switch mode {
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case Forward:
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return def
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case Consume:
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return bytes.NewReader([]byte(input))
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default:
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panic("invalid pipe mode")
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}
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}
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func pipeModeToWriter(mode CommandPipeMode, def io.Writer) io.Writer {
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switch mode {
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case Forward:
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return def
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case Consume:
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return bytes.NewBuffer([]byte{})
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default:
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panic("invalid pipe mode")
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}
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}
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func Exec(name string, dir string, args ...string) {
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cmd, _, _, _ := Command(name).WithArgs(args...).Dir(dir).PipeAll(Forward).ToCommand()
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startErr := cmd.Start()
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if startErr != nil {
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panic(startErr)
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}
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cmdErr := cmd.Wait()
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if cmdErr != nil {
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panic(cmdErr)
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// err := cmdErr.(*exec.ExitError)
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// os.Exit(err.ExitCode())
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}
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}
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@ -2,7 +2,7 @@ package internal
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/*
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#cgo CFLAGS: -Iluau/VM/include -I/usr/lib/gcc/x86_64-pc-linux-gnu/14.1.1/include
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#cgo LDFLAGS: -L${SRCDIR}/luau/cmake -lLuau.VM -lm -lstdc++
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// #cgo LDFLAGS: -L${SRCDIR}/luau/cmake -lLuau.VM -lm -lstdc++
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#include <lua.h>
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#include <lualib.h>
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#include <stdlib.h>
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@ -2,7 +2,7 @@ package internal
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/*
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#cgo CFLAGS: -Iluau/VM/include -I/usr/lib/gcc/x86_64-pc-linux-gnu/14.1.1/include
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#cgo LDFLAGS: -L${SRCDIR}/luau/cmake -lLuau.VM -lm -lstdc++
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// #cgo LDFLAGS: -L${SRCDIR}/luau/cmake -lLuau.VM -lm -lstdc++
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#include <lua.h>
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#include <lualib.h>
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#include <stdlib.h>
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@ -4,7 +4,7 @@ package internal
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/*
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#cgo CFLAGS: -Iluau/VM/include -I/usr/lib/gcc/x86_64-pc-linux-gnu/14.1.1/include
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#cgo LDFLAGS: -L${SRCDIR}/luau/cmake -lLuau.VM -lm -lstdc++
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// #cgo LDFLAGS: -L${SRCDIR}/luau/cmake -lLuau.VM -lm -lstdc++
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#include <lua.h>
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*/
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import "C"
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@ -3,8 +3,8 @@
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package internal
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/*
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#cgo CFLAGS: -Iluau/VM/include -I/usr/lib/gcc/x86_64-pc-linux-gnu/14.1.1/include
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#cgo LDFLAGS: -L${SRCDIR}/luau/cmake -lLuau.VM -lm -lstdc++
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#cgo CFLAGS: -Iluau/VM/include -I/usr/lib/gcc/x86_64-pc-linux-gnu/14.1.1/include -DLUA_VECTOR_SIZE=4
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// #cgo LDFLAGS: -L${SRCDIR}/luau/cmake -lLuau.VM -lm -lstdc++
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#include <lua.h>
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*/
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import "C"
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