lei/internal/vector3.go

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//go:build !LUAU_VECTOR4
package internal
/*
#cgo CFLAGS: -Iluau/VM/include -I/usr/lib/gcc/x86_64-pc-linux-gnu/14.1.1/include
#cgo LDFLAGS: -L${SRCDIR}/luau/cmake -lLuau.VM -lm -lstdc++
#include <lua.h>
*/
import "C"
func PushVector(L *C.lua_State, x float32, y float32, z float32) {
C.lua_pushvector(L, C.float(x), C.float(y), C.float(z))
}