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ZLib port for JavaScript, compiled to Luau (supporting roblox-ts)
benchmark | ||
dist | ||
lib | ||
test | ||
.gitignore | ||
.jshintignore | ||
.jshintrc | ||
.ndocrc | ||
.npmignore | ||
.travis.yml | ||
bower.json | ||
Gruntfile.js | ||
index.js | ||
LICENSE | ||
Makefile | ||
package.json | ||
README.md |
pako - zlib port to javascript, very fast!
Why pako is cool:
- Almost as fast in modern JS engines as C implementation (see benchmarks).
- Works in browsers, you can browserify any separate component.
- Both Sync & streamable (for big blobs) interfaces.
- It's fresh - ports the latest zlib version (now 1.2.8), results are binary equal.
This project was done to understand how fast JS can be and is it necessary to develop native C modules for CPU-intensive tasks. Enjoy the result!
Benchmarks:
node v0.10.26, 1mb sample:
deflate-dankogai x 4.74 ops/sec ±0.68% (15 runs sampled)
deflate-gildas x 4.61 ops/sec ±1.73% (15 runs sampled)
deflate-imaya x 3.10 ops/sec ±3.73% (11 runs sampled)
! deflate-pako x 7.11 ops/sec ±0.26% (21 runs sampled)
deflate-pako-untyped x 4.34 ops/sec ±1.35% (14 runs sampled)
deflate-zlib x 14.34 ops/sec ±2.90% (68 runs sampled)
inflate-dankogai x 31.29 ops/sec ±0.72% (56 runs sampled)
inflate-imaya x 30.49 ops/sec ±0.84% (53 runs sampled)
! inflate-pako x 70.00 ops/sec ±1.60% (71 runs sampled)
inflate-pako-untyped x 17.67 ops/sec ±1.27% (33 runs sampled)
inflate-zlib x 70.82 ops/sec ±1.69% (81 runs sampled)
node v0.11.11, 1mb sample:
deflate-dankogai x 5.61 ops/sec ±0.30% (17 runs sampled)
deflate-gildas x 4.97 ops/sec ±5.68% (16 runs sampled)
deflate-imaya x 3.53 ops/sec ±4.19% (12 runs sampled)
! deflate-pako x 11.52 ops/sec ±0.23% (32 runs sampled)
deflate-pako-untyped x 5.12 ops/sec ±1.44% (17 runs sampled)
deflate-zlib x 14.33 ops/sec ±3.34% (63 runs sampled)
inflate-dankogai x 42.96 ops/sec ±0.19% (57 runs sampled)
inflate-imaya x 85.05 ops/sec ±1.07% (71 runs sampled)
! inflate-pako x 97.58 ops/sec ±0.69% (80 runs sampled)
inflate-pako-untyped x 18.06 ops/sec ±0.65% (56 runs sampled)
inflate-zlib x 60.60 ops/sec ±2.04% (67 runs sampled)
zlib's test is partialy afferted by marshling (that make sense for inflate only). You can change deflate level to 0 in benchmark source, to investigate details. For deflate level 6 results can be considered as correct.
Install:
node.js:
npm install pako
browser:
bower install pako
Example & API
Full docs - http://nodeca.github.io/pako/
var pako = require('pako');
// Deflate
//
var input = new Uint8Array();
//... fill input data here
var output = pako.deflate(input);
// Inflate (simple wrapper can throw exception on broken stream)
//
var compressed = new Uint8Array();
//... fill data to uncompress here
try {
var result = pako.inflate(compressed);
catch (err) {
console.log(err);
}
//
// Alternate interface for chunking & without exceptions
//
var inflator = new pako.Inflate();
inflator.push(chunk1, false);
inflator.push(chunk2, false);
...
inflator.push(chunkN, true); // true -> last chunk
if (inflator.err) {
console.log(inflator.msg);
}
var output = inflator.result;
Notes
Pako does not contain some specific zlib functions:
- deflate - writing custom gzip headers and methods
deflateSetDictionary
,deflateParams
,deflateSetHeader
,deflateBound
,deflatePending
. - inflate - getting custom gzip headers and methods
inflateGetDictionary
,inflateGetHeader
,inflateSetDictionary
,inflateSync
,inflateSyncPoint
,inflateCopy
,inflateUndermine
,inflateMark
.
Authors
Personal thanks to Vyacheslav Egorov (@mraleph) for his awesome tutoruals about optimising JS code for v8, IRHydra tool and his advices.
License
MIT